/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct Scene; struct SeqRenderData; struct Sequence; #ifdef __cplusplus } #endif /** * Start or resume prefetching. */ void seq_prefetch_start(const struct SeqRenderData *context, float timeline_frame); void seq_prefetch_free(struct Scene *scene); bool seq_prefetch_job_is_running(struct Scene *scene); void seq_prefetch_get_time_range(struct Scene *scene, int *start, int *end); /** * For cache context swapping. */ struct SeqRenderData *seq_prefetch_get_original_context(const struct SeqRenderData *context); /** * For cache context swapping. */ struct Sequence *seq_prefetch_get_original_sequence(struct Sequence *seq, struct Scene *scene); #ifdef __cplusplus } #endif