/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Joseph Gilbert, Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /* Note: Changes to Mathutils since 2.4x * use radians rather then degrees * - Mathutils.MidpointVecs --> vector.lerp(other, fac) * - Mathutils.AngleBetweenVecs --> vector.angle(other) * - Mathutils.ProjectVecs --> vector.project(other) * - Mathutils.DifferenceQuats --> quat.difference(other) * - Mathutils.Slerp --> quat.slerp(other, fac) * - Mathutils.Rand: removed, use pythons random module * - Mathutils.RotationMatrix(angle, size, axis_flag, axis) --> Mathutils.RotationMatrix(angle, size, axis); merge axis & axis_flag args * - Matrix.scalePart --> Matrix.scale_part * - Matrix.translationPart --> Matrix.translation_part * - Matrix.rotationPart --> Matrix.rotation_part * - toMatrix --> to_matrix * - toEuler --> to_euler * - toQuat --> to_quat * - Vector.toTrackQuat --> Vector.to_track_quat * * Moved to Geometry module: Intersect, TriangleArea, TriangleNormal, QuadNormal, LineIntersect */ #include "Mathutils.h" #include "BLI_math.h" //-------------------------DOC STRINGS --------------------------- static char M_Mathutils_doc[] = "This module provides access to matrices, eulers, quaternions and vectors."; //-----------------------------METHODS---------------------------- //-----------------quat_rotation (internal)----------- //This function multiplies a vector/point * quat or vice versa //to rotate the point/vector by the quaternion //arguments should all be 3D PyObject *quat_rotation(PyObject *arg1, PyObject *arg2) { float rot[3]; QuaternionObject *quat = NULL; VectorObject *vec = NULL; if(QuaternionObject_Check(arg1)){ quat = (QuaternionObject*)arg1; if(!BaseMath_ReadCallback(quat)) return NULL; if(VectorObject_Check(arg2)){ vec = (VectorObject*)arg2; if(!BaseMath_ReadCallback(vec)) return NULL; rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; return newVectorObject(rot, 3, Py_NEW, NULL); } }else if(VectorObject_Check(arg1)){ vec = (VectorObject*)arg1; if(!BaseMath_ReadCallback(vec)) return NULL; if(QuaternionObject_Check(arg2)){ quat = (QuaternionObject*)arg2; if(!BaseMath_ReadCallback(quat)) return NULL; rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; return newVectorObject(rot, 3, Py_NEW, NULL); } } PyErr_SetString(PyExc_RuntimeError, "quat_rotation(internal): internal problem rotating vector/point\n"); return NULL; } //----------------------------------MATRIX FUNCTIONS-------------------- //----------------------------------Mathutils.RotationMatrix() ---------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_RotationMatrix_doc[] = ".. function:: RotationMatrix(angle, size, axis)\n" "\n" " Create a matrix representing a rotation.\n" "\n" " :arg angle: The angle of rotation desired.\n" " :type angle: float\n" " :arg size: The size of the rotation matrix to construct [2, 4].\n" " :type size: int\n" " :arg axis: a string in ['X', 'Y', 'Z'] or a 3D Vector Object (optional when size is 2).\n" " :type axis: string or :class:`Vector`\n" " :return: A new rotation matrix.\n" " :rtype: :class:`Matrix`\n"; static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args) { VectorObject *vec= NULL; char *axis= NULL; int matSize; float angle = 0.0f; float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "fi|O", &angle, &matSize, &vec)) { PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n"); return NULL; } if(vec && !VectorObject_Check(vec)) { axis= _PyUnicode_AsString((PyObject *)vec); if(axis==NULL || axis[0]=='\0' || axis[1]!