/* * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Ken Hughes * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* Most of this file comes from opy_nmesh.[ch] in the old bpython dir */ #ifndef EXPP_MESH_H #define EXPP_MESH_H #include #ifdef HAVE_CONFIG_H #include #endif #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "Material.h" #include "Image.h" /* EXPP PyType Objects */ extern PyTypeObject Mesh_Type; extern PyTypeObject MVert_Type; extern PyTypeObject PVert_Type; extern PyTypeObject MVertSeq_Type; extern PyTypeObject MEdge_Type; extern PyTypeObject MFace_Type; extern PyTypeObject MCol_Type; struct BPy_Object; /* Type checking for EXPP PyTypes */ #define BPy_Mesh_Check(v) ((v)->ob_type == &Mesh_Type) #define BPy_MFace_Check(v) ((v)->ob_type == &MFace_Type) #define BPy_MEdge_Check(v) ((v)->ob_type == &MEdge_Type) #define BPy_MVert_Check(v) ((v)->ob_type == &MVert_Type) #define BPy_PVert_Check(v) ((v)->ob_type == &PVert_Type) #define BPy_MCol_Check(v) ((v)->ob_type == &MCol_Type) /* Typedefs for the new types */ typedef struct { PyObject_HEAD /* required python macro */ MCol *color; } BPy_MCol; /* a Mesh color: [r,g,b,a] */ typedef struct { PyObject_VAR_HEAD /* required python macro */ void * data; /* points to a Mesh or an MVert */ int index; } BPy_MVert; /* a Mesh vertex */ typedef struct { PyObject_VAR_HEAD /* required python macro */ Mesh * mesh; int iter; } BPy_MVertSeq; /* a Mesh vertex sequence */ typedef struct { PyObject_VAR_HEAD /* required python macro */ Mesh *mesh; /* points to a Mesh */ int index; int iter; } BPy_MEdge; /* a Mesh edge */ typedef struct { PyObject_VAR_HEAD /* required python macro */ Mesh * mesh; int iter; } BPy_MEdgeSeq; /* a Mesh edge sequence */ typedef struct { PyObject_VAR_HEAD /* required python macro */ Mesh * mesh; int index; int iter; } BPy_MFace; /* a Mesh face */ typedef struct { PyObject_VAR_HEAD /* required python macro */ Mesh * mesh; int iter; } BPy_MFaceSeq; /* a Mesh face sequence */ typedef struct { PyObject_HEAD /* required python macro */ Mesh *mesh; Object *object; char new; /* was mesh created or already existed? */ } BPy_Mesh; /* PROTOS */ PyObject *Mesh_Init( void ); PyObject *Mesh_CreatePyObject( Mesh * me, Object *obj ); int Mesh_CheckPyObject( PyObject * pyobj ); Mesh *Mesh_FromPyObject( PyObject * pyobj, Object *obj ); #endif /* EXPP_MESH_H */