/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bpygpu * * - Use `bpygpu_` for local API. * - Use `BPyGPU` for public API. */ #include #include "BLI_utildefines.h" #include "GPU_capabilities.h" #include "gpu_py_capabilities.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Functions * \{ */ PyDoc_STRVAR(pygpu_max_texture_size_get_doc, ".. function:: max_texture_size_get()\n" "\n" " Get estimated maximum texture size to be able to handle.\n" "\n" " :return: Texture size.\n" " :rtype: int\n"); static PyObject *pygpu_max_texture_size_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_texture_size()); } PyDoc_STRVAR(pygpu_max_texture_layers_get_doc, ".. function:: max_texture_layers_get()\n" "\n" " Get maximum number of layers in texture.\n" "\n" " :return: Number of layers.\n" " :rtype: int\n"); static PyObject *pygpu_max_texture_layers_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_texture_layers()); } PyDoc_STRVAR(pygpu_max_textures_get_doc, ".. function:: max_textures_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the vertex shader and the\n" " fragment processor.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_textures()); } PyDoc_STRVAR(pygpu_max_textures_vert_get_doc, ".. function:: max_textures_vert_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the vertex shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_vert_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_textures_vert()); } PyDoc_STRVAR(pygpu_max_textures_geom_get_doc, ".. function:: max_textures_geom_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the geometry shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_geom_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_textures_geom()); } PyDoc_STRVAR(pygpu_max_textures_frag_get_doc, ".. function:: max_textures_frag_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the fragment shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_frag_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_textures_frag()); } PyDoc_STRVAR(pygpu_max_uniforms_vert_get_doc, ".. function:: max_uniforms_vert_get()\n" "\n" " Get maximum number of values held in uniform variable\n" " storage for a vertex shader.\n" "\n" " :return: Number of values.\n" " :rtype: int\n"); static PyObject *pygpu_max_uniforms_vert_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_uniforms_vert()); } PyDoc_STRVAR(pygpu_max_uniforms_frag_get_doc, ".. function:: max_uniforms_frag_get()\n" "\n" " Get maximum number of values held in uniform variable\n" " storage for a fragment shader.\n" "\n" " :return: Number of values.\n" " :rtype: int\n"); static PyObject *pygpu_max_uniforms_frag_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_uniforms_frag()); } PyDoc_STRVAR(pygpu_max_batch_indices_get_doc, ".. function:: max_batch_indices_get()\n" "\n" " Get maximum number of vertex array indices.\n" "\n" " :return: Number of indices.\n" " :rtype: int\n"); static PyObject *pygpu_max_batch_indices_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_batch_indices()); } PyDoc_STRVAR(pygpu_max_batch_vertices_get_doc, ".. function:: max_batch_vertices_get()\n" "\n" " Get maximum number of vertex array vertices.\n" "\n" " :return: Number of vertices.\n" " :rtype: int\n"); static PyObject *pygpu_max_batch_vertices_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_batch_vertices()); } PyDoc_STRVAR(pygpu_max_vertex_attribs_get_doc, ".. function:: max_vertex_attribs_get()\n" "\n" " Get maximum number of vertex attributes accessible to\n" " a vertex shader.\n" "\n" " :return: Number of attributes.\n" " :rtype: int\n"); static PyObject *pygpu_max_vertex_attribs_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_vertex_attribs()); } PyDoc_STRVAR(pygpu_max_varying_floats_get_doc, ".. function:: max_varying_floats_get()\n" "\n" " Get maximum number of varying variables used by\n" " vertex and fragment shaders.\n" "\n" " :return: Number of variables.\n" " :rtype: int\n"); static PyObject *pygpu_max_varying_floats_get(PyObject *UNUSED(self)) { return PyLong_FromLong(GPU_max_varying_floats()); } PyDoc_STRVAR(pygpu_extensions_get_doc, ".. function:: extensions_get()\n" "\n" " Get supported extensions in the current context.