/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Michel Selten * * ***** END GPL LICENSE BLOCK ***** */ #include #include "EXPP_interface.h" #include "BLI_blenlib.h" #include "MEM_guardedalloc.h" #include "BLI_linklist.h" /* linked list: LinkNode struct and functions */ #include "DNA_object_types.h" #include "DNA_space_types.h" /* for FILE_MAXDIR, FILE_MAXFILE */ #include "Blender.h" extern char bprogname[]; /* argv[0] from creator.c */ /* this makes sure BLI_gethome() returns a path with '.blender' appended * Besides, this function now either returns userhome/.blender (if it exists) * or blenderInstallDir/.blender/ otherwise (can also be cvs dir). * If append_scriptsdir is non NULL, "scripts/" is appended to the dir, to * get the path to the scripts folder ("release/scripts/" if cvs dir). * Finally, if all else fails BLI_gethome() is returned * (or NULL if append_scriptdir != 0). */ char *bpy_gethome(int append_scriptsdir) { static char homedir[FILE_MAXDIR]; static char scriptsdir[FILE_MAXDIR]; char tmpdir[FILE_MAXDIR]; char bprogdir[FILE_MAXDIR]; char *s; int i; if (append_scriptsdir) { if (scriptsdir[0] != '\0') return scriptsdir; } else if (homedir[0] != '\0') return homedir; /* BLI_gethome() can return NULL if env vars are not set */ s = BLI_gethome(); if( !s ) /* bail if no $HOME */ { printf("$HOME is NOT set\n"); return NULL; } if( strstr( s, ".blender" ) ) PyOS_snprintf( homedir, FILE_MAXDIR, s ); else BLI_make_file_string( "/", homedir, s, ".blender" ); /* if userhome/.blender/ exists, return it */ if( BLI_exists( homedir ) ) { if (append_scriptsdir) { BLI_make_file_string("/", scriptsdir, homedir, "scripts"); if (BLI_exists (scriptsdir)) return scriptsdir; } else return homedir; } else homedir[0] = '\0'; /* if either: * no homedir was found or * append_scriptsdir = 1 but there's no scripts/ inside homedir, * use argv[0] (bprogname) to get .blender/ in * Blender's installation dir */ s = BLI_last_slash( bprogname ); i = s - bprogname + 1; PyOS_snprintf( bprogdir, i, "%s", bprogname ); /* using tmpdir to preserve homedir (if) found above: * the ideal is to have a home dir with scripts dir inside * it, but if that isn't available, it's possible to * have a 'broken' home dir somewhere and a scripts dir in the * cvs sources */ BLI_make_file_string( "/", tmpdir, bprogdir, ".blender" ); if (BLI_exists(tmpdir)) { if (append_scriptsdir) { BLI_make_file_string("/", scriptsdir, tmpdir, "scripts"); if (BLI_exists(scriptsdir)) { PyOS_snprintf(homedir, FILE_MAXDIR, "%s", tmpdir); return scriptsdir; } else { homedir[0] = '\0'; scriptsdir[0] = '\0'; } } else return homedir; } /* last try for scripts dir: blender in cvs dir, scripts/ inside release/: */ if (append_scriptsdir) { BLI_make_file_string("/", scriptsdir, bprogdir, "release/scripts"); if (BLI_exists(scriptsdir)) return scriptsdir; else scriptsdir[0] = '\0'; } return NULL; } /* PyDrivers */ /* * Pydrivers are Blender Ipo Drivers defined by Python expressions. * We need to tell DAG about objects used in these expressions, so we * eval each expression to collect the ob refs. in it. */ /* these are checked for example in Object.c: M_Object_Get (Object.Get()) * to collect the refs. */ static int pydriver_running = 0; int bpy_during_pydriver(void) { return pydriver_running; } void bpy_pydriver_running(int state) { pydriver_running = state; } /* Obj references are collected in this extern linked list: */ LinkNode *bpy_pydriver_oblist = NULL; void bpy_pydriver_freeList(void) { BLI_linklist_free(bpy_pydriver_oblist, NULL); bpy_pydriver_oblist = NULL; } void bpy_pydriver_appendToList(struct Object *ob) { LinkNode *ln = bpy_pydriver_oblist; /* check that the expression is not referencing its owner object */ /* XXX COMMENTED OUT TO TEST IF WE REALLY NEED TO IMPOSE THIS RESTRICTION if (ln && ln->link) { if (ob == (Object *)ln->link) { PyErr_SetString(PyExc_AttributeError, "Python driver expression can't reference its own object"); return; } else ln = ln->next; } */ while (ln) { /* is ob already in list? ... */ if (ob == (Object *)ln->link) break; ln = ln->next; } if (!ln) /* ... not yet, append it */ BLI_linklist_append(&bpy_pydriver_oblist, (void *)ob); return; } /* Get an array from our linked list of objs referenced in the * current pydriver. The first node in the list is discarded, * since it is the actual pydriver owner, which shouldn't be * passed to the depsgraph (no self references). */ struct Object **bpy_pydriver_obArrayFromList(void) { Object **obarray = NULL; if (bpy_pydriver_oblist) { int i; short len = BLI_linklist_length(bpy_pydriver_oblist); if (len > 1) { obarray = (Object **)MEM_mallocN(sizeof(Object*)*len, "pydriver array"); if (obarray) { LinkNode *ln = bpy_pydriver_oblist; ln = ln->next; /* skip first ob, which is the pydriver owner */ for (i = 0; i < len-1; i++) { obarray[i] = (Object *)ln->link; ln = ln->next; } obarray[len-1] = NULL; /* NULL-terminated array */ } } bpy_pydriver_freeList(); } return obarray; }