import Blender ################## WARNING ######################## # # this script tests the Effect module, and its submodules : Wave, Build and Particle # an object name "Plane" must be created, with three effects attached to it. # the first effect must be a "Build" effect # the second effect must be a "Wave" effect # the third effect must be a "Particle" effect # ######################################################## effect = Blender.Effect.New() print effect build = Blender.Effect.Get('Plane',0) for param in ['Type','Flag','Len','Sfra'] : value = eval("build.get%s()"%param) print param,value value1 = eval("build.set%s(%s)"%(param,value)) print value1 for param in ["sfra","len"]: str = "build.%s"%param value = eval(str) print str,value exec("build.%s = value"%param) wave = Blender.Effect.Get('Plane',1) for param in ['Type','Flag','Startx','Starty','Height', 'Width', 'Narrow', 'Speed', 'Minfac', 'Damp', 'Timeoffs' ,'Lifetime'] : value = eval("wave.get%s()"%param) print param,value value1 = eval("wave.set%s(%s)"%(param,value)) print value1 for param in ["lifetime","timeoffs","damp","minfac","speed","narrow","width","height","startx","starty"]: str = "wave.%s"%param value = eval(str) print str,value exec("wave.%s = value"%param) particle = Blender.Effect.Get('Plane',2) for param in ['Type','Flag','StartTime','EndTime','Lifetime','Normfac','Obfac','Randfac','Texfac','Randlife','Nabla','Totpart','Totkey','Seed','Force','Mult','Life','Child','Mat','Defvec'] : value = eval("particle.get%s()"%param) print param,value value1 = eval("particle.set%s(%s)"%(param,value)) print value1 for param in ['seed','nabla','sta','end','lifetime','normfac','obfac','randfac','texfac','randlife','vectsize','totpart','force','mult','life','child','mat','defvec']: str = "particle.%s"%param value = eval(str) print str,value exec("particle.%s = value"%param)