/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Ken Hughes * * ***** END GPL LICENSE BLOCK ***** */ #ifndef EXPP_LIBRARY_H #define EXPP_LIBRARY_H #include #include "DNA_scene_types.h" #include "BLI_linklist.h" #include "blendef.h" /*****************************************************************************/ /* Python BPy_Library structure definition: */ /*****************************************************************************/ typedef struct { PyObject_HEAD char filename[FILE_MAXDIR + FILE_MAXFILE]; int rel; } BPy_Library; typedef struct { PyObject_HEAD LinkNode *iter; int type; char filename[FILE_MAXDIR + FILE_MAXFILE]; char *name; int rel; enum { OBJECT_IS_LINK, OBJECT_IS_APPEND, OTHER } kind; } BPy_LibraryData; extern PyTypeObject Library_Type; extern PyTypeObject LibraryData_Type; #define BPy_LibraryData_Check(v) ((v)->ob_type == &LibraryData_Type) #define BPy_Library_Check(v) ((v)->ob_type == &Library_Type) /*****************************************************************************/ /* Module Blender.Library - public functions */ /*****************************************************************************/ PyObject *Library_Init( void ); PyObject *oldLibrary_Init( void ); PyObject *LibraryData_importLibData( BPy_LibraryData *self, char *name, int mode, Scene *scene ); #endif /* EXPP_LIBRARY_H */