/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): 2004-2006 Blender Foundation, full recode * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef PIXELBLENDING_EXT_H #define PIXELBLENDING_EXT_H /** * add 1 pixel to into filtered three lines * (float vecs to float vec) */ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w); void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize); void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w, int col_h, int x, int y); void mask_array(unsigned int mask, float filt[][3]); /** * Alpha-over blending for floats. */ void addAlphaOverFloat(float *dest, float *source); /** * Alpha-under blending for floats. */ void addAlphaUnderFloat(float *dest, float *source); /** * Same for floats */ void addalphaAddfacFloat(float *dest, float *source, char addfac); /** * dest = dest + source */ void addalphaAddFloat(float *dest, float *source); /** * Blend bron under doel, while doing gamma correction */ void addalphaUnderGammaFloat(float *doel, float *bron); #endif /* PIXELBLENDING_EXT_H */