# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # ***** END GPL LICENSE BLOCK ***** set(INC . ../../blenkernel ../../blenlib ../../gpu ../../makesdna ../../../../intern/guardedalloc ../../../../intern/glew-mx ) set(INC_SYS ${GLEW_INCLUDE_PATH} ${PYTHON_INCLUDE_DIRS} ) set(SRC gpu_py_api.c gpu_py_batch.c gpu_py_element.c gpu_py_matrix.c gpu_py_offscreen.c gpu_py_select.c gpu_py_shader.c gpu_py_types.c gpu_py_vertex_buffer.c gpu_py_vertex_format.c gpu_py_api.h gpu_py_batch.h gpu_py_element.h gpu_py_matrix.h gpu_py_offscreen.h gpu_py_select.h gpu_py_shader.h gpu_py_types.h gpu_py_vertex_buffer.h gpu_py_vertex_format.h ) add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_python_gpu "${SRC}" "${INC}" "${INC_SYS}")