/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup bpygpu * * Experimental Python API, not considered public yet (called '_gpu'), * we may re-expose as public later. * * - Use ``bpygpu_`` for local API. * - Use ``BPyGPU`` for public API. */ #include #include "BLI_utildefines.h" #include "../generic/python_utildefines.h" #include "GPU_init_exit.h" #include "GPU_primitive.h" #include "gpu_py_matrix.h" #include "gpu_py_select.h" #include "gpu_py_state.h" #include "gpu_py_types.h" #include "gpu_py_api.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Utils to invalidate functions * \{ */ bool bpygpu_is_init_or_error(void) { if (!GPU_is_init()) { PyErr_SetString(PyExc_SystemError, "GPU functions for drawing are not available in background mode"); return false; } return true; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Primitive Type Utils * \{ */ int bpygpu_ParsePrimType(PyObject *o, void *p) { Py_ssize_t mode_id_len; const char *mode_id = _PyUnicode_AsStringAndSize(o, &mode_id_len); if (mode_id == NULL) { PyErr_Format(PyExc_ValueError, "expected a string, got %s", Py_TYPE(o)->tp_name); return 0; } #define MATCH_ID(id) \ if (mode_id_len == strlen(STRINGIFY(id))) { \ if (STREQ(mode_id, STRINGIFY(id))) { \ mode = GPU_PRIM_##id; \ goto success; \ } \ } \ ((void)0) GPUPrimType mode; MATCH_ID(POINTS); MATCH_ID(LINES); MATCH_ID(TRIS); MATCH_ID(LINE_STRIP); MATCH_ID(LINE_LOOP); MATCH_ID(TRI_STRIP); MATCH_ID(TRI_FAN); MATCH_ID(LINES_ADJ); MATCH_ID(TRIS_ADJ); MATCH_ID(LINE_STRIP_ADJ); #undef MATCH_ID PyErr_Format(PyExc_ValueError, "unknown type literal: '%s'", mode_id); return 0; success: (*(GPUPrimType *)p) = mode; return 1; } /** \} */ /* -------------------------------------------------------------------- */ /** \name GPU Module * \{ */ PyDoc_STRVAR(GPU_doc, "This module provides Python wrappers for the GPU implementation in Blender.\n" "Some higher level functions can be found in the `gpu_extras` module."); static struct PyModuleDef GPU_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu", .m_doc = GPU_doc, }; PyObject *BPyInit_gpu(void) { PyObject *sys_modules = PyImport_GetModuleDict(); PyObject *submodule; PyObject *mod; mod = PyModule_Create(&GPU_module_def); PyModule_AddObject(mod, "types", (submodule = BPyInit_gpu_types())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "matrix", (submodule = BPyInit_gpu_matrix())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "select", (submodule = BPyInit_gpu_select())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "shader", (submodule = BPyInit_gpu_shader())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "framebuffer", (submodule = BPyInit_gpu_framebuffer())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); PyModule_AddObject(mod, "state", (submodule = BPyInit_gpu_state())); PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule); return mod; } /** \} */