/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct Scene; struct SeqRenderData; struct Sequence; #ifdef __cplusplus } #endif /** * Start or resume prefetching. */ void seq_prefetch_start(const struct SeqRenderData *context, float timeline_frame); void seq_prefetch_free(struct Scene *scene); bool seq_prefetch_job_is_running(struct Scene *scene); void seq_prefetch_get_time_range(struct Scene *scene, int *start, int *end); /** * For cache context swapping. */ struct SeqRenderData *seq_prefetch_get_original_context(const struct SeqRenderData *context); /** * For cache context swapping. */ struct Sequence *seq_prefetch_get_original_sequence(struct Sequence *seq, struct Scene *scene); #ifdef __cplusplus } #endif