/* * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Michel Selten * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef EXPP_OBJECT_H #define EXPP_OBJECT_H #include #include #include #include #include #include #include #include #include #include #include #include #include /* for makeDispList */ #include /* for text_to_font */ #include #include #include #include #include #include #include #include #include #include #include #include "gen_utils.h" #include "vector.h" #include "matrix.h" #include "euler.h" #include "quat.h" /* The Object PyType Object defined in Object.c */ extern PyTypeObject Object_Type; #define BPy_Object_Check(v) \ ((v)->ob_type == &Object_Type) /* for type checking */ /*****************************************************************************/ /* Python BPy_Object structure definition. */ /*****************************************************************************/ typedef struct { PyObject_HEAD struct Object *object; } BPy_Object; PyObject *Object_Init( void ); PyObject *Object_CreatePyObject( struct Object *obj ); Object *Object_FromPyObject( PyObject * py_obj ); int Object_CheckPyObject( PyObject * py_obj ); Object *GetObjectByName( char *name ); int EXPP_add_obdata( struct Object *object ); #endif /* EXPP_OBJECT_H */