/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender, partially based on NMesh.c API. * * Contributor(s): Ken Hughes * * ***** END GPL LICENSE BLOCK ***** */ #include "Mesh.h" /*This must come first*/ #include "DNA_scene_types.h" #include "BDR_editobject.h" #include "BIF_editmesh.h" #include "BKE_global.h" #include "BKE_object.h" #include "BKE_scene.h" #include "BKE_library.h" #include "blendef.h" #include "gen_utils.h" /* * local helper procedure which does the dirty work of messing with the * edit mesh, active objects, etc. */ static PyObject *make_mesh( int type, char *name, short tot, short seg, short subdiv, float dia, float height, short ext, short fill ) { float cent[3] = {0,0,0}; float imat[3][3]={{1,0,0},{0,1,0},{0,0,1}}; Mesh *me; BPy_Mesh *obj; Object *ob; Base *base; /* remember active object (if any) for later, so we can re-activate */ base = BASACT; /* make a new object, "copy" to the editMesh structure */ ob = add_object(OB_MESH); me = (Mesh *)ob->data; G.obedit = BASACT->object; make_editMesh( ); /* create the primitive in the edit mesh */ make_prim( type, imat, /* mesh type, transform matrix */ tot, seg, /* total vertices, segments */ subdiv, /* subdivisions (for Icosphere only) */ dia, -height, /* diameter-ish, height */ ext, fill, /* extrude, fill end faces */ cent ); /* location of center */ /* copy primitive back to the real mesh */ load_editMesh( ); free_editMesh( G.editMesh ); G.obedit = NULL; /* remove object link to the data, then delete the object */ ob->data = NULL; me->id.us = 0; free_and_unlink_base(BASACT); /* if there was an active object, reactivate it */ if( base ) scene_select_base(G.scene, base); /* create the BPy_Mesh that wraps this mesh */ obj = (BPy_Mesh *)PyObject_NEW( BPy_Mesh, &Mesh_Type ); rename_id( &me->id, name ); obj->mesh = me; obj->object = NULL; obj->new = 1; return (PyObject *) obj; } static PyObject *M_MeshPrim_Plane( PyObject *self_unused, PyObject *args ) { float size = 2.0; if( !PyArg_ParseTuple( args, "|f", &size ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected optional float arg" ); size *= (float)(sqrt(2.0)/2.0); return make_mesh( 0, "Plane", 4, 0, 0, size, -size, 0, 1 ); } static PyObject *M_MeshPrim_Cube( PyObject *self_unused, PyObject *args ) { float height = 2.0; float dia; if( !PyArg_ParseTuple( args, "|f", &height ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected optional float arg" ); height /= 2.0; dia = height * (float)sqrt(2.0); return make_mesh( 1, "Cube", 4, 32, 2, dia, -height, 1, 1 ); } static PyObject *M_MeshPrim_Circle( PyObject *self_unused, PyObject *args ) { int tot = 32; float size = 2; if( !PyArg_ParseTuple( args, "|if", &tot, &size ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected int and optional float arg" ); if( tot < 3 || tot > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "number of vertices must be in the range [3:100]" ); size /= 2.0; return make_mesh( 4, "Circle", tot, 0, 0, size, -size, 0, 0 ); } static PyObject *M_MeshPrim_Cylinder( PyObject *self_unused, PyObject *args ) { int tot = 32; float size = 2.0; float len = 2.0; if( !PyArg_ParseTuple( args, "|iff", &tot, &size, &len ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected int and optional float arg" ); if( tot < 3 || tot > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "number of vertices must be in the range [3:100]" ); return make_mesh( 5, "Cylinder", tot, 0, 0, size/2.0, -len/2.0, 1, 1 ); } static PyObject *M_MeshPrim_Tube( PyObject *self_unused, PyObject *args ) { int tot = 32; float size = 2.0; float