='\0' || axis[0] < 'X' || axis[0] > 'Z') { PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n"); return NULL; } else { /* use the string */ vec= NULL; } } while (angle<-(Py_PI*2)) angle+=(Py_PI*2); while (angle>(Py_PI*2)) angle-=(Py_PI*2); if(matSize != 2 && matSize != 3 && matSize != 4) { PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(matSize == 2 && (vec != NULL)) { PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n"); return NULL; } if((matSize == 3 || matSize == 4) && (axis == NULL) && (vec == NULL)) { PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n"); return NULL; } if(vec) { if(vec->size != 3) { PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): the vector axis must be a 3D vector\n"); return NULL; } if(!BaseMath_ReadCallback(vec)) return NULL; } /* check for valid vector/axis above */ if(vec) { axis_angle_to_mat3( (float (*)[3])mat,vec->vec, angle); } else if(matSize == 2) { //2D rotation matrix mat[0] = (float) cos (angle); mat[1] = (float) sin (angle); mat[2] = -((float) sin(angle)); mat[3] = (float) cos(angle); } else if(strcmp(axis, "X") == 0) { //rotation around X mat[0] = 1.0f; mat[4] = (float) cos(angle); mat[5] = (float) sin(angle); mat[7] = -((float) sin(angle)); mat[8] = (float) cos(angle); } else if(strcmp(axis, "Y") == 0) { //rotation around Y mat[0] = (float) cos(angle); mat[2] = -((float) sin(angle)); mat[4] = 1.0f; mat[6] = (float) sin(angle); mat[8] = (float) cos(angle); } else if(strcmp(axis, "Z") == 0) { //rotation around Z mat[0] = (float) cos(angle); mat[1] = (float) sin(angle); mat[3] = -((float) sin(angle)); mat[4] = (float) cos(angle); mat[8] = 1.0f; } else { /* should never get here */ PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): unknown error\n"); return NULL; } if(matSize == 4) { //resize matrix mat[10] = mat[8]; mat[9] = mat[7]; mat[8] = mat[6]; mat[7] = 0.0f; mat[6] = mat[5]; mat[5] = mat[4]; mat[4] = mat[3]; mat[3] = 0.0f; } //pass to matrix creation return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL); } static char M_Mathutils_TranslationMatrix_doc[] = ".. function:: TranslationMatrix(vector)\n" "\n" " Create a matrix representing a translation.\n" "\n" " :arg vector: The translation vector.\n" " :type vector: :class:`Vector`\n" " :return: An identity matrix with a translation.\n" " :rtype: :class:`Matrix`\n"; static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * vec) { float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!VectorObject_Check(vec)) { PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): expected vector\n"); return NULL; } if(vec->size != 3 && vec->size != 4) { PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): vector must be 3D or 4D\n"); return NULL; } if(!BaseMath_ReadCallback(vec)) return NULL; //create a identity matrix and add translation unit_m4((float(*)[4]) mat); mat[12] = vec->vec[0]; mat[13] = vec->vec[1]; mat[14] = vec->vec[2]; return newMatrixObject(mat, 4, 4, Py_NEW, NULL); } //----------------------------------Mathutils.ScaleMatrix() ------------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_ScaleMatrix_doc[] = ".. function:: ScaleMatrix(factor, size, axis)\n" "\n" " Create a matrix representing a scaling.\n" "\n" " :arg factor: The factor of scaling to apply.\n" " :type factor: float\n" " :arg size: The size of the scale matrix to construct [2, 4].\n" " :type size: int\n" " :arg axis: Direction to influence scale. (optional).\n" " :type axis: :class:`Vector`\n" " :return: A new scale matrix.