/* Matrix and vector objects in Python */ /* $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Willian P. Germano * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * */ #ifndef EXPP_vector_h #define EXPP_vector_h #include "Python.h" #include "BKE_utildefines.h" #include "gen_utils.h" #include "vector.h" #ifdef HAVE_CONFIG_H #include #endif /*****************************/ /* Matrix Python Object */ /*****************************/ /* temporar hack for typecasts */ typedef float (*Matrix4Ptr)[4]; typedef struct { PyObject_VAR_HEAD float *vec; int size; } VectorObject; typedef struct { PyObject_VAR_HEAD PyObject *rows[4]; Matrix4Ptr mat; Matrix4Ptr mem; } MatrixObject; /* PROTOS */ PyObject *newVectorObject(float *vec, int size); PyObject *newMatrixObject(float mat[][4]); void init_py_matrix(void); #endif /* EXPP_vector_h */