len = 2.0; if( !PyArg_ParseTuple( args, "|iff", &tot, &size, &len ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected int and optional float arg" ); if( tot < 3 || tot > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "number of vertices must be in the range [3:100]" ); return make_mesh( 6, "Tube", tot, 0, 0, size/2.0, -len/2.0, 1, 0 ); } static PyObject *M_MeshPrim_Cone( PyObject *self_unused, PyObject *args ) { int tot = 32; float size = 2.0; float len = 2.0; if( !PyArg_ParseTuple( args, "|iff", &tot, &size, &len ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected int and optional float arg" ); if( tot < 3 || tot > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "number of vertices must be in the range [3:100]" ); return make_mesh( 7, "Cone", tot, 0, 0, size/2.0, -len/2.0, 0, 1 ); } static PyObject *M_MeshPrim_Grid( PyObject *self_unused, PyObject *args ) { int xres = 32; int yres = 32; float size = 2.0; if( !PyArg_ParseTuple( args, "|iif", &xres, &yres, &size ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected two ints and an optional float arg" ); if( xres < 2 || xres > 100 || yres < 2 || yres > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "resolution must be in the range [2:100]" ); size /= 2.0; return make_mesh( 10, "Grid", xres, yres, 0, size, -size, 0, 0 ); } static PyObject *M_MeshPrim_UVsphere( PyObject *self_unused, PyObject *args ) { int segs = 32; int rings = 32; float size = 2.0; if( !PyArg_ParseTuple( args, "|iif", &segs, &rings, &size ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected two ints and an optional float arg" ); if( segs < 3 || segs > 100 || rings < 3 || rings > 100 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "segments and rings must be in the range [3:100]" ); size /= 2.0; return make_mesh( 11, "UVsphere", segs, rings, 0, size, -size, 0, 0 ); } static PyObject *M_MeshPrim_Icosphere( PyObject *self_unused, PyObject *args ) { int subdiv = 2; float size = 2.0; if( !PyArg_ParseTuple( args, "|if", &subdiv, &size ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected int and an optional float arg" ); if( subdiv < 1 || subdiv > 5 ) return EXPP_ReturnPyObjError( PyExc_ValueError, "subdivisions must be in the range [1:5]" ); size /= 2.0; return make_mesh( 12, "Icosphere", 0, 0, subdiv, size, -size, 0, 0 ); } static PyObject *M_MeshPrim_Suzanne( PyObject *self_unused, PyObject *args ) { return make_mesh( 13, "Monkey", 0, 0, 0, 0, 0, 0, 0 ); } static struct PyMethodDef M_MeshPrim_methods[] = { {"Plane", (PyCFunction)M_MeshPrim_Plane, METH_VARARGS, "Create a plane mesh"}, {"Cube", (PyCFunction)M_MeshPrim_Cube, METH_VARARGS, "Create a cube mesh"}, {"Circle", (PyCFunction)M_MeshPrim_Circle, METH_VARARGS, "Create a circle mesh"}, {"Cylinder", (PyCFunction)M_MeshPrim_Cylinder, METH_VARARGS, "Create a cylindrical mesh"}, {"Tube", (PyCFunction)M_MeshPrim_Tube, METH_VARARGS, "Create a tube mesh"}, {"Cone", (PyCFunction)M_MeshPrim_Cone, METH_VARARGS, "Create a conic mesh"}, {"Grid", (PyCFunction)M_MeshPrim_Grid, METH_VARARGS, "Create a 2D grid mesh"}, {"UVsphere", (PyCFunction)M_MeshPrim_UVsphere, METH_VARARGS, "Create a UV sphere mesh"}, {"Icosphere", (PyCFunction)M_MeshPrim_Icosphere, METH_VARARGS, "Create a Ico sphere mesh"}, {"Monkey", (PyCFunction)M_MeshPrim_Suzanne, METH_NOARGS, "Create a Suzanne mesh"}, {NULL, NULL, 0, NULL}, }; static char M_MeshPrim_doc[] = "The Blender.Mesh.Primitives submodule"; PyObject *MeshPrimitives_Init( void ) { return Py_InitModule3( "Blender.Mesh.Primitives", M_MeshPrim_methods, M_MeshPrim_doc ); }