/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #ifdef HAVE_CONFIG_H #include #endif #ifdef WIN32 #include #else #include #endif #include "MEM_guardedalloc.h" #include "BLI_arithb.h" #include "BLI_blenlib.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "DNA_brush_types.h" #include "DNA_camera_types.h" #include "DNA_color_types.h" #include "DNA_image_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_packedFile_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_texture_types.h" #include "DNA_userdef_types.h" #include "BKE_brush.h" #include "BKE_colortools.h" #include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_node.h" #include "BKE_image.h" #include "BKE_DerivedMesh.h" #include "BKE_displist.h" #include "BKE_object.h" #include "BDR_editface.h" #include "BDR_drawobject.h" #include "BDR_drawmesh.h" #include "BDR_imagepaint.h" #include "BIF_cursors.h" #include "BIF_gl.h" #include "BIF_graphics.h" #include "BIF_mywindow.h" #include "BIF_drawimage.h" #include "BIF_resources.h" #include "BIF_interface.h" #include "BIF_interface_icons.h" #include "BIF_editsima.h" #include "BIF_glutil.h" #include "BIF_renderwin.h" #include "BIF_space.h" #include "BIF_screen.h" #include "BIF_toolbox.h" #include "BIF_transform.h" #include "BSE_drawipo.h" #include "BSE_filesel.h" #include "BSE_headerbuttons.h" #include "BSE_trans_types.h" #include "BSE_view.h" #include "RE_pipeline.h" #include "BMF_Api.h" /* Modules used */ #include "mydevice.h" #include "blendef.h" #include "butspace.h" // event codes #include "winlay.h" #include "interface.h" /* bad.... but preview code needs UI info. Will solve... (ton) */ static unsigned char *alloc_alpha_clone_image(int *width, int *height) { Brush *brush = G.scene->toolsettings->imapaint.brush; Image *image; unsigned int size, alpha; unsigned char *rect, *cp; if(!brush || !brush->clone.image) return NULL; image= brush->clone.image; if(!image->ibuf) load_image(image, IB_rect, G.sce, G.scene->r.cfra); if(!image->ibuf || !image->ibuf->rect) return NULL; rect= MEM_dupallocN(image->ibuf->rect); if(!rect) return NULL; *width= image->ibuf->x; *height= image->ibuf->y; size= (*width)*(*height); alpha= (unsigned char)255*brush->clone.alpha; cp= rect; while(size-- > 0) { cp[3]= alpha; cp += 4; } return rect; } static int image_preview_active(ScrArea *sa, float *xim, float *yim) { SpaceImage *sima= sa->spacedata.first; /* only when compositor shows, and image handler set */ if(sima->image == (Image *)find_id("IM", "Viewer Node")) { short a; for(a=0; ablockhandler[a] == IMAGE_HANDLER_PREVIEW) { if(xim) *xim= (G.scene->r.size*G.scene->r.xsch)/100; if(yim) *yim= (G.scene->r.size*G.scene->r.ysch)/100; return 1; } } } return 0; } /** * Sets up the fields of the View2D member of the SpaceImage struct * This routine can be called in two modes: * mode == 'f': float mode (0.0 - 1.0) * mode == 'p': pixel mode (0 - size) * * @param sima the image space to update * @param mode the mode to use for the update * @return void * */ void calc_image_view(SpaceImage *sima, char mode) { float xim=256, yim=256; float x1, y1; float zoom; if(image_preview_active(curarea, &xim, &yim)); else if(sima->image) { if(sima->image->ibuf) { xim= sima->image->ibuf->x; yim= sima->image->ibuf->y; } else if( BLI_streq(sima->image->id.name+2, "Render Result") ) { /* not very important, just nice */ xim= (G.scene->r.xsch*G.scene->r.size)/100; yim= (G.scene->r.ysch*G.scene->r.size)/100; } } sima->v2d.tot.xmin= 0; sima->v2d.tot.ymin= 0; sima->v2d.tot.xmax= xim; sima->v2d.tot.ymax= yim; sima->v2d.mask.xmin= sima->v2d.mask.ymin= 0; sima->v2d.mask.xmax= curarea->winx; sima->v2d.mask.ymax= curarea->winy; /* Which part of the image space do we see? */ /* Same calculation as in lrectwrite: area left and down*/ x1= curarea->winrct.xmin+(curarea->winx-sima->zoom*xim)/2; y1= curarea->winrct.ymin+(curarea->winy-sima->zoom*yim)/2; x1-= sima->zoom*sima->xof; y1-= sima->zoom*sima->yof; /* float! */ zoom= sima->zoom; /* relative display right */ sima->v2d.cur.xmin= ((curarea->winrct.xmin - (float)x1)/zoom); sima->v2d.cur.xmax= sima->v2d.cur.xmin + ((float)curarea->winx/zoom); /* relative display left */ sima->v2d.cur.ymin= ((curarea->winrct.ymin-(float)y1)/zoom); sima->v2d.cur.ymax= sima->v2d.cur.ymin + ((float)curarea->winy/zoom); if(mode=='f') { sima->v2d.cur.xmin/= xim; sima->v2d.cur.xmax/= xim; sima->v2d.cur.ymin/= yim; sima->v2d.cur.ymax/= yim; } } /* check for facelesect, and set active image */ void what_image(SpaceImage *sima) { MTFace *activetf; Mesh *me; if(sima->mode==SI_TEXTURE) { if(sima->image && BLI_streq(sima->image->id.name+2, "Render Result")) { if(sima->image->ibuf==NULL) { RenderResult rres; /* make ibuf if needed, and initialize it */ RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); if(rres.rectf || rres.rect32) { ImBuf *ibuf= sima->image->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0); ibuf->x= rres.rectx; ibuf->y= rres.recty; ibuf->rect= rres.rect32; ibuf->rect_float= rres.rectf; sima->image->ok= 1; } } } else if((G.f & G_FACESELECT)) { sima->image= NULL; me= get_mesh(OBACT); activetf = get_active_tface(NULL); if(me && me->mtface && activetf && activetf->mode & TF_TEX) { sima->image= activetf->tpage; if(sima->flag & SI_EDITTILE); else sima->curtile= activetf->tile; if(sima->image) { if(activetf->mode & TF_TILES) sima->image->tpageflag |= IMA_TILES; else sima->image->tpageflag &= ~IMA_TILES; } } } } } /* called to assign images to UV faces */ void image_changed(SpaceImage *sima, int dotile) { MTFace *tface; Mesh *me; int a; if(sima->image==NULL) sima->flag &= ~SI_DRAWTOOL; if(sima->mode==SI_TEXTURE) { if(G.f & G_FACESELECT) { /* exception images, name rules are actually weak... */ if(sima->image) { if(BLI_streq(sima->image->id.name+2, "Render Result")) return; if(BLI_streq(sima->image->id.name+2, "Composite")) return; } me= get_mesh(OBACT); if(me && me->mtface) { tface= me->mtface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(dotile==2) { tface->mode &= ~TF_TILES; } else { tface->tpage= sima->image; tface->mode |= TF_TEX; if(dotile) tface->tile= sima->curtile; } if(sima->image) { if(sima->image->tpageflag & IMA_TILES) tface->mode |= TF_TILES; else tface->mode &= ~TF_TILES; if(sima->image->id.us==0) id_us_plus(&sima->image->id); else id_lib_extern(&sima->image->id); } } tface++; } object_uvs_changed(OBACT); allqueue(REDRAWBUTSEDIT, 0); } } } } void uvco_to_areaco(float *vec, short *mval) { float x, y; mval[0]= IS_CLIPPED; x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin); y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin); if(x>=0.0 && x<=1.0) { if(y>=0.0 && y<=1.0) { mval[0]= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin); mval[1]= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin); } } } void uvco_to_areaco_noclip(float *vec, int *mval) { float x, y; mval[0]= IS_CLIPPED; x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin); y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin); x= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin); y= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin); mval[0]= x; mval[1]= y; } void draw_tfaces(void) { MTFace *tface,*activetface = NULL; MFace *mface,*activemface = NULL; Mesh *me; int a; char col1[4], col2[4]; float pointsize= BIF_GetThemeValuef(TH_VERTEX_SIZE); if(G.f & G_FACESELECT) { me= get_mesh(OBACT); if(me && me->mtface) { calc_image_view(G.sima, 'f'); /* float */ myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); glLoadIdentity(); /* draw shadow mesh */ if ((G.sima->flag & SI_DRAWSHADOW) && !(G.obedit==OBACT)) { DerivedMesh *dm; /* draw final mesh with modifiers applied */ dm = mesh_get_derived_final(OBACT, CD_MASK_BAREMESH | CD_MASK_MTFACE); glColor3ub(112, 112, 112); if (dm->drawUVEdges) dm->drawUVEdges(dm); dm->release(dm); } else if((G.sima->flag & SI_DRAWTOOL) || (G.obedit==OBACT)) { /* draw mesh without modifiers applied */ if (G.obedit) { DerivedMesh *dm = editmesh_get_derived_base(); glColor3ub(112, 112, 112); dm->drawUVEdges(dm); dm->release(dm); } else { tface= me->mtface; mface= me->mface; a= me->totface; glColor3ub(112, 112, 112); while(a--) { if(!