/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct ListBase; struct Scene; struct Sequence; struct rctf; void SEQ_timeline_boundbox(const struct Scene *scene, const struct ListBase *seqbase, struct rctf *rect); float SEQ_time_sequence_get_fps(struct Scene *scene, struct Sequence *seq); int SEQ_time_find_next_prev_edit(struct Scene *scene, int timeline_frame, const short side, const bool do_skip_mute, const bool do_center, const bool do_unselected); void SEQ_time_update_sequence(struct Scene *scene, struct Sequence *seq); void SEQ_time_update_sequence_bounds(struct Scene *scene, struct Sequence *seq); bool SEQ_time_strip_intersects_frame(const struct Sequence *seq, const int timeline_frame); void SEQ_time_update_meta_strip_range(struct Scene *scene, struct Sequence *seq_meta); #ifdef __cplusplus } #endif