quicktime_env = Environment () # Import the C flags set in the SConstruct file Import ('cflags') Import ('cxxflags') Import ('extra_includes') Import ('defines') Import ('user_options_dict') quicktime_env.Append (CCFLAGS = cflags) quicktime_env.Append (CXXFLAGS = cxxflags) quicktime_env.Append (CPPPATH = extra_includes) quicktime_env.Append (CPPDEFINES = defines) source_files = ['apple/quicktime_import.c', 'apple/quicktime_export.c'] quicktime_env.Append (CPPPATH = ['.', '../makesdna', '#/intern/guardedalloc', '../blenlib', '../blenkernel', '../avi', '../imbuf', '../imbuf/intern', '../readstreamglue', '../render/extern/include']) quicktime_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_quicktime', source=source_files)