\n" "\n" " :return: Extensions.\n" " :rtype: tuple of string\n"); static PyObject *pygpu_extensions_get(PyObject *UNUSED(self)) { int extensions_len = GPU_extensions_len(); PyObject *ret = PyTuple_New(extensions_len); PyObject **ob_items = ((PyTupleObject *)ret)->ob_item; for (int i = 0; i < extensions_len; i++) { ob_items[i] = PyUnicode_FromString(GPU_extension_get(i)); } return ret; } PyDoc_STRVAR(pygpu_compute_shader_support_get_doc, ".. function:: compute_shader_support_get()\n" "\n" " Are compute shaders supported.\n" "\n" " :return: True when supported, False when not supported.\n" " :rtype: bool\n"); static PyObject *pygpu_compute_shader_support_get(PyObject *UNUSED(self)) { return PyBool_FromLong(GPU_compute_shader_support()); } PyDoc_STRVAR(pygpu_shader_storage_buffer_objects_support_get_doc, ".. function:: shader_storage_buffer_objects_support_get()\n" "\n" " Are SSBO's supported.\n" "\n" " :return: True when supported, False when not supported.\n" " :rtype: bool\n"); static PyObject *pygpu_shader_storage_buffer_objects_support_get(PyObject *UNUSED(self)) { return PyBool_FromLong(GPU_shader_storage_buffer_objects_support()); } PyDoc_STRVAR(pygpu_shader_image_load_store_support_get_doc, ".. function:: shader_image_load_store_support_get()\n" "\n" " Is image load/store supported.\n" "\n" " :return: True when supported, False when not supported.\n" " :rtype: bool\n"); static PyObject *pygpu_shader_image_load_store_support_get(PyObject *UNUSED(self)) { return PyBool_FromLong(GPU_shader_image_load_store_support()); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Module * \{ */ static struct PyMethodDef pygpu_capabilities__tp_methods[] = { {"max_texture_size_get", (PyCFunction)pygpu_max_texture_size_get, METH_NOARGS, pygpu_max_texture_size_get_doc}, {"max_texture_layers_get", (PyCFunction)pygpu_max_texture_layers_get, METH_NOARGS, pygpu_max_texture_layers_get_doc}, {"max_textures_get", (PyCFunction)pygpu_max_textures_get, METH_NOARGS, pygpu_max_textures_get_doc}, {"max_textures_vert_get", (PyCFunction)pygpu_max_textures_vert_get, METH_NOARGS, pygpu_max_textures_vert_get_doc}, {"max_textures_geom_get", (PyCFunction)pygpu_max_textures_geom_get, METH_NOARGS, pygpu_max_textures_geom_get_doc}, {"max_textures_frag_get", (PyCFunction)pygpu_max_textures_frag_get, METH_NOARGS, pygpu_max_textures_frag_get_doc}, {"max_uniforms_vert_get", (PyCFunction)pygpu_max_uniforms_vert_get, METH_NOARGS, pygpu_max_uniforms_vert_get_doc}, {"max_uniforms_frag_get", (PyCFunction)pygpu_max_uniforms_frag_get, METH_NOARGS, pygpu_max_uniforms_frag_get_doc}, {"max_batch_indices_get", (PyCFunction)pygpu_max_batch_indices_get, METH_NOARGS, pygpu_max_batch_indices_get_doc}, {"max_batch_vertices_get", (PyCFunction)pygpu_max_batch_vertices_get, METH_NOARGS, pygpu_max_batch_vertices_get_doc}, {"max_vertex_attribs_get", (PyCFunction)pygpu_max_vertex_attribs_get, METH_NOARGS, pygpu_max_vertex_attribs_get_doc}, {"max_varying_floats_get", (PyCFunction)pygpu_max_varying_floats_get, METH_NOARGS, pygpu_max_varying_floats_get_doc}, {"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, pygpu_extensions_get_doc}, {"compute_shader_support_get", (PyCFunction)pygpu_compute_shader_support_get, METH_NOARGS, pygpu_compute_shader_support_get_doc}, {"shader_storage_buffer_objects_support_get", (PyCFunction)pygpu_shader_storage_buffer_objects_support_get, METH_NOARGS, pygpu_shader_storage_buffer_objects_support_get_doc}, {"shader_image_load_store_support_get", (PyCFunction)pygpu_shader_image_load_store_support_get, METH_NOARGS, pygpu_shader_image_load_store_support_get_doc}, {NULL, NULL, 0, NULL}, }; PyDoc_STRVAR(pygpu_capabilities__tp_doc, "This module provides access to the GPU capabilities."); static PyModuleDef pygpu_capabilities_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu.capabilities", .m_doc = pygpu_capabilities__tp_doc, .m_methods = pygpu_capabilities__tp_methods, }; PyObject *bpygpu_capabilities_init(void) { PyObject *submodule; submodule = PyModule_Create(&pygpu_capabilities_module_def); return submodule; } /** \} */