/* $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Willian P. Germano & Joseph Gilbert * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * */ #ifndef EXPP_vector_h #define EXPP_vector_h #include "Python.h" #include "gen_utils.h" #include "Types.h" #include "matrix.h" #include "BKE_utildefines.h" #ifdef HAVE_CONFIG_H #include #endif /*****************************/ // Vector Python Object /*****************************/ #define VectorObject_Check(v) ((v)->ob_type == &vector_Type) typedef struct { PyObject_VAR_HEAD float *vec; int size; int flag; //0 - no coercion //1 - coerced from int //2 - coerced from float int delete_pymem; /* flag to delete the memory vec points at */ } VectorObject; //prototypes PyObject *newVectorObject( float *vec, int size ); PyObject *newVectorProxy( float *vec, int size ); PyObject *Vector_Zero( VectorObject * self ); PyObject *Vector_Normalize( VectorObject * self ); PyObject *Vector_Negate( VectorObject * self ); PyObject *Vector_Resize2D( VectorObject * self ); PyObject *Vector_Resize3D( VectorObject * self ); PyObject *Vector_Resize4D( VectorObject * self ); #endif /* EXPP_vector_h */