/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup texnodes */ #include "BLI_listbase.h" #include "NOD_texture.h" #include "node_texture_util.h" #include static bNodeSocketTemplate inputs[] = { {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, {-1, ""}, }; static bNodeSocketTemplate outputs[] = { {SOCK_FLOAT, N_("Red")}, {SOCK_FLOAT, N_("Green")}, {SOCK_FLOAT, N_("Blue")}, {SOCK_FLOAT, N_("Alpha")}, {-1, ""}, }; static void apply_color_space(float *out, NodeCombSepColorMode type) { switch (type) { case NODE_COMBSEP_COLOR_RGB: { /* Pass */ break; } case NODE_COMBSEP_COLOR_HSV: { rgb_to_hsv_v(out, out); break; } case NODE_COMBSEP_COLOR_HSL: { rgb_to_hsl_v(out, out); break; } default: { BLI_assert_unreachable(); break; } } } static void valuefn_r(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { tex_input_rgba(out, in[0], p, thread); apply_color_space(out, (NodeCombSepColorMode)node->custom1); *out = out[0]; } static void valuefn_g(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { tex_input_rgba(out, in[0], p, thread); apply_color_space(out, (NodeCombSepColorMode)node->custom1); *out = out[1]; } static void valuefn_b(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { tex_input_rgba(out, in[0], p, thread); apply_color_space(out, (NodeCombSepColorMode)node->custom1); *out = out[2]; } static void valuefn_a(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) { tex_input_rgba(out, in[0], p, thread); *out = out[3]; } static void update(bNodeTree *UNUSED(ntree), bNode *node) { node_combsep_color_label(&node->outputs, (NodeCombSepColorMode)node->custom1); } static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) { tex_output(node, execdata, in, out[0], &valuefn_r, data); tex_output(node, execdata, in, out[1], &valuefn_g, data); tex_output(node, execdata, in, out[2], &valuefn_b, data); tex_output(node, execdata, in, out[3], &valuefn_a, data); } void register_node_type_tex_separate_color(void) { static bNodeType ntype; tex_node_type_base(&ntype, TEX_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_OP_COLOR); node_type_socket_templates(&ntype, inputs, outputs); ntype.exec_fn = exec; ntype.updatefunc = update; nodeRegisterType(&ntype); }