/* * radio_types.h * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* #include "misc_util.h" */ /* for listbase...*/ #ifndef RADIO_TYPES_H #define RADIO_TYPES_H #include "DNA_listBase.h" #include "DNA_material_types.h" #define DTWIRE 0 #define DTGOUR 2 #define DTSOLID 1 #define PI M_PI #define RAD_MAXFACETAB 1024 #define RAD_NEXTFACE(a) if( ((a) & 1023)==0 ) face= RG.facebase[(a)>>10]; else face++; /* RG.phase */ #define RAD_SHOOTE 1 #define RAD_SHOOTP 2 #define RAD_SOLVE 3 typedef struct RadView { float cam[3], tar[3], up[3]; float wx1, wx2, wy1, wy2; float mynear, myfar; float viewmat[4][4], winmat[4][4]; unsigned int *rect, *rectz; short rectx, recty; int wid; } RadView; /* rn->f */ #define RAD_PATCH 1 #define RAD_SHOOT 2 #define RAD_SUBDIV 4 #define RAD_BACKFACE 8 typedef struct RNode { /* lengte: 76 */ struct RNode *down1, *down2, *up; struct RNode *ed1, *ed2, *ed3, *ed4; struct RPatch *par; char lev1, lev2, lev3, lev4; /* edgelevels */ short type; /* type: 4==QUAD, 3==TRIA */ short f; float *v1, *v2, *v3, *v4; float totrad[3], area; unsigned int col; } RNode; typedef struct Elem { /* lengte: 44 */ struct RPatch *par; short type; /* type: 4==QUAD, 3==TRIA */ short f; /* bit 0: patch, bit 1: shootelement */ float *v1, *v2, *v3, *v4; float totrad[3], area; unsigned int col; } Elem; typedef struct Face { /* lengte: 24 */ float *v1, *v2, *v3, *v4; unsigned int col, matindex; } Face; /* rp->f1 */ #define RAD_NO_SPLIT 1 typedef struct RPatch { struct RPatch *next, *prev; RNode *first; /* first node==patch */ struct Object *from; int type; /* 3: TRIA, 4: QUAD */ short f, f1; /* flags f: als node, alleen subdiv */ float ref[3], emit[3], unshot[3]; float cent[3], norm[3]; float area; int matindex; } RPatch; typedef struct VeNoCo { /* nodig voor splitconnected */ struct VeNoCo *next; float *v; float *n; float *col; int flag; } VeNoCo; typedef struct EdSort { /* sorteren edges */ float *v1, *v2; RNode *node; int nr; } EdSort; typedef struct { struct Radio *radio; unsigned int *hemibuf; struct ListBase patchbase; int totpatch, totelem, totvert, totlamp; RNode **elem; /* globaal array van alle pointers */ VeNoCo *verts; /* tijdelijk vertices van patches */ float *formfactors; /* een factor per element */ float *topfactors, *sidefactors; /* LUT voor delta's */ int *index; /* LUT voor bovenstaande LUT */ Face **facebase; int totface; float min[3], max[3], size[3], cent[3]; /* world */ float maxsize, totenergy; float patchmin, patchmax; float elemmin, elemmax; float radfactor, lostenergy, igamma; /* radfac zit in button, radfactor wordt berekend */ int phase; /* to preserve materials as used before, max 16 */ Material *matar[MAXMAT]; int totmat; /* this part is a copy of struct Radio */ short hemires, maxiter; short drawtype, flag; /* bit 0 en 1: limits laten zien */ short subshootp, subshoote, nodelim, maxsublamp; int maxnode; float convergence; float radfac, gamma; /* voor afbeelden */ } RadGlobal; #endif /* radio_types.h */