/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct Editing; struct ListBase; struct Scene; struct SeqTimelineChannel; struct Sequence; struct ListBase *SEQ_channels_displayed_get(struct Editing *ed); void SEQ_channels_displayed_set(struct Editing *ed, struct ListBase *channels); void SEQ_channels_ensure(struct ListBase *channels); void SEQ_channels_duplicate(struct ListBase *channels_dst, struct ListBase *channels_src); void SEQ_channels_free(struct ListBase *channels); struct SeqTimelineChannel *SEQ_channel_get_by_index(const struct ListBase *channels, int channel_index); char *SEQ_channel_name_get(struct ListBase *channels, int channel_index); bool SEQ_channel_is_locked(const struct SeqTimelineChannel *channel); bool SEQ_channel_is_muted(const struct SeqTimelineChannel *channel); int SEQ_channel_index_get(const struct SeqTimelineChannel *channel); ListBase *SEQ_get_channels_by_seq(struct ListBase *seqbase, struct ListBase *channels, const struct Sequence *seq); #ifdef __cplusplus } #endif