/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct ImBuf; struct Main; struct Scene; struct SeqRenderData; struct Sequence; #ifdef __cplusplus } #endif struct ImBuf *seq_cache_get(const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type); void seq_cache_put(const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type, struct ImBuf *i); bool seq_cache_put_if_possible(const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type, struct ImBuf *nval); bool seq_cache_recycle_item(struct Scene *scene); void seq_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); void seq_cache_destruct(struct Scene *scene); void seq_cache_cleanup_all(struct Main *bmain); void seq_cache_cleanup_sequence(struct Scene *scene, struct Sequence *seq, struct Sequence *seq_changed, int invalidate_types, bool force_seq_changed_range); bool seq_cache_is_full(void); #ifdef __cplusplus } #endif