/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup sequencer */ #include #include "MEM_guardedalloc.h" #include "DNA_listBase.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" #include "BLI_blenlib.h" #include "SEQ_channels.h" #include "SEQ_iterator.h" #include "SEQ_relations.h" #include "SEQ_sequencer.h" ListBase *SEQ_channels_displayed_get(Editing *ed) { return ed->displayed_channels; } void SEQ_channels_displayed_set(Editing *ed, ListBase *channels) { ed->displayed_channels = channels; } void SEQ_channels_ensure(ListBase *channels) { /* Allocate channels. Channel 0 is never used, but allocated to prevent off by 1 issues. */ for (int i = 0; i < MAXSEQ + 1; i++) { SeqTimelineChannel *channel = MEM_callocN(sizeof(SeqTimelineChannel), "seq timeline channel"); BLI_snprintf(channel->name, sizeof(channel->name), "Channel %d", i); channel->index = i; BLI_addtail(channels, channel); } } void SEQ_channels_duplicate(ListBase *channels_dst, ListBase *channels_src) { LISTBASE_FOREACH (SeqTimelineChannel *, channel, channels_src) { SeqTimelineChannel *channel_duplicate = MEM_dupallocN(channel); BLI_addtail(channels_dst, channel_duplicate); } } void SEQ_channels_free(ListBase *channels) { LISTBASE_FOREACH_MUTABLE (SeqTimelineChannel *, channel, channels) { MEM_freeN(channel); } } SeqTimelineChannel *SEQ_channel_get_by_index(const ListBase *channels, const int channel_index) { return BLI_findlink(channels, channel_index); } char *SEQ_channel_name_get(ListBase *channels, const int channel_index) { SeqTimelineChannel *channel = SEQ_channel_get_by_index(channels, channel_index); return channel->name; } int SEQ_channel_index_get(const SeqTimelineChannel *channel) { return channel->index; } bool SEQ_channel_is_locked(const SeqTimelineChannel *channel) { return (channel->flag & SEQ_CHANNEL_LOCK) != 0; } bool SEQ_channel_is_muted(const SeqTimelineChannel *channel) { return (channel->flag & SEQ_CHANNEL_MUTE) != 0; } ListBase *SEQ_get_channels_by_seq(ListBase *seqbase, ListBase *channels, const Sequence *seq) { ListBase *lb = NULL; LISTBASE_FOREACH (Sequence *, iseq, seqbase) { if (seq == iseq) { return channels; } if ((lb = SEQ_get_channels_by_seq(&iseq->seqbase, &iseq->channels, seq))) { return lb; } } return NULL; }