\n" " :rtype: :class:`Matrix`\n"; static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args) { VectorObject *vec = NULL; float norm = 0.0f, factor; int matSize, x; float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "fi|O!", &factor, &matSize, &vector_Type, &vec)) { PyErr_SetString(PyExc_TypeError, "Mathutils.ScaleMatrix(): expected float int and optional vector\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(vec) { if(vec->size > 2 && matSize == 2) { PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n"); return NULL; } if(!BaseMath_ReadCallback(vec)) return NULL; } if(vec == NULL) { //scaling along axis if(matSize == 2) { mat[0] = factor; mat[3] = factor; } else { mat[0] = factor; mat[4] = factor; mat[8] = factor; } } else { //scaling in arbitrary direction //normalize arbitrary axis for(x = 0; x < vec->size; x++) { norm += vec->vec[x] * vec->vec[x]; } norm = (float) sqrt(norm); for(x = 0; x < vec->size; x++) { vec->vec[x] /= norm; } if(matSize == 2) { mat[0] = 1 +((factor - 1) *(vec->vec[0] * vec->vec[0])); mat[1] =((factor - 1) *(vec->vec[0] * vec->vec[1])); mat[2] =((factor - 1) *(vec->vec[0] * vec->vec[1])); mat[3] = 1 + ((factor - 1) *(vec->vec[1] * vec->vec[1])); } else { mat[0] = 1 + ((factor - 1) *(vec->vec[0] * vec->vec[0])); mat[1] =((factor - 1) *(vec->vec[0] * vec->vec[1])); mat[2] =((factor - 1) *(vec->vec[0] * vec->vec[2])); mat[3] =((factor - 1) *(vec->vec[0] * vec->vec[1])); mat[4] = 1 + ((factor - 1) *(vec->vec[1] * vec->vec[1])); mat[5] =((factor - 1) *(vec->vec[1] * vec->vec[2])); mat[6] =((factor - 1) *(vec->vec[0] * vec->vec[2])); mat[7] =((factor - 1) *(vec->vec[1] * vec->vec[2])); mat[8] = 1 + ((factor - 1) *(vec->vec[2] * vec->vec[2])); } } if(matSize == 4) { //resize matrix mat[10] = mat[8]; mat[9] = mat[7]; mat[8] = mat[6]; mat[7] = 0.0f; mat[6] = mat[5]; mat[5] = mat[4]; mat[4] = mat[3]; mat[3] = 0.0f; } //pass to matrix creation return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL); } //----------------------------------Mathutils.OrthoProjectionMatrix() --- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_OrthoProjectionMatrix_doc[] = ".. function:: OrthoProjectionMatrix(plane, size, axis)\n" "\n" " Create a matrix to represent an orthographic projection.\n" "\n" " :arg plane: Can be any of the following: ['X', 'Y', 'XY', 'XZ', 'YZ', 'R'], where a single axis is for a 2D matrix and 'R' requires axis is given.\n" " :type plane: string\n" " :arg size: The size of the projection matrix to construct [2, 4].\n" " :type size: int\n" " :arg axis: Arbitrary perpendicular plane vector (optional).\n" " :type axis: :class:`Vector`\n" " :return: A new projection matrix.\n" " :rtype: :class:`Matrix`\n"; static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * args) { VectorObject *vec = NULL; char *plane; int matSize, x; float norm = 0.0f; float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "si|O!", &plane, &matSize, &vector_Type, &vec)) { PyErr_SetString(PyExc_TypeError, "Mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { PyErr_SetString(PyExc_AttributeError,"Mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(vec) { if(vec->size > 2 && matSize == 2) { PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n"); return NULL; } if(!BaseMath_ReadCallback(vec)) return NULL; } if(vec == NULL) { //ortho projection onto cardinal plane if((strcmp(plane, "X") == 0) && matSize == 2) { mat[0] = 1.0f; } else if((strcmp(plane, "Y") == 0) && matSize == 2) { mat[3] = 1.0f; } else if((strcmp(plane, "XY") == 0) && matSize > 2) { mat[0] = 1.0f; mat[4] = 1.0f; } else if((strcmp(plane, "XZ") == 0) && matSize > 2) { mat[0] = 1.0f; mat[8] = 1.0f; } else if((strcmp(plane, "YZ") == 0) && matSize > 2) { mat[4] = 1.0f; mat[8] = 1.0f; } else { PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n"); return NULL; } } else { //arbitrary plane //normalize arbitrary axis for(x = 0; x < vec->size; x++) { norm += vec->vec[x] * vec->vec[x]; } norm = (float) sqrt(norm); for(x = 0; x < vec->size; x++) { vec->vec[x] /= norm; } if((strcmp(plane, "R") == 0) && matSize == 2) { mat[0] = 1 - (vec->vec[0] * vec->vec[0]); mat[1] = -(vec->vec[0] * vec->vec[1]); mat[2] = -(vec->vec[0] * vec->vec[1]); mat[3] = 1 - (vec->vec[1] * vec->vec[1]); } else if((strcmp(plane, "R") == 0) && matSize > 2) { mat[0] = 1 - (vec->vec[0] * vec->vec[0]); mat[1] = -(vec->vec[0] * vec->vec[1]); mat[2] = -(vec->vec[0] * vec->vec[2]); mat[3] = -(vec->vec[0] * vec->vec[1]); mat[4] = 1 - (vec->vec[1] * vec->vec[1]); mat[5] = -(vec->vec[1] * vec->vec[2]); mat[6] = -(vec->vec[0] * vec->vec[2]); mat[7] = -(vec->vec[1] * vec->vec[2]); mat[8] = 1 - (vec->vec[2] * vec->vec[2]); } else { PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n"); return NULL; } } if(matSize == 4) { //resize matrix mat[10] = mat[8]; mat[9] = mat[7]; mat[8] = mat[6]; mat[7] = 0.0f; mat[6] = mat[5]; mat[5] = mat[4]; mat[4] = mat[3]; mat[3] = 0.0f; } //pass to matrix creation return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL); } static char M_Mathutils_ShearMatrix_doc[] = ".. function:: ShearMatrix(plane, factor, size)\n" "\n" " Create a matrix to represent an shear transformation.\n" "\n" " :arg plane: Can be any of the following: ['X', 'Y', 'XY', 'XZ', 'YZ'], where a single axis is for a 2D matrix.\n" " :type plane: string\n" " :arg factor: The factor of shear to apply.\n" " :type factor: float\n" " :arg size: The size of the shear matrix to construct [2, 4].\n" " :type size: int\n" " :return: A new shear matrix.\n" " :rtype: :class:`Matrix`\n"; static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args) { int matSize; char *plane; float factor; float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "sfi", &plane, &factor, &matSize)) { PyErr_SetString(PyExc_TypeError,"Mathutils.ShearMatrix(): expected string float and int\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { PyErr_SetString(PyExc_AttributeError,"Mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if((strcmp(plane, "X") == 0) && matSize == 2) { mat[0] = 1.0f; mat[2] = factor; mat[3] = 1.0f; } else if((strcmp(plane, "Y") == 0) && matSize == 2) { mat[0] = 1.0f; mat[1] = factor; mat[3] = 1.0f; } else if((strcmp(plane, "XY") == 0) && matSize > 2) { mat[0] = 1.0f; mat[4] = 1.0f; mat[6] = factor; mat[7] = factor; } else if((strcmp(plane, "XZ") == 0) && matSize > 2) { mat[0] = 1.0f; mat[3] = factor; mat[4] = 1.0f; mat[5] = factor; mat[8] = 1.0f; } else if((strcmp(plane, "YZ") == 0) && matSize > 2) { mat[0] = 1.0f; mat[1] = factor; mat[2] = factor; mat[4] = 1.0f; mat[8] = 1.0f; } else { PyErr_SetString(PyExc_AttributeError, "Mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n"); return NULL; } if(matSize == 4) { //resize matrix mat[10] = mat[8]; mat[9] = mat[7]; mat[8] = mat[6]; mat[7] = 0.0f; mat[6] = mat[5]; mat[5] = mat[4]; mat[4] = mat[3]; mat[3] = 0.0f; } //pass to matrix creation return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL); } /* Utility functions */ // LomontRRDCompare4, Ever Faster Float Comparisons by Randy Dillon #define SIGNMASK(i) (-(int)(((unsigned int)(i))>>31)) int EXPP_FloatsAreEqual(float af, float bf, int maxDiff) { // solid, fast routine across all platforms // with constant time behavior int ai = *(int *)(&af); int bi = *(int *)(&bf); int test = SIGNMASK(ai^bi); int diff, v1, v2; assert((0 == test) || (0xFFFFFFFF == test)); diff = (ai ^ (test & 0x7fffffff)) - bi; v1 = maxDiff + diff; v2 = maxDiff - diff; return (v1|v2) >= 0; } /*---------------------- EXPP_VectorsAreEqual ------------------------- Builds on EXPP_FloatsAreEqual to test vectors */ int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps) { int x; for (x=0; x< size; x++){ if (EXPP_FloatsAreEqual(vecA[x], vecB[x], floatSteps) == 0) return 0; } return 1; } /* Mathutils Callbacks */ /* for mathutils internal use only, eventually should re-alloc but to start with we only have a few users */ Mathutils_Callback *mathutils_callbacks[8] = {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}; int