/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** */ //Include this file for access to vector, quat, matrix, euler, etc... #ifndef EXPP_Mathutils_H #define EXPP_Mathutils_H #include #include "vector.h" #include "matrix.h" #include "quat.h" #include "euler.h" #include "point.h" PyObject *Mathutils_Init( void ); PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat); PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject* vec); PyObject *row_point_multiplication(PointObject* pt, MatrixObject * mat); PyObject *column_point_multiplication(MatrixObject * mat, PointObject* pt); PyObject *quat_rotation(PyObject *arg1, PyObject *arg2); PyObject *M_Mathutils_Rand(PyObject * self, PyObject * args); PyObject *M_Mathutils_Vector(PyObject * self, PyObject * args); PyObject *M_Mathutils_CrossVecs(PyObject * self, PyObject * args); PyObject *M_Mathutils_DotVecs(PyObject * self, PyObject * args); PyObject *M_Mathutils_AngleBetweenVecs(PyObject * self, PyObject * args); PyObject *M_Mathutils_MidpointVecs(PyObject * self, PyObject * args); PyObject *M_Mathutils_ProjectVecs(PyObject * self, PyObject * args); PyObject *M_Mathutils_Matrix(PyObject * self, PyObject * args); PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args); PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * value); PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args); PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * args); PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args); PyObject *M_Mathutils_Quaternion(PyObject * self, PyObject * args); PyObject *M_Mathutils_CrossQuats(PyObject * self, PyObject * args); PyObject *M_Mathutils_DotQuats(PyObject * self, PyObject * args); PyObject *M_Mathutils_DifferenceQuats(PyObject * self, PyObject * args); PyObject *M_Mathutils_Slerp(PyObject * self, PyObject * args); PyObject *M_Mathutils_Euler(PyObject * self, PyObject * args); PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args ); PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args ); PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args ); PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args ); PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args ); PyObject *M_Mathutils_Point(PyObject * self, PyObject * args); //DEPRECATED PyObject *M_Mathutils_CopyMat(PyObject * self, PyObject * args); PyObject *M_Mathutils_CopyVec(PyObject * self, PyObject * args); PyObject *M_Mathutils_CopyQuat(PyObject * self, PyObject * args); PyObject *M_Mathutils_CopyEuler(PyObject * self, PyObject * args); PyObject *M_Mathutils_RotateEuler(PyObject * self, PyObject * args); PyObject *M_Mathutils_MatMultVec(PyObject * self, PyObject * args); PyObject *M_Mathutils_VecMultMat(PyObject * self, PyObject * args); #endif /* EXPP_Mathutils_H */