/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct Depsgraph; struct GSet; struct ListBase; struct ListBase; struct Main; struct Scene; struct SeqIndexBuildContext; struct SeqRenderData; struct Sequence; bool SEQ_proxy_rebuild_context(struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, struct ListBase *queue, bool build_only_on_bad_performance); void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context, bool *stop, bool *do_update, float *progress); void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); void SEQ_proxy_set(struct Sequence *seq, bool value); bool SEQ_can_use_proxy(const struct SeqRenderData *context, struct Sequence *seq, int psize); int SEQ_rendersize_to_proxysize(int render_size); double SEQ_rendersize_to_scale_factor(int size); typedef struct ProxyBuildJob { struct Main *main; struct Depsgraph *depsgraph; struct Scene *scene; struct ListBase queue; int stop; } ProxyJob; struct wmJob *ED_seq_proxy_wm_job_get(const struct bContext *C); ProxyJob *ED_seq_proxy_job_get(const struct bContext *C, struct wmJob *wm_job); #ifdef __cplusplus } #endif