Mathutils_RegisterCallback(Mathutils_Callback *cb) { int i; /* find the first free slot */ for(i= 0; mathutils_callbacks[i]; i++) { if(mathutils_callbacks[i]==cb) /* alredy registered? */ return i; } mathutils_callbacks[i] = cb; return i; } /* use macros to check for NULL */ int _BaseMathObject_ReadCallback(BaseMathObject *self) { Mathutils_Callback *cb= mathutils_callbacks[self->cb_type]; if(cb->get(self->cb_user, self->cb_subtype, self->data)) return 1; PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } int _BaseMathObject_WriteCallback(BaseMathObject *self) { Mathutils_Callback *cb= mathutils_callbacks[self->cb_type]; if(cb->set(self->cb_user, self->cb_subtype, self->data)) return 1; PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index) { Mathutils_Callback *cb= mathutils_callbacks[self->cb_type]; if(cb->get_index(self->cb_user, self->cb_subtype, self->data, index)) return 1; PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index) { Mathutils_Callback *cb= mathutils_callbacks[self->cb_type]; if(cb->set_index(self->cb_user, self->cb_subtype, self->data, index)) return 1; PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } /* BaseMathObject generic functions for all mathutils types */ char BaseMathObject_Owner_doc[] = "The item this is wrapping or None (readonly)."; PyObject *BaseMathObject_getOwner( BaseMathObject * self, void *type ) { PyObject *ret= self->cb_user ? self->cb_user : Py_None; Py_INCREF(ret); return ret; } char BaseMathObject_Wrapped_doc[] = "True when this object wraps external data (readonly). **type** boolean"; PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void *type ) { return PyBool_FromLong((self->wrapped == Py_WRAP) ? 1:0); } void BaseMathObject_dealloc(BaseMathObject * self) { /* only free non wrapped */ if(self->wrapped != Py_WRAP) PyMem_Free(self->data); Py_XDECREF(self->cb_user); Py_TYPE(self)->tp_free(self); // PyObject_DEL(self); // breaks subtypes } /*----------------------------MODULE INIT-------------------------*/ struct PyMethodDef M_Mathutils_methods[] = { {"RotationMatrix", (PyCFunction) M_Mathutils_RotationMatrix, METH_VARARGS, M_Mathutils_RotationMatrix_doc}, {"ScaleMatrix", (PyCFunction) M_Mathutils_ScaleMatrix, METH_VARARGS, M_Mathutils_ScaleMatrix_doc}, {"ShearMatrix", (PyCFunction) M_Mathutils_ShearMatrix, METH_VARARGS, M_Mathutils_ShearMatrix_doc}, {"TranslationMatrix", (PyCFunction) M_Mathutils_TranslationMatrix, METH_O, M_Mathutils_TranslationMatrix_doc}, {"OrthoProjectionMatrix", (PyCFunction) M_Mathutils_OrthoProjectionMatrix, METH_VARARGS, M_Mathutils_OrthoProjectionMatrix_doc}, {NULL, NULL, 0, NULL} }; static struct PyModuleDef M_Mathutils_module_def = { PyModuleDef_HEAD_INIT, "Mathutils", /* m_name */ M_Mathutils_doc, /* m_doc */ 0, /* m_size */ M_Mathutils_methods, /* m_methods */ 0, /* m_reload */ 0, /* m_traverse */ 0, /* m_clear */ 0, /* m_free */ }; PyObject *Mathutils_Init(void) { PyObject *submodule; if( PyType_Ready( &vector_Type ) < 0 ) return NULL; if( PyType_Ready( &matrix_Type ) < 0 ) return NULL; if( PyType_Ready( &euler_Type ) < 0 ) return NULL; if( PyType_Ready( &quaternion_Type ) < 0 ) return NULL; submodule = PyModule_Create(&M_Mathutils_module_def); PyDict_SetItemString(PySys_GetObject("modules"), M_Mathutils_module_def.m_name, submodule); /* each type has its own new() function */ PyModule_AddObject( submodule, "Vector", (PyObject *)&vector_Type ); PyModule_AddObject( submodule, "Matrix", (PyObject *)&matrix_Type ); PyModule_AddObject( submodule, "Euler", (PyObject *)&euler_Type ); PyModule_AddObject( submodule, "Quaternion", (PyObject *)&quaternion_Type ); mathutils_matrix_vector_cb_index= Mathutils_RegisterCallback(&mathutils_matrix_vector_cb); return (submodule); }