/* * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Jacques Guignot RIP 2005, * Stephen Swaney * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "BezTriple.h" #include #include #include #include #include #include #include #include #include "constant.h" #include "gen_utils.h" /*************************************************************************** Python API function prototypes for the BezTriple module. ***************************************************************************/ static PyObject *M_BezTriple_New( PyObject * self, PyObject * args ); static PyObject *M_BezTriple_Get( PyObject * self, PyObject * args ); /************************************* Doc strings for the BezTriple module *************************************/ static char M_BezTriple_doc[] = "The Blender BezTriple module\n"; /**************************************************************************** Python BPy_BezTriple instance methods declarations: ****************************************************************************/ static PyObject *BezTriple_setPoints( BPy_BezTriple * self, PyObject * args ); static PyObject *BezTriple_getPoints( BPy_BezTriple * self ); static PyObject *BezTriple_getTriple( BPy_BezTriple * self ); /**************************************************************************** Python BezTriple_Type callback function prototypes: *****************************************************************************/ static void BezTripleDeAlloc( BPy_BezTriple * self ); static int BezTripleSetAttr( BPy_BezTriple * self, char *name, PyObject * v ); static PyObject *BezTripleGetAttr( BPy_BezTriple * self, char *name ); static PyObject *BezTripleRepr( BPy_BezTriple * self ); static PyObject *BezTriple_Str( BPy_BezTriple * self ); /**************************************************************************** Python method structure definition for Blender.BezTriple module: ****************************************************************************/ struct PyMethodDef M_BezTriple_methods[] = { {"New", ( PyCFunction ) M_BezTriple_New, METH_VARARGS | METH_KEYWORDS, 0}, /* {"New", ( PyCFunction ) M_BezTriple_New, METH_O, 0}, */ {"Get", M_BezTriple_Get, METH_VARARGS, 0}, {"get", M_BezTriple_Get, METH_VARARGS, 0}, {NULL, NULL, 0, NULL} }; /*****************************************************************************/ /* Python BPy_BezTriple methods table: */ /*****************************************************************************/ static PyMethodDef BPy_BezTriple_methods[] = { /* name, method, flags, doc */ {"setPoints", ( PyCFunction ) BezTriple_setPoints, METH_VARARGS, "(str) - Change BezTriple point coordinates"}, {"getPoints", ( PyCFunction ) BezTriple_getPoints, METH_NOARGS, "() - return BezTriple knot point x and y coordinates"}, {"getTriple", ( PyCFunction ) BezTriple_getTriple, METH_NOARGS, "() - return list of 3 floating point triplets. order is H1, knot, H2"}, {NULL, NULL, 0, NULL} }; /*****************************************************************************/ /* Python BezTriple_Type structure definition: */ /*****************************************************************************/ PyTypeObject BezTriple_Type = { PyObject_HEAD_INIT( NULL ) /* required python macro */ 0, /* ob_size */ "BezTriple", /* tp_name */ sizeof( BPy_BezTriple ), /* tp_basicsize */ 0, /* tp_itemsize */ /* methods */ ( destructor ) BezTripleDeAlloc, /* tp_dealloc */ 0, /* tp_print */ ( getattrfunc ) BezTripleGetAttr, /* tp_getattr */ ( setattrfunc ) BezTripleSetAttr, /* tp_setattr */ 0, /* tp_compare */ ( reprfunc ) BezTripleRepr, /* tp_repr */ 0, /* tp_as_number */ 0, /* tp_as_sequence */ 