/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * Callbacks to make the renderer interact with calling modules. */ #ifndef RE_CALLBACKS_H #define RE_CALLBACKS_H #ifdef __cplusplus extern "C" { #endif /** * Test whether operation should be prematurely terminated. * * @returns 0 to continue, any other value to break. */ int RE_local_test_break(void); /** * Set a red square with the argument as text as cursor. */ void RE_local_timecursor(int i); /** * Render these lines from the renderbuffer on screen (needs better spec) */ void RE_local_render_display(int i, int j, int k, int l, unsigned int *m); /** * Initialise a render display (needs better spec) */ void RE_local_init_render_display(void); /** * Clear/close a render display (needs better spec) */ void RE_local_clear_render_display(short); /** * Print render statistics. */ void RE_local_printrenderinfo(double time, int i); /** Get the data for the scene to render. */ void RE_local_get_renderdata(void); /** Release the data for the scene that was rendered. */ void RE_local_free_renderdata(void); #ifdef __cplusplus } #endif #endif