/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Jacques Guignot * * ***** END GPL LICENSE BLOCK ***** */ #ifndef EXPP_EFFECT_H #define EXPP_EFFECT_H #include #include "DNA_effect_types.h" #include "DNA_object_types.h" extern PyTypeObject Effect_Type; #define BPy_Effect_Check(v) ((v)->ob_type==&Effect_Type) /* Python BPy_Effect structure definition */ typedef struct { PyObject_HEAD /* required py macro */ PartEff * effect; Object * object; } BPy_Effect; /*****************************************************************************/ /* Python Effect_Type helpder function prototypes: */ /*****************************************************************************/ PyObject *Effect_Init( void ); int EffectCheckPyObject( PyObject * py_obj ); PyObject *EffectCreatePyObject( Effect * eff, Object * ob ); #endif /* EXPP_EFFECT_H */