# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** # remove warning until render branch merged. REMOVE_STRICT_FLAGS() SET(INC intern/include extern/include ../blenlib ../blenloader ../makesdna ../makesrna ../blenkernel ../imbuf ../../kernel/gen_messaging ../../../intern/smoke/extern ../../../intern/guardedalloc ) SET(SRC intern/raytrace/rayobject.cpp intern/raytrace/rayobject_qbvh.cpp intern/raytrace/rayobject_rtbuild.cpp intern/raytrace/rayobject_svbvh.cpp intern/raytrace/rayobject_vbvh.cpp intern/source/convertblender.c intern/source/envmap.c intern/source/gammaCorrectionTables.c intern/source/imagetexture.c intern/source/initrender.c intern/source/occlusion.c intern/source/pipeline.c intern/source/pixelblending.c intern/source/pixelshading.c intern/source/pointdensity.c intern/source/rayobject_blibvh.c intern/source/rayobject_instance.c intern/source/rayobject_octree.c intern/source/rayobject_raycounter.c intern/source/rayshade.c intern/source/rendercore.c intern/source/renderdatabase.c intern/source/shadbuf.c intern/source/shadeinput.c intern/source/shadeoutput.c intern/source/sss.c intern/source/strand.c intern/source/sunsky.c intern/source/texture.c intern/source/volume_precache.c intern/source/volumetric.c intern/source/voxeldata.c intern/source/zbuf.c ) IF(WIN32) LIST(APPEND INC ${PTHREADS_INC}) ENDIF(WIN32) IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) ENDIF(WITH_IMAGE_OPENEXR) IF(WITH_QUICKTIME) LIST(APPEND INC ../quicktime ${QUICKTIME_INC}) ADD_DEFINITIONS(-DWITH_QUICKTIME) ENDIF(WITH_QUICKTIME) IF(APPLE) IF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse") SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mfpmath=sse") ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") ENDIF(APPLE) BLENDERLIB_NOLIST(bf_render "${SRC}" "${INC}")