/* $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Willian P. Germano & Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** * */ #ifndef EXPP_vector_h #define EXPP_vector_h #include extern PyTypeObject vector_Type; #define VectorObject_Check(_v) PyObject_TypeCheck((_v), &vector_Type) typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */ PyObject_VAR_HEAD float *vec; /*1D array of data (alias), wrapped status depends on wrapped status */ PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */ unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */ unsigned char wrapped; /* wrapped data type? */ /* end BaseMathObject */ unsigned char size; /* vec size 2,3 or 4 */ } VectorObject; /*prototypes*/ PyObject *newVectorObject(float *vec, int size, int type, PyTypeObject *base_type); PyObject *newVectorObject_cb(PyObject *user, int size, int callback_type, int subtype); #endif /* EXPP_vector_h */