/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif #include "DNA_scene_types.h" struct BlendDataReader; struct BlendExpander; struct BlendLibReader; struct BlendWriter; struct Depsgraph; struct Editing; struct Scene; struct Sequence; struct SequenceLookup; struct SequencerToolSettings; /* RNA enums, just to be more readable */ enum { SEQ_SIDE_MOUSE = -1, SEQ_SIDE_NONE = 0, SEQ_SIDE_LEFT, SEQ_SIDE_RIGHT, SEQ_SIDE_BOTH, SEQ_SIDE_NO_CHANGE, }; /* seq_dupli' flags */ #define SEQ_DUPE_UNIQUE_NAME (1 << 0) #define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ #define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4) struct SequencerToolSettings *SEQ_tool_settings_init(void); struct SequencerToolSettings *SEQ_tool_settings_ensure(struct Scene *scene); void SEQ_tool_settings_free(struct SequencerToolSettings *tool_settings); eSeqImageFitMethod SEQ_tool_settings_fit_method_get(struct Scene *scene); void SEQ_tool_settings_fit_method_set(struct Scene *scene, eSeqImageFitMethod fit_method); short SEQ_tool_settings_snap_flag_get(struct Scene *scene); short SEQ_tool_settings_snap_mode_get(struct Scene *scene); int SEQ_tool_settings_snap_distance_get(struct Scene *scene); eSeqOverlapMode SEQ_tool_settings_overlap_mode_get(struct Scene *scene); int SEQ_tool_settings_pivot_point_get(struct Scene *scene); struct SequencerToolSettings *SEQ_tool_settings_copy(struct SequencerToolSettings *tool_settings); struct Editing *SEQ_editing_get(const struct Scene *scene); struct Editing *SEQ_editing_ensure(struct Scene *scene); void SEQ_editing_free(struct Scene *scene, bool do_id_user); /** * Get seqbase that is being viewed currently. This can be main seqbase or meta strip seqbase * * \param ed: sequence editor data * \return pointer to active seqbase. returns NULL if ed is NULL */ struct ListBase *SEQ_active_seqbase_get(const struct Editing *ed); /** * Set seqbase that is being viewed currently. This can be main seqbase or meta strip seqbase * * \param ed: sequence editor data * \param seqbase: ListBase with strips */ void SEQ_seqbase_active_set(struct Editing *ed, struct ListBase *seqbase); struct Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type); void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq); /** * Get #MetaStack that corresponds to current level that is being viewed * * \return pointer to meta stack */ struct MetaStack *SEQ_meta_stack_active_get(const struct Editing *ed); /** * Open Meta strip content for editing. * * \param ed: sequence editor data * \param seqm: meta sequence or NULL for top level view */ void SEQ_meta_stack_set(const struct Scene *scene, struct Sequence *dst_seq); /** * Close last Meta strip open for editing. * * \param ed: sequence editor data */ struct Sequence *SEQ_meta_stack_pop(struct Editing *ed); struct Sequence *SEQ_sequence_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *new_seq_list, struct Sequence *seq, int dupe_flag); void SEQ_sequence_base_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase, int dupe_flag, int flag); bool SEQ_valid_strip_channel(struct Sequence *seq); /** * Read and Write functions for `.blend` file data. */ void SEQ_blend_write(struct BlendWriter *writer, struct ListBase *seqbase); void SEQ_blend_read(struct BlendDataReader *reader, struct ListBase *seqbase); void SEQ_blend_read_lib(struct BlendLibReader *reader, struct Scene *scene, struct ListBase *seqbase); void SEQ_blend_read_expand(struct BlendExpander *expander, struct ListBase *seqbase); /* Depsgraph update function. */ /** * Evaluate parts of sequences which needs to be done as a part of a dependency graph evaluation. * This does NOT include actual rendering of the strips, but rather makes them up-to-date for * animation playback and makes them ready for the sequencer's rendering pipeline to render them. */ void SEQ_eval_sequences(struct Depsgraph *depsgraph, struct Scene *scene, struct ListBase *seqbase); /* Defined in sequence_lookup.c */ typedef enum eSequenceLookupTag { SEQ_LOOKUP_TAG_INVALID = (1 << 0), } eSequenceLookupTag; /** * Find a sequence with a given name. * If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be * rebuilt. * * \param scene: scene that owns lookup hash * \param key: Sequence name without SQ prefix (seq->name + 2) * * \return pointer to Sequence */ struct Sequence *SEQ_sequence_lookup_seq_by_name(const struct Scene *scene, const char *key); /** * Free lookup hash data. * * \param scene: scene that owns lookup hash */ void SEQ_sequence_lookup_free(const struct Scene *scene); /** * Find a sequence with a given name. * * \param scene: scene that owns lookup hash * \param tag: tag to set */ void SEQ_sequence_lookup_tag(const struct Scene *scene, eSequenceLookupTag tag); #ifdef __cplusplus } #endif