/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct ListBase; struct Scene; struct Sequence; int SEQ_transform_get_left_handle_frame(struct Sequence *seq, bool metaclip); int SEQ_transform_get_right_handle_frame(struct Sequence *seq, bool metaclip); void SEQ_transform_set_left_handle_frame(struct Sequence *seq, int val); void SEQ_transform_set_right_handle_frame(struct Sequence *seq, int val); void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq); bool SEQ_transform_single_image_check(struct Sequence *seq); void SEQ_transform_fix_single_image_seq_offsets(struct Sequence *seq); bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test); void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta); bool SEQ_transform_seqbase_shuffle_ex(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene, int channel_delta); bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene); bool SEQ_transform_seqbase_shuffle_time(struct ListBase *seqbasep, struct Scene *evil_scene, struct ListBase *markers, const bool use_sync_markers); bool SEQ_transform_seqbase_isolated_sel_check(struct ListBase *seqbase); void SEQ_transform_offset_after_frame(struct Scene *scene, struct ListBase *seqbase, const int delta, const int timeline_frame); #ifdef __cplusplus } #endif