/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2017, Blender Foundation * This is a new part of Blender */ /** \file * \ingroup shader_fx */ #include #include "BLI_utildefines.h" #include "FX_shader_types.h" static void initData(ShaderFxData *fx) { PixelShaderFxData *gpfx = (PixelShaderFxData *)fx; ARRAY_SET_ITEMS(gpfx->size, 5, 5); ARRAY_SET_ITEMS(gpfx->rgba, 0.0f, 0.0f, 0.0f, 0.9f); } static void copyData(const ShaderFxData *md, ShaderFxData *target) { BKE_shaderfx_copydata_generic(md, target); } ShaderFxTypeInfo shaderfx_Type_Pixel = { /* name */ "Pixelate", /* structName */ "PixelShaderFxData", /* structSize */ sizeof(PixelShaderFxData), /* type */ eShaderFxType_GpencilType, /* flags */ 0, /* copyData */ copyData, /* initData */ initData, /* freeData */ NULL, /* isDisabled */ NULL, /* updateDepsgraph */ NULL, /* dependsOnTime */ NULL, /* foreachObjectLink */ NULL, /* foreachIDLink */ NULL, };