/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup texnodes */ #include "BLI_listbase.h" #include "NOD_texture.h" #include "node_texture_util.h" static bNodeSocketTemplate inputs[] = { {SOCK_FLOAT, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, {SOCK_FLOAT, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, {SOCK_FLOAT, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, {SOCK_FLOAT, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, {-1, ""}, }; static bNodeSocketTemplate outputs[] = { {SOCK_RGBA, N_("Color")}, {-1, ""}, }; static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { int i; for (i = 0; i < 4; i++) { out[i] = tex_input_value(in[i], p, thread); } /* Apply color space if required. */ switch (node->custom1) { case NODE_COMBSEP_COLOR_RGB: { /* Pass */ break; } case NODE_COMBSEP_COLOR_HSV: { hsv_to_rgb_v(out, out); break; } case NODE_COMBSEP_COLOR_HSL: { hsl_to_rgb_v(out, out); break; } default: { BLI_assert_unreachable(); break; } } } static void update(bNodeTree *UNUSED(ntree), bNode *node) { node_combsep_color_label(&node->inputs, (NodeCombSepColorMode)node->custom1); } static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) { tex_output(node, execdata, in, out[0], &colorfn, data); } void register_node_type_tex_combine_color(void) { static bNodeType ntype; tex_node_type_base(&ntype, TEX_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_OP_COLOR); node_type_socket_templates(&ntype, inputs, outputs); ntype.exec_fn = exec; ntype.updatefunc = update; nodeRegisterType(&ntype); }