0, /* tp_as_mapping */ 0, /* tp_as_hash */ 0, /* tp_call */ 0, /* ( reprfunc) BezTriple_Str, tp_str */ 0, /* tp_getattro */ 0, /* tp_setattro */ 0, /* tp_as_buffer */ 0, /* tp_flags */ 0, /* tp_doc */ 0, 0, 0, 0, 0, 0, BPy_BezTriple_methods, /* tp_methods */ 0, /* tp_members */ 0, /* tm_getset */ 0 }; /**************************************************************************** Function: M_BezTriple_New Python equivalent: Blender.BezTriple.New ****************************************************************************/ static PyObject *M_BezTriple_New( PyObject* self, PyObject * args ) { PyObject* in_args = NULL; if( !PyArg_ParseTuple( args, "|O", &in_args) ) { return( EXPP_ReturnPyObjError ( PyExc_AttributeError, "expected sequence of 3 or 9 floats or nothing")); } if( !in_args ) { in_args = Py_BuildValue( "(fff)", 0.0, 0.0, 0.0 ); } return newBezTriple( in_args ); } /**************************************************************************** Function: M_BezTriple_Get Python equivalent: Blender.BezTriple.Get Description: Receives a string and returns the ipo data obj whose name matches the string. If no argument is passed in, a list of all ipo data names in the current scene is returned. ****************************************************************************/ static PyObject *M_BezTriple_Get( PyObject * self, PyObject * args ) { return 0; } /**************************************************************************** Function: BezTripleDeAlloc Description: This is a callback function for the BPy_BezTriple type. It is the destructor function. ****************************************************************************/ static void BezTripleDeAlloc( BPy_BezTriple * self ) { if( self->own_memory) MEM_freeN( self->beztriple ); PyObject_DEL( self ); } static PyObject *BezTriple_getPoints( BPy_BezTriple * self ) { struct BezTriple *bezt = self->beztriple; PyObject *l = PyList_New( 0 ); int i; for( i = 0; i < 2; i++ ) { PyList_Append( l, PyFloat_FromDouble( bezt->vec[1][i] ) ); } return l; } /* * BezTriple_getTriple * * get the coordinate data for a BezTriple. * returns a list of 3 points. * list order is handle1, knot, handle2. * each point consists of a list of x,y,z float values. */ static PyObject *BezTriple_getTriple( BPy_BezTriple * self ) { int i; struct BezTriple *bezt = self->beztriple; PyObject *retlist = PyList_New( 0 ); PyObject *point; for( i = 0; i < 3; i++ ) { point = Py_BuildValue( "[fff]", bezt->vec[i][0], bezt->vec[i][1], bezt->vec[i][2] ); PyList_Append( retlist, point ); } return retlist; } static PyObject *BezTriple_setPoints( BPy_BezTriple * self, PyObject * args ) { int i; struct BezTriple *bezt = self->beztriple; PyObject *popo = 0; if( !PyArg_ParseTuple( args, "O", &popo ) ) return ( EXPP_ReturnPyObjError ( PyExc_TypeError, "expected sequence argument" ) ); if( PySequence_Check( popo ) == 0 ) { puts( "error in BezTriple_setPoints - expected sequence" ); Py_INCREF( Py_None ); return Py_None; } { /* some debug stuff this will become an overloaded args check */ int size = PySequence_Size( popo ); printf( "\n dbg: sequence size is %d\n", size ); } for( i = 0; i < 2; i++ ) { PyObject *o = PySequence_GetItem( popo, i ); if( !o ) printf( "\n bad o. o no!