/* * vanillaRenderPipe_types.h * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef VANILLARENDERPIPE_TYPES_H #define VANILLARENDERPIPE_TYPES_H /* Render defines */ #define RE_MAX_OSA_COUNT 16 /* The max. number of possible oversamples */ #define RE_MAX_FACES_PER_PIXEL 500 /* max. nr of faces rendered behind one */ /* pixel */ enum RE_SkyAlphaBlendingType { RE_ALPHA_NODEF = 0, RE_ALPHA_PREMUL, RE_ALPHA_KEY, RE_ALPHA_SKY, RE_ALPHA_MAX }; /* Render typedefs */ typedef float RE_COLBUFTYPE; /* datatype for the colour buffer */ /** * Threshold for add-blending for faces */ #define RE_FACE_ADD_THRESHOLD 0.001 /** For oversampling New stack: the old stack limits our freedom to do all kinds of manipulation, so we rewrite it. A stacked face needs: - a face type - a colour - a conflict count - a data pointer (void*) - a mask The stack starts at index 0, with the closest face, and stacks up. */ struct RE_faceField { int faceType; float colour[4]; int conflictCount; void *data; int mask; }; #endif /* VANILLARENDERPIPE_TYPES_H */