/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** */ #ifndef EXPP_LOGIC_H #define EXPP_LOGIC_H #include #include "DNA_property_types.h" extern PyTypeObject property_Type; #define BPy_Property_Check(v) ((v)->ob_type == &property_Type) //--------------------------Python BPy_Property structure definition.---- typedef struct { PyObject_HEAD //reference to property data if object linked bProperty * property; //list of vars that define the property char *name; PyObject *data; short type; } BPy_Property; //------------------------------visible prototypes----------------------- PyObject *Property_CreatePyObject( struct bProperty *prop ); bProperty *Property_FromPyObject( PyObject * py_obj ); PyObject *newPropertyObject( char *name, PyObject * data, int type ); int updatePyProperty( BPy_Property * self ); int updateProperyData( BPy_Property * self ); #endif