/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** * */ #ifndef EXPP_euler_h #define EXPP_euler_h #include extern PyTypeObject euler_Type; #define EulerObject_Check(v) ((v)->ob_type == &euler_Type) typedef struct { PyObject_VAR_HEAD struct{ float *py_data; //python managed float *blend_data; //blender managed }data; float *eul; //1D array of data (alias) int wrapped; //is wrapped data? } EulerObject; /*struct data contains a pointer to the actual data that the object uses. It can use either PyMem allocated data (which will be stored in py_data) or be a wrapper for data allocated through blender (stored in blend_data). This is an either/or struct not both*/ //prototypes PyObject *Euler_Zero( EulerObject * self ); PyObject *Euler_Unique( EulerObject * self ); PyObject *Euler_ToMatrix( EulerObject * self ); PyObject *Euler_ToQuat( EulerObject * self ); PyObject *Euler_Rotate( EulerObject * self, PyObject *args ); PyObject *Euler_copy( EulerObject * self, PyObject *args ); PyObject *newEulerObject( float *eul, int type ); #endif /* EXPP_euler_h */