/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup shader_fx */ #pragma once #include "BKE_shader_fx.h" /* ****************** Type structures for all effects ****************** */ extern ShaderFxTypeInfo shaderfx_Type_None; extern ShaderFxTypeInfo shaderfx_Type_Blur; extern ShaderFxTypeInfo shaderfx_Type_Colorize; extern ShaderFxTypeInfo shaderfx_Type_Flip; extern ShaderFxTypeInfo shaderfx_Type_Glow; extern ShaderFxTypeInfo shaderfx_Type_Pixel; extern ShaderFxTypeInfo shaderfx_Type_Rim; extern ShaderFxTypeInfo shaderfx_Type_Shadow; extern ShaderFxTypeInfo shaderfx_Type_Swirl; extern ShaderFxTypeInfo shaderfx_Type_Wave; /* FX_shaderfx_util.c */ void shaderfx_type_init(ShaderFxTypeInfo *types[]);