/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup sequencer */ #ifdef __cplusplus extern "C" { #endif struct Editing; struct ImBuf; struct Main; struct Mask; struct Scene; struct Sequence; struct StripColorBalance; struct StripElem; #define EARLY_NO_INPUT -1 #define EARLY_DO_EFFECT 0 #define EARLY_USE_INPUT_1 1 #define EARLY_USE_INPUT_2 2 /* ********************************************************************** * sequencer.c * * sequencer scene functions * ********************************************************************** */ void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); /* ********************************************************************** * image_cache.c * * Sequencer memory cache management functions * ********************************************************************** */ struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type, bool skip_disk_cache); void BKE_sequencer_cache_put(const SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type, struct ImBuf *i, float cost, bool skip_disk_cache); bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, struct Sequence *seq, float timeline_frame, int type, struct ImBuf *nval, float cost, bool skip_disk_cache); bool BKE_sequencer_cache_recycle_item(struct Scene *scene); void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); void BKE_sequencer_cache_destruct(struct Scene *scene); void BKE_sequencer_cache_cleanup_all(struct Main *bmain); void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, struct Sequence *seq, struct Sequence *seq_changed, int invalidate_types, bool force_seq_changed_range); bool BKE_sequencer_cache_is_full(struct Scene *scene); /* ********************************************************************** * prefetch.c * * Sequencer frame prefetching * ********************************************************************** */ void BKE_sequencer_prefetch_start(const SeqRenderData *context, float timeline_frame, float cost); void BKE_sequencer_prefetch_free(struct Scene *scene); bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context); struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, struct Scene *scene); /* ********************************************************************** * seqeffects.c * * Sequencer effect strip management functions * ********************************************************************** */ struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, struct Sequence *seq, float timeline_frame, int input); /* ********************************************************************** * sequencer.c * * Sequencer editing functions * ********************************************************************** */ void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, const bool do_id_user); void seq_multiview_name(struct Scene *scene, const int view_id, const char *prefix, const char *ext, char *r_path, size_t r_size); int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); #ifdef __cplusplus } #endif