/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 1990-1998 NeoGeo BV. * All rights reserved. * * Contributors: 2004/2005 Blender Foundation, full recode * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/render/intern/raytrace/rayobject_octree.cpp * \ingroup render */ /* IMPORTANT NOTE: this code must be independent of any other render code * to use it outside the renderer! */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_material_types.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "rayintersection.h" #include "rayobject.h" /* ********** structs *************** */ #define BRANCH_ARRAY 1024 #define NODE_ARRAY 4096 typedef struct Branch { struct Branch *b[8]; } Branch; typedef struct OcVal { short ocx, ocy, ocz; } OcVal; typedef struct Node { struct RayFace *v[8]; struct OcVal ov[8]; struct Node *next; } Node; typedef struct Octree { RayObject rayobj; struct Branch **adrbranch; struct Node **adrnode; float ocsize; /* ocsize: mult factor, max size octree */ float ocfacx, ocfacy, ocfacz; float min[3], max[3]; int ocres; int branchcount, nodecount; /* during building only */ char *ocface; RayFace **ro_nodes; int ro_nodes_size, ro_nodes_used; } Octree; static int RE_rayobject_octree_intersect(RayObject *o, Isect *isec); static void RE_rayobject_octree_add(RayObject *o, RayObject *ob); static void RE_rayobject_octree_done(RayObject *o); static void RE_rayobject_octree_free(RayObject *o); static void RE_rayobject_octree_bb(RayObject *o, float *min, float *max); /* * This function is not expected to be called by current code state. */ static float RE_rayobject_octree_cost(RayObject *UNUSED(o)) { return 1.0; } static void RE_rayobject_octree_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint), float *UNUSED(min), float *UNUSED(max)) { return; } static RayObjectAPI octree_api = { RE_rayobject_octree_intersect, RE_rayobject_octree_add, RE_rayobject_octree_done, RE_rayobject_octree_free, RE_rayobject_octree_bb, RE_rayobject_octree_cost, RE_rayobject_octree_hint_bb }; /* **************** ocval method ******************* */ /* within one octree node, a set of 3x15 bits defines a 'boundbox' to OR with */ #define OCVALRES 15 #define BROW16(min, max) \ (((max) >= OCVALRES ? 0xFFFF : (1 << ((max) + 1)) - 1) - (((min) > 0) ? ((1 << (min)) - 1) : 0)) static void calc_ocval_face(float *v1, float *v2, float *v3, float *v4, short x, short y, short z, OcVal *ov) { float min[3], max[3]; int ocmin, ocmax; copy_v3_v3(min, v1); copy_v3_v3(max, v1); DO_MINMAX(v2, min, max); DO_MINMAX(v3, min, max); if (v4) { DO_MINMAX(v4, min, max); } ocmin = OCVALRES * (min[0] - x); ocmax = OCVALRES * (max[0] - x); ov->ocx = BROW16(ocmin, ocmax); ocmin = OCVALRES * (min[1] - y); ocmax = OCVALRES * (max[1] - y); ov->ocy = BROW16(ocmin, ocmax); ocmin = OCVALRES * (min[2] - z); ocmax = OCVALRES * (max[2] - z); ov->ocz = BROW16(ocmin, ocmax); } static