Import ('user_options_dict') Import ('library_env') renderconv_env = library_env.Copy () source_files = ['intern/convertBlenderScene.c'] renderconv_env.Append (CPPPATH = ['.', '../blenlib', '#/intern/guardedalloc', '../makesdna', '../blenkernel', '../include', '../render/extern/include', '../python']) renderconv_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_renderconverter', source=source_files)