/* * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Jacques Guignot * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef EXPP_PARTICLE_H #define EXPP_PARTICLE_H #include #include #include #include #include #include #include #include #include #include "gen_utils.h" extern PyTypeObject Particle_Type; #define BPy_Particle_Check(v) ((v)->ob_type==&Particle_Type) /* Python BPy_Particle structure definition */ typedef struct { PyObject_HEAD /* required py macro */ Effect * particle; } BPy_Particle; /*****************************************************************************/ /* Python API function prototypes for the Particle module. */ /*****************************************************************************/ PyObject *M_Particle_New( PyObject * self, PyObject * args ); PyObject *M_Particle_Get( PyObject * self, PyObject * args ); #include"Effect.h" /*****************************************************************************/ /* Python BPy_Particle methods declarations: */ /*****************************************************************************/ PyObject *Effect_getType( BPy_Effect * self ); PyObject *Effect_setType( BPy_Effect * self, PyObject * args ); PyObject *Effect_getFlag( BPy_Effect * self ); PyObject *Effect_setFlag( BPy_Effect * self, PyObject * args ); PyObject *Particle_getSta( BPy_Particle * self ); PyObject *Particle_setSta( BPy_Particle * self, PyObject * a ); PyObject *Particle_getEnd( BPy_Particle * self ); PyObject *Particle_setEnd( BPy_Particle * self, PyObject * a ); PyObject *Particle_getLifetime( BPy_Particle * self ); PyObject *Particle_setLifetime( BPy_Particle * self, PyObject * a ); PyObject *Particle_getNormfac( BPy_Particle * self ); PyObject *Particle_setNormfac( BPy_Particle * self, PyObject * a ); PyObject *Particle_getObfac( BPy_Particle * self ); PyObject *Particle_setObfac( BPy_Particle * self, PyObject * a ); PyObject *Particle_getRandfac( BPy_Particle * self ); PyObject *Particle_setRandfac( BPy_Particle * self, PyObject * a ); PyObject *Particle_getTexfac( BPy_Particle * self ); PyObject *Particle_setTexfac( BPy_Particle * self, PyObject * a ); PyObject *Particle_getRandlife( BPy_Particle * self ); PyObject *Particle_setRandlife( BPy_Particle * self, PyObject * a ); PyObject *Particle_getNabla( BPy_Particle * self ); PyObject *Particle_setNabla( BPy_Particle * self, PyObject * a ); PyObject *Particle_getVectsize( BPy_Particle * self ); PyObject *Particle_setVectsize( BPy_Particle * self, PyObject * a ); PyObject *Particle_getTotpart( BPy_Particle * self ); PyObject *Particle_setTotpart( BPy_Particle * self, PyObject * a ); PyObject *Particle_getTotkey( BPy_Particle * self ); PyObject *Particle_setTotkey( BPy_Particle * self, PyObject * a ); PyObject *Particle_getSeed( BPy_Particle * self ); PyObject *Particle_setSeed( BPy_Particle * self, PyObject * a ); PyObject *Particle_getForce( BPy_Particle * self ); PyObject *Particle_setForce( BPy_Particle * self, PyObject * a ); PyObject *Particle_getMult( BPy_Particle * self ); PyObject *Particle_setMult( BPy_Particle * self, PyObject * a ); PyObject *Particle_getLife( BPy_Particle * self ); PyObject *Particle_setLife( BPy_Particle * self, PyObject * a ); PyObject *Particle_getMat( BPy_Particle * self ); PyObject *Particle_setMat( BPy_Particle * self, PyObject * a ); PyObject *Particle_getChild( BPy_Particle * self ); PyObject *Particle_setChild( BPy_Particle * self, PyObject * a ); PyObject *Particle_getDefvec( BPy_Particle * self ); PyObject *Particle_setDefvec( BPy_Particle * self, PyObject * a ); /*****************************************************************************/ /* Python Particle_Type callback function prototypes: */ /*****************************************************************************/ void ParticleDeAlloc( BPy_Particle * msh ); //int ParticlePrint (BPy_Particle *msh, FILE *fp, int flags); int ParticleSetAttr( BPy_Particle * msh, char *name, PyObject * v ); PyObject *ParticleGetAttr( BPy_Particle * msh, char *name ); PyObject *ParticleRepr( BPy_Particle * msh ); PyObject *ParticleCreatePyObject( struct Effect *particle ); int ParticleCheckPyObject( PyObject * py_obj ); struct Particle *ParticleFromPyObject( PyObject * py_obj ); #endif /* EXPP_PARTICLE_H */