void calc_ocval_ray(OcVal *ov, float xo, float yo, float zo, float *vec1, float *vec2) { int ocmin, ocmax; if (vec1[0] < vec2[0]) { ocmin = OCVALRES * (vec1[0] - xo); ocmax = OCVALRES * (vec2[0] - xo); } else { ocmin = OCVALRES * (vec2[0] - xo); ocmax = OCVALRES * (vec1[0] - xo); } ov->ocx = BROW16(ocmin, ocmax); if (vec1[1] < vec2[1]) { ocmin = OCVALRES * (vec1[1] - yo); ocmax = OCVALRES * (vec2[1] - yo); } else { ocmin = OCVALRES * (vec2[1] - yo); ocmax = OCVALRES * (vec1[1] - yo); } ov->ocy = BROW16(ocmin, ocmax); if (vec1[2] < vec2[2]) { ocmin = OCVALRES * (vec1[2] - zo); ocmax = OCVALRES * (vec2[2] - zo); } else { ocmin = OCVALRES * (vec2[2] - zo); ocmax = OCVALRES * (vec1[2] - zo); } ov->ocz = BROW16(ocmin, ocmax); } /* ************* octree ************** */ static Branch *addbranch(Octree *oc, Branch *br, short ocb) { int index; if (br->b[ocb]) return br->b[ocb]; oc->branchcount++; index = oc->branchcount >> 12; if (oc->adrbranch[index] == NULL) oc->adrbranch[index] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "new oc branch"); if (oc->branchcount >= BRANCH_ARRAY * 4096) { printf("error; octree branches full\n"); oc->branchcount = 0; } return br->b[ocb] = oc->adrbranch[index] + (oc->branchcount & 4095); } static Node *addnode(Octree *oc) { int index; oc->nodecount++; index = oc->nodecount >> 12; if (oc->adrnode[index] == NULL) oc->adrnode[index] = (Node *)MEM_callocN(4096 * sizeof(Node), "addnode"); if (oc->nodecount > NODE_ARRAY * NODE_ARRAY) { printf("error; octree nodes full\n"); oc->nodecount = 0; } return oc->adrnode[index] + (oc->nodecount & 4095); } static bool face_in_node(RayFace *face, short x, short y, short z, float rtf[4][3]) { static float nor[3], d; float fx, fy, fz; // init static vars if (face) { normal_tri_v3(nor, rtf[0], rtf[1], rtf[2]); d = -nor[0] * rtf[0][0] - nor[1] * rtf[0][1] - nor[2] * rtf[0][2]; return 0; } fx = x; fy = y; fz = z; if ((fx) * nor[0] + (fy) * nor[1] + (fz) * nor[2] + d > 0.0f) { if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; } else { if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; } return 0; } static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short z, float rtf[4][3]) { Branch *br; Node *no; short a, oc0, oc1, oc2, oc3, oc4, oc5; x <<= 2; y <<= 1; br = oc->adrbranch[0]; if (oc->ocres == 512) { oc0 = ((x & 1024) + (y & 512) + (z & 256)) >> 8; br = addbranch(oc, br, oc0); } if (oc->ocres >= 256) { oc0 = ((x & 512) + (y & 256) + (z & 128)) >> 7; br = addbranch(oc, br, oc0); } if (oc->ocres >= 128) { oc0 = ((x & 256) + (y & 128) + (z & 64)) >> 6; br = addbranch(oc, br, oc0); } oc0 = ((x & 128) + (y & 64) + (z & 32)) >> 5; oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4; oc2 = ((x & 32) + (y & 16) + (z & 8)) >> 3; oc3 = ((x & 16) + (y & 8) + (z & 4)) >> 2; oc4 = ((x & 8) + (y & 4) + (z & 2)) >> 1; oc5 = ((x & 4) + (y & 2) + (z & 1)); br = addbranch(oc, br, oc0); br = addbranch(oc, br, oc1); br = addbranch(oc, br, oc2); br = addbranch(oc, br, oc3); br = addbranch(oc, br, oc4); no = (Node *)br->b[oc5]; if (no == NULL) br->b[oc5] = (Branch *)(no = addnode(oc)); while (no->next) no = no->next; a = 0; if (no->v[7]) { /* node full */ no->next = addnode(oc); no = no->next; } else { while (no->v[a] != NULL) a++; } no->v[a] = (RayFace *) RE_rayobject_align(face); if (quad) calc_ocval_face(rtf[0], rtf[1], rtf[2], rtf[3], x >> 2, y >> 1, z, &no->ov[a]); else calc_ocval_face(rtf[0], rtf[1], rtf[2], NULL, x >> 2, y >> 1, z, &no->ov[a]); } static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocface, short rts[4][3], float rtf[4][3]) { int ocx1, ocx2, ocy1, ocy2; int x, y, dx = 0, dy = 0; float ox1, ox2, oy1, oy2; float lambda, lambda_o, lambda_x, lambda_y, ldx, ldy; ocx1 = rts[b1][c1]; ocy1 = rts[b1][c2]; ocx2 = rts[b2][c1]; ocy2 = rts[b2][c2]; if (ocx1 == ocx2 && ocy1 == ocy2) { ocface[oc->ocres * ocx1 + ocy1] = 1; return; } ox1 = rtf[b1][c1]; oy1 = rtf[b1][c2]; ox2 = rtf[b2][c1]; oy2 = rtf[b2][c2]; if (ox1 != ox2) { if (ox2 - ox1 > 0.0f) { lambda_x = (ox1 - ocx1 - 1.0f) / (ox1 - ox2); ldx = -1.0f / (ox1 - ox2); dx = 1; } else { lambda_x = (ox1 - ocx1) / (ox1 - ox2); ldx = 1.0f / (ox1 - ox2); dx = -1; } } else { lambda_x = 1.0f; ldx = 0; } if (oy1 != oy2) { if (oy2 - oy1 > 0.0f) { lambda_y = (oy1 - ocy1 - 1.0f) / (oy1 - oy2); ldy = -1.0f / (oy1 - oy2); dy = 1; } else { lambda_y = (oy1 - ocy1) / (oy1 - oy2); ldy = 1.0f / (oy1 - oy2); dy = -1; } } else { lambda_y = 1.0f; ldy = 0; } x = ocx1; y = ocy1; lambda = MIN2(lambda_x, lambda_y); while (true) { if (x < 0 || y < 0 || x >= oc->ocres || y >= oc->ocres) { /* pass*/ } else { ocface[oc->ocres * x + y] = 1; } lambda_o = lambda; if (lambda_x == lambda_y) { lambda_x += ldx; x += dx; lambda_y += ldy; y += dy; } else { if (lambda_x < lambda_y) { lambda_x += ldx; x += dx; } else { lambda_y += ldy; y += dy; } } lambda = MIN2(lambda_x, lambda_y); if (lambda == lambda_o) break; if (lambda >= 1.0f) break; } ocface[oc->ocres * ocx2 + ocy2] = 1; } static void filltriangle(Octree *oc, short c1, short c2, char *ocface, short *ocmin, short *ocmax) { int a, x, y, y1, y2; for (x = ocmin[c1]; x <= ocmax[c1]; x++) { a = oc->ocres * x; for (y = ocmin[c2]; y <= ocmax[c2]; y++) { if (ocface[a + y]) { y++; while (ocface[a + y] && y != ocmax[c2]) y++; for (y1 = ocmax[c2]; y1 > y; y1--) { if (ocface[a + y1]) { for (y2 = y; y2 <= y1; y2++) ocface[a + y2] = 1; y1 = 0; } } y = ocmax[c2]; } } } } static void RE_rayobject_octree_free(RayObject *tree) { Octree *oc = (Octree *)tree; #if 0 printf("branches %d nodes %d\n", oc->branchcount, oc->nodecount); printf("raycount %d\n", raycount); printf("ray coherent %d\n", coherent_ray); printf("accepted %d rejected %d\n", accepted, rejected); #endif if (oc->ocface) MEM_freeN(oc->ocface); if (oc->adrbranch) { int