/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** */ //Include this file for access to vector, quat, matrix, euler, etc... #ifndef EXPP_Mathutils_H #define EXPP_Mathutils_H #include #include "vector.h" #include "matrix.h" #include "quat.h" #include "euler.h" /* Can cast different mathutils types to this, use for generic funcs */ extern char BaseMathObject_Wrapped_doc[]; extern char BaseMathObject_Owner_doc[]; typedef struct { PyObject_VAR_HEAD float *data; /*array of data (alias), wrapped status depends on wrapped status */ PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */ unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */ unsigned char wrapped; /* wrapped data type? */ } BaseMathObject; PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * ); PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * ); void BaseMathObject_dealloc(BaseMathObject * self); PyObject *Mathutils_Init(void); PyObject *quat_rotation(PyObject *arg1, PyObject *arg2); int EXPP_FloatsAreEqual(float A, float B, int floatSteps); int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps); #define Py_PI 3.14159265358979323846 #define Py_NEW 1 #define Py_WRAP 2 /* Mathutils is used by the BGE and Blender so have to define * some things here for luddite mac users of py2.3 */ #ifndef Py_RETURN_NONE #define Py_RETURN_NONE return Py_INCREF(Py_None), Py_None #endif #ifndef Py_RETURN_FALSE #define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False #endif #ifndef Py_RETURN_TRUE #define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True #endif typedef struct Mathutils_Callback Mathutils_Callback; typedef int (*BaseMathCheckFunc)(PyObject *); typedef int (*BaseMathGetFunc)(PyObject *, int, float *); typedef int (*BaseMathSetFunc)(PyObject *, int, float *); typedef int (*BaseMathGetIndexFunc)(PyObject *, int, float *, int); typedef int (*BaseMathSetIndexFunc)(PyObject *, int, float *, int); struct Mathutils_Callback { int (*check)(PyObject *user); /* checks the user is still valid */ int (*get)(PyObject *user, int subtype, float *from); /* gets the vector from the user */ int (*set)(PyObject *user, int subtype, float *to); /* sets the users vector values once the vector is modified */ int (*get_index)(PyObject *user, int subtype, float *from,int index); /* same as above but only for an index */ int (*set_index)(PyObject *user, int subtype, float *to, int index); /* same as above but only for an index */ }; int Mathutils_RegisterCallback(Mathutils_Callback *cb); int _BaseMathObject_ReadCallback(BaseMathObject *self); int _BaseMathObject_WriteCallback(BaseMathObject *self); int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index); int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index); /* since this is called so often avoid where possible */ #define BaseMath_ReadCallback(_self) (((_self)->cb_user ? _BaseMathObject_ReadCallback((BaseMathObject *)_self):1)) #define BaseMath_WriteCallback(_self) (((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):1)) #define BaseMath_ReadIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):1)) #define BaseMath_WriteIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):1)) #endif /* EXPP_Mathutils_H */