/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/python/gpu/gpu_py_types.c * \ingroup bpygpu * * - Use ``bpygpu_`` for local API. * - Use ``BPyGPU`` for public API. */ #include #include "../generic/py_capi_utils.h" #include "../generic/python_utildefines.h" #include "gpu_py_types.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name GPU Types Module * \{ */ static struct PyModuleDef BPyGPU_types_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu.types", }; PyObject *BPyInit_gpu_types(void) { PyObject *submodule; submodule = PyModule_Create(&BPyGPU_types_module_def); if (PyType_Ready(&BPyGPUVertFormat_Type) < 0) return NULL; if (PyType_Ready(&BPyGPUVertBuf_Type) < 0) return NULL; if (PyType_Ready(&BPyGPUIndexBuf_Type) < 0) return NULL; if (PyType_Ready(&BPyGPUBatch_Type) < 0) return NULL; if (PyType_Ready(&BPyGPUOffScreen_Type) < 0) return NULL; if (PyType_Ready(&BPyGPUShader_Type) < 0) return NULL; #define MODULE_TYPE_ADD(s, t) \ PyModule_AddObject(s, t.tp_name, (PyObject *)&t); Py_INCREF((PyObject *)&t) MODULE_TYPE_ADD(submodule, BPyGPUVertFormat_Type); MODULE_TYPE_ADD(submodule, BPyGPUVertBuf_Type); MODULE_TYPE_ADD(submodule, BPyGPUIndexBuf_Type); MODULE_TYPE_ADD(submodule, BPyGPUBatch_Type); MODULE_TYPE_ADD(submodule, BPyGPUOffScreen_Type); MODULE_TYPE_ADD(submodule, BPyGPUShader_Type); #undef MODULE_TYPE_ADD return submodule; } /** \} */