/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __SIM_SIMULATION_SOLVER_HH__ #define __SIM_SIMULATION_SOLVER_HH__ #include "BLI_float3.hh" #include "BLI_span.hh" #include "DNA_simulation_types.h" #include "FN_attributes_ref.hh" struct Depsgraph; namespace blender::sim { class ParticleForce { public: virtual ~ParticleForce(); virtual void add_force(fn::AttributesRef attributes, MutableSpan r_combined_force) const = 0; }; struct SimulationInfluences { Map> particle_forces; }; void initialize_simulation_states(Simulation &simulation, Depsgraph &depsgraph, const SimulationInfluences &influences); void solve_simulation_time_step(Simulation &simulation, Depsgraph &depsgraph, const SimulationInfluences &influences, float time_step); } // namespace blender::sim #endif /* __SIM_SIMULATION_SOLVER_HH__ */