a = 0; while (oc->adrbranch[a]) { MEM_freeN(oc->adrbranch[a]); oc->adrbranch[a] = NULL; a++; } MEM_freeN(oc->adrbranch); oc->adrbranch = NULL; } oc->branchcount = 0; if (oc->adrnode) { int a = 0; while (oc->adrnode[a]) { MEM_freeN(oc->adrnode[a]); oc->adrnode[a] = NULL; a++; } MEM_freeN(oc->adrnode); oc->adrnode = NULL; } oc->nodecount = 0; MEM_freeN(oc); } RayObject *RE_rayobject_octree_create(int ocres, int size) { Octree *oc = (Octree *)MEM_callocN(sizeof(Octree), "Octree"); assert(RE_rayobject_isAligned(oc) ); /* RayObject API assumes real data to be 4-byte aligned */ oc->rayobj.api = &octree_api; oc->ocres = ocres; oc->ro_nodes = (RayFace **)MEM_callocN(sizeof(RayFace *) * size, "octree rayobject nodes"); oc->ro_nodes_size = size; oc->ro_nodes_used = 0; return RE_rayobject_unalignRayAPI((RayObject *) oc); } static void RE_rayobject_octree_add(RayObject *tree, RayObject *node) { Octree *oc = (Octree *)tree; assert(RE_rayobject_isRayFace(node) ); assert(oc->ro_nodes_used < oc->ro_nodes_size); oc->ro_nodes[oc->ro_nodes_used++] = (RayFace *)RE_rayobject_align(node); } static void octree_fill_rayface(Octree *oc, RayFace *face) { float ocfac[3], rtf[4][3]; float co1[3], co2[3], co3[3], co4[3]; short rts[4][3]; short ocmin[3], ocmax[3]; char *ocface = oc->ocface; // front, top, size view of face, to fill in int a, b, c, oc1, oc2, oc3, oc4, x, y, z, ocres2; ocfac[0] = oc->ocfacx; ocfac[1] = oc->ocfacy; ocfac[2] = oc->ocfacz; ocres2 = oc->ocres * oc->ocres; copy_v3_v3(co1, face->v1); copy_v3_v3(co2, face->v2); copy_v3_v3(co3, face->v3); if (RE_rayface_isQuad(face)) copy_v3_v3(co4, face->v4); for (c = 0; c < 3; c++) { rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c]; rts[0][c] = (short)rtf[0][c]; rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c]; rts[1][c] = (short)rtf[1][c]; rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c]; rts[2][c] = (short)rtf[2][c]; if (RE_rayface_isQuad(face)) { rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c]; rts[3][c] = (short)rtf[3][c]; } } for (c = 0; c < 3; c++) { oc1 = rts[0][c]; oc2 = rts[1][c]; oc3 = rts[2][c]; if (!RE_rayface_isQuad(face)) { ocmin[c] = min_iii(oc1, oc2, oc3); ocmax[c] = max_iii(oc1, oc2, oc3); } else { oc4 = rts[3][c]; ocmin[c] = min_iiii(oc1, oc2, oc3, oc4); ocmax[c] = max_iiii(oc1, oc2, oc3, oc4); } if (ocmax[c] > oc->ocres - 1) ocmax[c] = oc->ocres - 1; if (ocmin[c] < 0) ocmin[c] = 0; } if (ocmin[0] == ocmax[0] && ocmin[1] == ocmax[1] && ocmin[2] == ocmax[2]) { ocwrite(oc, face, RE_rayface_isQuad(face), ocmin[0], ocmin[1], ocmin[2], rtf); } else { d2dda(oc, 0, 1, 0, 1, ocface + ocres2, rts, rtf); d2dda(oc, 0, 1, 0, 2, ocface, rts, rtf); d2dda(oc, 0, 1, 1, 2, ocface + 2 * ocres2, rts, rtf); d2dda(oc, 1, 2, 0, 1, ocface + ocres2, rts, rtf); d2dda(oc, 1, 2, 0, 2, ocface, rts, rtf); d2dda(oc, 1, 2, 1, 2, ocface + 2 * ocres2, rts, rtf); if (!RE_rayface_isQuad(face)) { d2dda(oc, 2, 0, 0, 1, ocface + ocres2, rts, rtf); d2dda(oc, 2, 0, 0, 2, ocface, rts, rtf); d2dda(oc, 2, 0, 1, 2, ocface + 2 * ocres2, rts, rtf); } else { d2dda(oc, 2, 3, 0, 1, ocface + ocres2, rts, rtf); d2dda(oc, 2, 3, 0, 2, ocface, rts, rtf); d2dda(oc, 2, 3, 1, 2, ocface + 2 * ocres2, rts, rtf); d2dda(oc, 3, 0, 0, 1, ocface + ocres2, rts, rtf); d2dda(oc, 3, 0, 0, 2, ocface, rts, rtf); d2dda(oc, 3, 0, 1, 2, ocface + 2 * ocres2, rts, rtf); } /* nothing todo with triangle..., just fills :) */ filltriangle(oc, 0, 1, ocface + ocres2, ocmin, ocmax); filltriangle(oc, 0, 2, ocface, ocmin, ocmax); filltriangle(oc, 1, 2, ocface + 2 * ocres2, ocmin, ocmax); /* init static vars here */ face_in_node(face, 0, 0, 0, rtf); for (x = ocmin[0]; x <= ocmax[0]; x++) { a = oc->ocres * x; for (y = ocmin[1]; y <= ocmax[1]; y++) { if (ocface[a + y + ocres2]) { b = oc->ocres * y + 2 * ocres2; for (z = ocmin[2]; z <= ocmax[2]; z++) { if (ocface[b + z] && ocface[a + z]) { if (face_in_node(NULL, x, y, z, rtf)) ocwrite(oc, face, RE_rayface_isQuad(face), x, y, z, rtf); } } } } } /* same loops to clear octree, doubt it can be done smarter */ for (x = ocmin[0]; x <= ocmax[0]; x++) { a = oc->ocres * x; for (y = ocmin[1]; y <= ocmax[1]; y++) { /* x-y */ ocface[a + y + ocres2] = 0; b = oc->ocres * y + 2 * ocres2; for (z = ocmin[2]; z <= ocmax[2]; z++) { /* y-z */ ocface[b + z] = 0; /* x-z */ ocface[a + z] = 0; } } } } } static void RE_rayobject_octree_done(RayObject *tree) { Octree *oc = (Octree *)tree; int c; float t00, t01, t02; int ocres2 = oc->ocres * oc->ocres; INIT_MINMAX(oc->min, oc->max); /* Calculate Bounding Box */ for (c = 0; c < oc->ro_nodes_used; c++) RE_rayobject_merge_bb(RE_rayobject_unalignRayFace(oc->ro_nodes[c]), oc->min, oc->max); /* Alloc memory */ oc->adrbranch = (Branch **)MEM_callocN(sizeof(void *) * BRANCH_ARRAY, "octree branches"); oc->adrnode = (Node **)MEM_callocN(sizeof(void *) * NODE_ARRAY, "octree nodes"); oc->adrbranch[0] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "makeoctree"); /* the lookup table, per face, for which nodes to fill in */ oc->ocface = (char *)MEM_callocN(3 * ocres2 + 8, "ocface"); memset(oc->ocface, 0, 3 * ocres2); for (c = 0; c < 3; c++) { /* octree enlarge, still needed? */ oc->min[c] -= 0.01f; oc->max[c] += 0.01f; } t00 = oc->max[0] - oc->min[0]; t01 = oc->max[1] - oc->min[1]; t02 = oc->max[2] - oc->min[2]; /* this minus 0.1 is old safety... seems to be needed? */ oc->ocfacx = (oc->ocres - 0.1f) / t00; oc->ocfacy = (oc->ocres - 0.1f) / t01; oc->ocfacz = (oc->ocres - 0.1f) / t02; oc->ocsize = sqrtf(t00 * t00 + t01 * t01 + t02 * t02); /* global, max size octree */ for (c = 0; c < oc->ro_nodes_used; c++) { octree_fill_rayface(oc, oc->ro_nodes[c]); } MEM_freeN(oc->ocface); oc->ocface = NULL; MEM_freeN(oc->ro_nodes); oc->ro_nodes = NULL; #if 0 printf("%f %f - %f\n", oc->min[0], oc->max[0], oc->ocfacx); printf("%f %f - %f\n", oc->min[1], oc->max[1], oc->ocfacy); printf("%f %f - %f\n", oc->min[2], oc->max[2], oc->ocfacz); #endif } static void RE_rayobject_octree_bb(RayObject *tree, float *min, float *max) { Octree *oc = (Octree *)tree; DO_MINMAX(oc->min, min, max); DO_MINMAX(oc->max, min, max); } /* check all faces in this node */ static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval) { short nr = 0; /* return on any first hit */ if (is->mode == RE_RAY_SHADOW) { for (; no; no = no->next) { for (nr = 0; nr < 8; nr++) { RayFace *face = no->v[nr]; OcVal *ov = no->ov + nr; if (!face) break; if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) { if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) ) return 1; } } } } else { /* else mirror or glass or shadowtra, return closest face */ int found = 0; for (; no; no = no->next) { for (nr = 0; nr < 8; nr++) { RayFace *face = no->v[nr]; OcVal *ov = no->ov + nr; if (!face) break; if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) { if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) ) { found = 1; } } } } return found; } return 0; } /* find the Node for the octree coord x y z */ static Node *ocread(Octree *oc, int x, int y, int z) { Branch *br; int oc1; x <<= 2; y <<= 1; br = oc->adrbranch[0]; if (oc->ocres == 512) { oc1 = ((x & 1024) + (y & 512) + (z & 256)) >> 8; br = br->b[oc1]; if (br == NULL) { return NULL; } } if (oc->ocres >= 256) { oc1 = ((x & 512) + (y & 256) + (z & 128)) >> 7; br = br->b[oc1]; if (br == NULL) { return NULL; } } if (oc->ocres >= 128) { oc1 = ((x & 256) + (y & 128) + (z & 64)) >> 6; br = br->b[oc1]; if (br == NULL) { return NULL; } } oc1 = ((x & 128) + (y & 64) + (z & 32)) >> 5; br = br->b[oc1]; if (br) { oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4; br = br->b[oc1]; if (br) { oc1 = ((x & 32) + (y & 16) + (z & 8)) >> 3; br = br->b[oc1]; if (br) { oc1 = ((x & 16) + (y & 8) + (z & 4)) >> 2; br = br->b[oc1]; if (br) { oc1 = ((x & 8) + (y & 4) + (z & 2)) >> 1; br = br->b[oc1]; if (br) { oc1 = ((x & 4) + (y & 2) + (z & 1)); return (Node *)br->b[oc1]; } } } } } return NULL; } static int cliptest(float p, float q, float *u1, float *u2) { float r; if (p < 0.0f) { if (q < p) return 0; else if (q < 0.0f) { r = q / p; if (r > *u2) return 0; else if (r > *u1) *u1 = r; } } else { if (p > 0.0f) { if (q < 0.0f) return 0; else if (q < p) { r = q / p; if (r < *u1) return 0; else if (r < *u2) *u2 = r; } } else if (q < 0.0f) return 0; } return 1; } /* extensive coherence checks/storage cancels out the benefit of it, and gives errors... we * need better methods, sample code commented out below (ton) */ #if 0 in top : static int coh_nodes[16 * 16 * 16][6]; in makeoctree : memset(coh_nodes, 0, sizeof(coh_nodes)); static void add_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2) { short *sp; sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)]; sp[0] = ocx1; sp[1] = ocy1; sp[2] = ocz1; sp[3] = ocx2; sp[4] = ocy2; sp[5] = ocz2; } static int do_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2) { short *sp; sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)]; if (sp[0] == ocx1 && sp[1] == ocy1 && sp[2] == ocz1 && sp[3] == ocx2 && sp[4] == ocy2 && sp[5] == ocz2) return 1; return 0; } #endif /* return 1: found valid intersection */ /* starts with is->orig.face */ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is) { Octree *oc = (Octree *)tree; Node *no; OcVal ocval; float vec1[3], vec2[3], start[3], end[3]; float u1, u2, ox1, ox2, oy1, oy2, oz1, oz2; float lambda_o, lambda_x, ldx, lambda_y, ldy, lambda_z, ldz, dda_lambda; float o_lambda = 0; int dx, dy, dz; int xo, yo, zo, c1 = 0; int ocx1, ocx2, ocy1, ocy2, ocz1, ocz2; /* clip with octree */ if (oc->branchcount == 0) return 0; /* do this before intersect calls */ #if 0 is->facecontr = NULL; /* to check shared edge */ is->obcontr = 0; is->faceisect = is->isect = 0; /* shared edge, quad half flag */ is->userdata = oc->userdata; #endif copy_v3_v3(start, is->start); madd_v3_v3v3fl(end, is->start, is->dir, is->dist); ldx = is->dir[0] * is->dist; o_lambda = is->dist; u1 = 0.0f; u2 = 1.0f; /* clip with octree cube */ if (cliptest(-ldx, start[0] - oc->min[0], &u1, &u2)) { if (cliptest(ldx, oc->max[0] - start[0], &u1, &u2)) { ldy = is->dir[1] * is->dist; if (cliptest(-ldy, start[1] - oc->min[1], &u1, &u2)) { if (cliptest(ldy, oc->max[1] - start[1], &u1, &u2)) { ldz = is->dir[2] * is->dist; if (cliptest(-ldz, start[2] - oc->min[2], &u1, &u2)) { if (cliptest(ldz, oc->max[2] - start[2], &u1, &u2)) { c1 = 1; if (u2 < 1.0f) { end[0] = start[0] + u2 * ldx; end[1] = start[1] + u2 * ldy; end[2] = start[2] + u2 * ldz; } if (u1 > 0.0f) { start[0] += u1 * ldx; start[1] += u1 * ldy; start[2] += u1 * ldz; } } } } } } } if (c1 == 0) return 0; /* reset static variables in ocread */ //ocread(oc, oc->ocres, 0, 0); /* setup 3dda to traverse octree */ ox1 = (start[0] - oc->min[0]) * oc->ocfacx; oy1 = (start[1] - oc->min[1]) * oc->ocfacy; oz1 = (start[2] - oc->min[2]) * oc->ocfacz; ox2 = (end[0] - oc->min[0]) * oc->ocfacx; oy2 = (end[1] - oc->min[1]) * oc->ocfacy; oz2 = (end[2] - oc->min[2]) * oc->ocfacz; ocx1 = (int)ox1; ocy1 = (int)oy1; ocz1 = (int)oz1; ocx2 = (int)ox2; ocy2 = (int)oy2; ocz2 = (int)oz2; if (ocx1 == ocx2 && ocy1 == ocy2 && ocz1 == ocz2) { no = ocread(oc, ocx1, ocy1, ocz1); if (no) { /* exact intersection with node */ vec1[0] = ox1; vec1[1] = oy1; vec1[2] = oz1; vec2[0] = ox2; vec2[1] = oy2; vec2[2] = oz2; calc_ocval_ray(&ocval, (float)ocx1, (float)ocy1, (float)ocz1, vec1, vec2); if (testnode(oc, is, no, ocval) ) return 1; } } else { int found = 0; //static int coh_ocx1, coh_ocx2, coh_ocy1, coh_ocy2, coh_ocz1, coh_ocz2; float dox, doy, doz; int eqval; /* calc lambda en ld */ dox = ox1 - ox2; doy = oy1 - oy2; doz = oz1 - oz2; if (dox < -FLT_EPSILON) { ldx = -1.0f / dox; lambda_x = (ocx1 - ox1 + 1.0f) * ldx; dx = 1; } else if (dox > FLT_EPSILON) { ldx = 1.0f / dox; lambda_x = (ox1 - ocx1) * ldx; dx = -1; } else { lambda_x = 1.0f; ldx = 0; dx = 0; } if (doy < -FLT_EPSILON) { ldy = -1.0f / doy; lambda_y = (ocy1 - oy1 + 1.0f) * ldy; dy = 1; } else if (doy > FLT_EPSILON) { ldy = 1.0f / doy; lambda_y = (oy1 - ocy1) * ldy; dy = -1; } else { lambda_y = 1.0f; ldy = 0; dy = 0; } if (doz < -FLT_EPSILON) { ldz = -1.0f / doz; lambda_z = (ocz1 - oz1 + 1.0f) * ldz; dz = 1; } else if (doz > FLT_EPSILON) { ldz = 1.0f / doz; lambda_z = (oz1 - ocz1) * ldz; dz = -1; } else { lambda_z = 1.0f; ldz = 0; dz = 0; } xo = ocx1; yo = ocy1; zo = ocz1; dda_lambda = min_fff(lambda_x, lambda_y, lambda_z); vec2[0] = ox1; vec2[1] = oy1; vec2[2] = oz1; /* this loop has been constructed to make sure the first and last node of ray * are always included, even when dda_lambda==1.0f or larger */ while (true) { no = ocread(oc, xo, yo, zo); if (no) { /* calculate ray intersection with octree node */ copy_v3_v3(vec1, vec2); // dox, y, z is negative vec2[0] = ox1 - dda_lambda * dox; vec2[1] = oy1 - dda_lambda * doy; vec2[2] = oz1 - dda_lambda * doz; calc_ocval_ray(&ocval, (float)xo, (float)yo, (float)zo, vec1, vec2); //is->dist = (u1 + dda_lambda * (u2 - u1)) * o_lambda; if (testnode(oc, is, no, ocval) ) found = 1; if (is->dist < (u1 + dda_lambda * (u2 - u1)) * o_lambda) return found; } lambda_o = dda_lambda; /* traversing octree nodes need careful detection of smallest values, with proper * exceptions for equal lambdas */ eqval = (lambda_x == lambda_y); if (lambda_y == lambda_z) eqval += 2; if (lambda_x == lambda_z) eqval += 4; if (eqval) { // only 4 cases exist! if (eqval == 7) { // x=y=z xo += dx; lambda_x += ldx; yo += dy; lambda_y += ldy; zo += dz; lambda_z += ldz; } else if (eqval == 1) { // x=y if (lambda_y < lambda_z) { xo += dx; lambda_x += ldx; yo += dy; lambda_y += ldy; } else { zo += dz; lambda_z += ldz; } } else if (eqval == 2) { // y=z if (lambda_x < lambda_y) { xo += dx; lambda_x += ldx; } else { yo += dy; lambda_y += ldy; zo += dz; lambda_z += ldz; } } else { // x=z if (lambda_y < lambda_x) { yo += dy; lambda_y += ldy; } else { xo += dx; lambda_x += ldx; zo += dz; lambda_z += ldz; } } } else { // all three different, just three cases exist eqval = (lambda_x < lambda_y); if (lambda_y < lambda_z) eqval += 2; if (lambda_x < lambda_z) eqval += 4; if (eqval == 7 || eqval == 5) { // x smallest xo += dx; lambda_x += ldx; } else if (eqval == 2 || eqval == 6) { // y smallest yo += dy; lambda_y += ldy; } else { // z smallest zo += dz; lambda_z += ldz; } } dda_lambda = min_fff(lambda_x, lambda_y, lambda_z); if (dda_lambda == lambda_o) break; /* to make sure the last node is always checked */ if (lambda_o >= 1.0f) break; } } /* reached end, no intersections found */ return 0; }