/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bpygpu * * Experimental Python API, not considered public yet (called '_gpu'), * we may re-expose as public later. * * - Use `bpygpu_` for local API. * - Use `BPyGPU` for public API. */ #include #include "BLI_utildefines.h" #include "gpu_py_capabilities.h" #include "gpu_py_matrix.h" #include "gpu_py_platform.h" #include "gpu_py_select.h" #include "gpu_py_state.h" #include "gpu_py_types.h" #include "gpu_py_api.h" /* Own include. */ /* -------------------------------------------------------------------- */ /** \name GPU Module * \{ */ PyDoc_STRVAR(pygpu_doc, "This module provides Python wrappers for the GPU implementation in Blender.\n" "Some higher level functions can be found in the `gpu_extras` module."); static struct PyModuleDef pygpu_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu", .m_doc = pygpu_doc, }; PyObject *BPyInit_gpu(void) { PyObject *sys_modules = PyImport_GetModuleDict(); PyObject *submodule; PyObject *mod; mod = PyModule_Create(&pygpu_module_def); PyModule_AddObject(mod, "types", (submodule = bpygpu_types_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "capabilities", (submodule = bpygpu_capabilities_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "matrix", (submodule = bpygpu_matrix_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "platform", (submodule = bpygpu_platform_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "select", (submodule = bpygpu_select_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "shader", (submodule = bpygpu_shader_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "state", (submodule = bpygpu_state_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "texture", (submodule = bpygpu_texture_init())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); return mod; } /** \} */