/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * Callbacks to make the renderer interact with calling modules. */ #include /* for NULL??? */ #include "render.h" #include "render_intern.h" #include "RE_callbacks.h" /* * The callbacks are done in three parts: * * - a local static pointer to the eventual function. NULL if not * defined, or if the behaviour is not required. * * - a hook that can be called locally * * - a hook that can be called externally, to set an external function * to provide said functionality. * * These might be generated from a spec such as: * * callback { * local = * external = * type = (,...) * } * * Should generate: * - a static var * - an internal loop, plus decl. * - an external setter, plus decl. * */ /* Part 1: ------------------------------------------------------------- */ static int (*RE_local_test_break_function)(void) = NULL; static void (*RE_local_timecursor_function)(int) = NULL; static void (*RE_local_renderdisplay_function)(int i, int j, int k, int l, unsigned int *m) = NULL; static void (*RE_local_initrenderdisplay_function)(void) = NULL; static void (*RE_local_clearrenderdisplay_function)(short) = NULL; static void (*RE_local_printrenderinfo_function)(double,int) = NULL; static void (*RE_local_getrenderdata_function)(void) = NULL; static void (*RE_local_freerenderdata_function)(void) = NULL; /* Part 2: ------------------------------------------------------------- */ int RE_local_test_break(void) { if (RE_local_test_break_function) { return RE_local_test_break_function(); } else { /* transparant behaviour: proceed */ return 0; } } void RE_local_timecursor(int i) { if (RE_local_timecursor_function) RE_local_timecursor_function(i); } void RE_local_render_display(int i, int j, int k, int l, unsigned int* m) { if (RE_local_renderdisplay_function) RE_local_renderdisplay_function(i, j, k, l, m); } void RE_local_init_render_display(void) { if (RE_local_initrenderdisplay_function) RE_local_initrenderdisplay_function(); } void RE_local_clear_render_display(short i) { if (RE_local_clearrenderdisplay_function) RE_local_clearrenderdisplay_function(i); } void RE_local_printrenderinfo(double time, int i) { if (RE_local_printrenderinfo_function) RE_local_printrenderinfo_function(time, i); } void RE_local_get_renderdata(void) { if (RE_local_getrenderdata_function) RE_local_getrenderdata_function(); } void RE_local_free_renderdata(void) { if (RE_local_freerenderdata_function) RE_local_freerenderdata_function(); } /* Part 3: ------------------------------------------------------------- */ void RE_set_test_break_callback(int (*f)(void)) { RE_local_test_break_function = f; } void RE_set_timecursor_callback(void (*f)(int)) { RE_local_timecursor_function = f; } void RE_set_renderdisplay_callback(void (*f)(int i, int j, int k, int l, unsigned int *)) { RE_local_renderdisplay_function = f; } void RE_set_initrenderdisplay_callback(void (*f)(void)) { RE_local_initrenderdisplay_function = f; } void RE_set_clearrenderdisplay_callback(void (*f)(short)) { RE_local_clearrenderdisplay_function = f; } void RE_set_printrenderinfo_callback(void (*f)(double,int)) { RE_local_printrenderinfo_function = f; } void RE_set_getrenderdata_callback(void (*f)(void)) { RE_local_getrenderdata_function = f; } void RE_set_freerenderdata_callback(void (*f)(void)) { RE_local_freerenderdata_function = f; }