\n" ); /* bezt->vec[1][i] = PyFloat_AsDouble (PyTuple_GetItem (popo, i)); */ bezt->vec[1][i] = PyFloat_AsDouble( o ); bezt->vec[0][i] = bezt->vec[1][i] - 1; bezt->vec[2][i] = bezt->vec[1][i] + 1; } /* experimental fussing with handles - ipo.c: calchandles_ipocurve */ if( bezt->vec[0][0] > bezt->vec[1][0] ) bezt->vec[0][0] = bezt->vec[1][0]; if( bezt->vec[2][0] < bezt->vec[1][0] ) bezt->vec[2][0] = bezt->vec[1][0]; Py_INCREF( Py_None ); return Py_None; } /*****************************************************************************/ /* Function: BezTripleGetAttr */ /* Description: This is a callback function for the BPy_BezTriple type. It */ /* taccesses BPy_BezTriple "member variables" and methods. */ /*****************************************************************************/ static PyObject *BezTripleGetAttr( BPy_BezTriple * self, char *name ) { if( strcmp( name, "pt" ) == 0 ) return BezTriple_getPoints( self ); else if( strcmp( name, "vec" ) == 0 ) return BezTriple_getTriple( self ); else if( strcmp( name, "tilt" ) == 0 ) return PyFloat_FromDouble(self->beztriple->alfa); else if( strcmp( name, "__members__" ) == 0 ) return Py_BuildValue( "[s,s,s]", "pt", "vec", "tilt" ); /* look for default methods */ return Py_FindMethod( BPy_BezTriple_methods, ( PyObject * ) self, name ); } /*****************************************************************************/ /* Function: BezTripleSetAttr */ /* Description: This is a callback function for the BPy_BezTriple type. It */ /* sets BezTriple Data attributes (member variables). */ /*****************************************************************************/ static int BezTripleSetAttr( BPy_BezTriple * self, char *name, PyObject * value ) { #if 0 /* this does not work at the moment: Wed Apr 7 2004 when the necessary code to make pt act like a sequence is available, it will be reenabled */ if( strcmp( name, "pt" ) == 0 ) BezTriple_setPoints( self, value ); return 0; /* normal exit */ #endif if( strcmp( name, "tilt" ) == 0 ) { if (!PyFloat_Check( value ) ) return EXPP_ReturnIntError( PyExc_TypeError, "expected a float" ); self->beztriple->alfa = (float)PyFloat_AsDouble( value ); return 0; } return ( EXPP_ReturnIntError( PyExc_AttributeError, "cannot set a read-only attribute" ) ); } /*****************************************************************************/ /* Function: BezTripleRepr */ /* Description: This is a callback function for the BPy_BezTriple type. It */ /* builds a meaninful string to represent BezTriple objects. */ /*****************************************************************************/ static PyObject *BezTripleRepr( BPy_BezTriple * self ) { /* float vec[3][3]; float alfa; short s[3][2]; short h1, h2; char f1, f2, f3, hide; */ char str[1000]; sprintf( str, "BezTriple %f %f %f %f %f %f %f %f %f %f\n %d %d %d %d %d %d %d %d %d %d %d %d\n", self->beztriple->vec[0][0], self->beztriple->vec[0][1], self->beztriple->vec[0][2], self->beztriple->vec[1][0], self->beztriple->vec[1][1], self->beztriple->vec[1][2], self->beztriple->vec[2][0], self->beztriple->vec[2][1], self->beztriple->vec[2][2], self->beztriple->alfa, self->beztriple->s[0][0], self->beztriple->s[0][1], self->beztriple->s[1][0], self->beztriple->s[1][1], self->beztriple->s[2][0], self->beztriple->s[1][1], self->beztriple->h1, self->beztriple->h2, self->beztriple->f1, self->beztriple->f2, self->beztriple->f3, self->beztriple->hide ); return PyString_FromString( str ); } /* BezTriple_Str display object as string. equivalent to python str(o) */ static PyObject *BezTriple_Str( BPy_BezTriple * self ) { BezTriple *p = self->beztriple; /* fixme: */ return PyString_FromFormat( "BezTriple (%f %f %f) (%f %f %f) (%f %f %f) alpha %f\n (%d %d) (%d %d) (%d %d) h1:%d h2:%d f1:%d f2:%d f3:%d hide:%d", p->vec[0][0], p->vec[0][1], p->vec[0][2], p->vec[1][0], p->vec[1][1], p->vec[1][2], p->vec[2][0], p->vec[2][1], p->vec[2][2], p->alfa, p->s[0][0], p->s[0][1], p->s[1][0], p->s[1][1], p->s[2][0], p->s[1][1], p->h1, p->h2, p->f1, p->f2, p->f3, p->hide ); } /* BezTriple_Init */ PyObject *BezTriple_Init( void ) { PyObject *submodule; BezTriple_Type.ob_type = &PyType_Type; submodule = Py_InitModule3( "Blender.BezTriple", M_BezTriple_methods, M_BezTriple_doc ); return submodule; } /* Three Python BezTriple_Type helper functions needed by the Object module: */ /**************************************************************************** Function: BezTriple_CreatePyObject Description: This function will create a new BPy_BezTriple from an existing Blender ipo structure. ****************************************************************************/ PyObject *BezTriple_CreatePyObject( BezTriple * bzt ) { BPy_BezTriple *pybeztriple; pybeztriple = ( BPy_BezTriple * ) PyObject_NEW( BPy_BezTriple, &BezTriple_Type ); if( !pybeztriple ) return EXPP_ReturnPyObjError( PyExc_MemoryError, "couldn't create BPy_BezTriple object" ); pybeztriple->beztriple = bzt; return ( PyObject * ) pybeztriple; } /*****************************************************************************/ /* Function: BezTriple_CheckPyObject */ /* Description: This function returns true when the given PyObject is of the */ /* type BezTriple. Otherwise it will return false. */ /*****************************************************************************/ int BezTriple_CheckPyObject( PyObject * pyobj ) { return ( pyobj->ob_type == &BezTriple_Type ); } /*****************************************************************************/ /* Function: BezTriple_FromPyObject */ /* Description: This function returns the Blender beztriple from the given */ /* PyObject. */ /*****************************************************************************/ BezTriple *BezTriple_FromPyObject( PyObject * pyobj ) { return ( ( BPy_BezTriple * ) pyobj )->beztriple; } /* Create a new BezTriple input args is a sequence - either 3 or 9 floats */ PyObject *newBezTriple( PyObject *args) { BPy_BezTriple *pybez = NULL; int length; float numbuf[9]; /* check input args: sequence of nine floats - x,y,z for h1, pt, h2 sequence of 3 floats - x,y,z for pt with zero len handles in AUTO mode */ /* do we have a sequence of the right length? */ if( ! PySequence_Check( args )) { return ( EXPP_ReturnPyObjError( PyExc_AttributeError, "expected better stuff")); } length = PySequence_Length( args ); if( length != 9 && length != 3 ) return EXPP_ReturnPyObjError( PyExc_AttributeError, "wrong number of points"); { int i; PyObject *pyo; for( i = 0; i < length; i++) { pyo = PySequence_GetItem( args, i ); if( !pyo ) return EXPP_ReturnPyObjError ( PyExc_AttributeError, "wrong number of points"); if( !PyFloat_Check( pyo )) return EXPP_ReturnPyObjError ( PyExc_AttributeError, "sequence item not number"); numbuf[i] = (float) PyFloat_AsDouble( pyo ); Py_DECREF( pyo ); /* from GetItem() */ } } /* create our bpy object */ pybez = ( BPy_BezTriple* ) PyObject_New( BPy_BezTriple, &BezTriple_Type ); if( ! pybez ) return EXPP_ReturnPyObjError( PyExc_MemoryError, "PyObject_New failed"); pybez->beztriple = MEM_callocN( sizeof( BezTriple ), "new bpytriple"); /* check malloc */ pybez->own_memory = 1; /* we own it. must free later */ switch( length ) { case 9: { int i,j; int num = 0; for( i = 0; i < 3; i++ ){ for( j = 0; j < 3; j++){ pybez->beztriple->vec[i][j] = numbuf[num ++]; } } } break; case 3: { int i; int num = 0; /* set h1, pt, and h2 to the same values. */ for( i = 0; i < 3; i++ ) { pybez->beztriple->vec[0][i] = numbuf[num]; pybez->beztriple->vec[1][i] = numbuf[num]; pybez->beztriple->vec[2][i] = numbuf[num]; ++num; } } break; default: /* we should not be here! */ break; } pybez->beztriple->h1 = HD_AUTO; pybez->beztriple->h2 = HD_AUTO; return ( PyObject* ) pybez; }