/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Joseph Gilbert * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __MATHUTILS_H__ #define __MATHUTILS_H__ /** \file blender/python/mathutils/mathutils.h * \ingroup pymathutils */ /* Can cast different mathutils types to this, use for generic funcs */ #include "BLI_compiler_attrs.h" struct DynStr; extern char BaseMathObject_is_wrapped_doc[]; extern char BaseMathObject_is_frozen_doc[]; extern char BaseMathObject_owner_doc[]; #define BASE_MATH_NEW(struct_name, root_type, base_type) \ (struct_name *)((base_type ? (base_type)->tp_alloc(base_type, 0) : _PyObject_GC_New(&(root_type)))); /** BaseMathObject.flag */ enum { /** * Do not own the memory used in this vector, * \note This is error prone if the memory may be freed while this vector is in use. * Prefer using callbacks where possible, see: #Mathutils_RegisterCallback */ BASE_MATH_FLAG_IS_WRAP = (1 << 0), /** * Prevent changes to the vector so it can be used as a set or dictionary key for example. * (typical use cases for tuple). */ BASE_MATH_FLAG_IS_FROZEN = (1 << 1), }; #define BASE_MATH_FLAG_DEFAULT 0 #define BASE_MATH_MEMBERS(_data) \ PyObject_VAR_HEAD \ float *_data; /* array of data (alias), wrapped status depends on wrapped status */ \ PyObject *cb_user; /* if this vector references another object, otherwise NULL, \ * *Note* this owns its reference */ \ unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ \ unsigned char cb_subtype; /* subtype: location, rotation... \ * to avoid defining many new functions for every attribute of the same type */ \ unsigned char flag /* wrapped data type? */ \ typedef struct { BASE_MATH_MEMBERS(data); } BaseMathObject; /* types */ #include "mathutils_Vector.h" #include "mathutils_Matrix.h" #include "mathutils_Quaternion.h" #include "mathutils_Euler.h" #include "mathutils_Color.h" PyObject *BaseMathObject_owner_get(BaseMathObject *self, void *); PyObject *BaseMathObject_is_wrapped_get(BaseMathObject *self, void *); PyObject *BaseMathObject_is_frozen_get(BaseMathObject *self, void *); extern char BaseMathObject_freeze_doc[]; PyObject *BaseMathObject_freeze(BaseMathObject *self); int BaseMathObject_traverse(BaseMathObject *self, visitproc visit, void *arg); int BaseMathObject_clear(BaseMathObject *self); void BaseMathObject_dealloc(BaseMathObject *self); PyMODINIT_FUNC PyInit_mathutils(void); int EXPP_FloatsAreEqual(float A, float B, int floatSteps); int EXPP_VectorsAreEqual(const float *vecA, const float *vecB, int size, int floatSteps); typedef struct Mathutils_Callback Mathutils_Callback; typedef int (*BaseMathCheckFunc)(BaseMathObject *); /* checks the user is still valid */ typedef int (*BaseMathGetFunc)(BaseMathObject *, int); /* gets the vector from the user */ typedef int (*BaseMathSetFunc)(BaseMathObject *, int); /* sets the users vector values once its modified */ typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */ typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */ struct Mathutils_Callback { BaseMathCheckFunc check; BaseMathGetFunc get; BaseMathSetFunc set; BaseMathGetIndexFunc get_index; BaseMathSetIndexFunc set_index; }; unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb); int _BaseMathObject_ReadCallback(BaseMathObject *self); int _BaseMathObject_WriteCallback(BaseMathObject *self); int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index); int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index); void _BaseMathObject_RaiseFrozenExc(const BaseMathObject *self); void _BaseMathObject_RaiseNotFrozenExc(const BaseMathObject *self); /* since this is called so often avoid where possible */ #define BaseMath_ReadCallback(_self) \ (((_self)->cb_user ? _BaseMathObject_ReadCallback((BaseMathObject *)_self) : 0)) #define BaseMath_WriteCallback(_self) \ (((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self) : 0)) #define BaseMath_ReadIndexCallback(_self, _index) \ (((_self)->cb_user ? _BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index) : 0)) #define BaseMath_WriteIndexCallback(_self, _index) \ (((_self)->cb_user ? _BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index) : 0)) /* support BASE_MATH_FLAG_IS_FROZEN */ #define BaseMath_ReadCallback_ForWrite(_self) \ (UNLIKELY((_self)->flag & BASE_MATH_FLAG_IS_FROZEN) ? \ (_BaseMathObject_RaiseFrozenExc((BaseMathObject *)_self), -1) : (BaseMath_ReadCallback(_self))) #define BaseMath_ReadIndexCallback_ForWrite(_self, _index) \ (UNLIKELY((_self)->flag & BASE_MATH_FLAG_IS_FROZEN) ? \ (_BaseMathObject_RaiseFrozenExc((BaseMathObject *)_self), -1) : (BaseMath_ReadIndexCallback(_self, _index))) #define BaseMath_Prepare_ForWrite(_self) \ (UNLIKELY((_self)->flag & BASE_MATH_FLAG_IS_FROZEN) ? \ (_BaseMathObject_RaiseFrozenExc((BaseMathObject *)_self), -1) : 0) #define BaseMathObject_Prepare_ForHash(_self) \ (UNLIKELY(((_self)->flag & BASE_MATH_FLAG_IS_FROZEN) == 0) ? \ (_BaseMathObject_RaiseNotFrozenExc((BaseMathObject *)_self), -1) : 0) /* utility func */ int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix); int mathutils_array_parse_alloc(float **array, int array_min, PyObject *value, const char *error_prefix); int mathutils_array_parse_alloc_v(float **array, int array_dim, PyObject *value, const char *error_prefix); int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error_prefix); Py_hash_t mathutils_array_hash(const float *float_array, size_t array_len); /* zero remaining unused elements of the array */ #define MU_ARRAY_ZERO (1u << 30) /* ignore larger py sequences than requested (just use first elements), * handy when using 3d vectors as 2d */ #define MU_ARRAY_SPILL (1u << 31) #define MU_ARRAY_FLAGS (MU_ARRAY_ZERO | MU_ARRAY_SPILL) int column_vector_multiplication(float rvec[4], VectorObject *vec, MatrixObject *mat); #ifndef MATH_STANDALONE /* dynstr as python string utility funcions */ PyObject *mathutils_dynstr_to_py(struct DynStr *ds); #endif int mathutils_deepcopy_args_check(PyObject *args); #endif /* __MATHUTILS_H__ */