(tface->flag & TF_HIDE) && (tface->flag & TF_SELECT)) { glBegin(GL_LINE_LOOP); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); } tface++; mface++; } } } if((G.sima->flag & SI_DRAWTOOL) || (G.obedit==OBACT)) return; /* only draw shadow mesh */ /* draw transparent faces */ if(G.f & G_DRAWFACES) { BIF_GetThemeColor4ubv(TH_FACE, col1); BIF_GetThemeColor4ubv(TH_FACE_SELECT, col2); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); tface= me->mtface; mface= me->mface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(!(~tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) && (!mface->v4 || tface->flag & TF_SEL4)) glColor4ubv(col2); else glColor4ubv(col1); glBegin(mface->v4?GL_QUADS:GL_TRIANGLES); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); } tface++; mface++; } glDisable(GL_BLEND); } tface= me->mtface; mface= me->mface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(tface->flag & TF_ACTIVE){ activetface= tface; activemface= mface; } cpack(0x0); glBegin(GL_LINE_LOOP); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); setlinestyle(2); cpack(0xFFFFFF); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glEnd(); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[0]); if(mface->v4) glVertex2fv(tface->uv[3]); else glVertex2fv(tface->uv[2]); glEnd(); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); setlinestyle(0); } tface++; mface++; } /* draw active face edges */ if (activetface){ /* colors: R=u G=v */ setlinestyle(2); tface=activetface; mface=activemface; cpack(0x0); glBegin(GL_LINE_LOOP); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); cpack(0xFF00); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[0]); glVertex2fv(tface->uv[1]); glEnd(); cpack(0xFF); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[0]); if(mface->v4) glVertex2fv(tface->uv[3]); else glVertex2fv(tface->uv[2]); glEnd(); cpack(0xFFFFFF); glBegin(GL_LINE_STRIP); glVertex2fv(tface->uv[1]); glVertex2fv(tface->uv[2]); if(mface->v4) glVertex2fv(tface->uv[3]); glEnd(); setlinestyle(0); } /* unselected uv's */ BIF_ThemeColor(TH_VERTEX); glPointSize(pointsize); bglBegin(GL_POINTS); tface= me->mtface; mface= me->mface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(tface->flag & TF_SEL1); else bglVertex2fv(tface->uv[0]); if(tface->flag & TF_SEL2); else bglVertex2fv(tface->uv[1]); if(tface->flag & TF_SEL3); else bglVertex2fv(tface->uv[2]); if(mface->v4) { if(tface->flag & TF_SEL4); else bglVertex2fv(tface->uv[3]); } } tface++; mface++; } bglEnd(); /* pinned uv's */ /* give odd pointsizes odd pin pointsizes */ glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0)); cpack(0xFF); bglBegin(GL_POINTS); tface= me->mtface; mface= me->mface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(tface->unwrap & TF_PIN1) bglVertex2fv(tface->uv[0]); if(tface->unwrap & TF_PIN2) bglVertex2fv(tface->uv[1]); if(tface->unwrap & TF_PIN3) bglVertex2fv(tface->uv[2]); if(mface->v4) { if(tface->unwrap & TF_PIN4) bglVertex2fv(tface->uv[3]); } } tface++; mface++; } bglEnd(); /* selected uv's */ BIF_ThemeColor(TH_VERTEX_SELECT); glPointSize(pointsize); bglBegin(GL_POINTS); tface= me->mtface; mface= me->mface; a= me->totface; while(a--) { if(tface->flag & TF_SELECT) { if(tface->flag & TF_SEL1) bglVertex2fv(tface->uv[0]); if(tface->flag & TF_SEL2) bglVertex2fv(tface->uv[1]); if(tface->flag & TF_SEL3) bglVertex2fv(tface->uv[2]); if(mface->v4) { if(tface->flag & TF_SEL4) bglVertex2fv(tface->uv[3]); } } tface++; mface++; } bglEnd(); glPointSize(1.0); } } } static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy) { unsigned int *rt, *rp, *rectmain; short y, heigth, len; /* the right offset in rectot */ rt= ibuf->rect+ (starty*ibuf->x+ startx); len= (endx-startx); heigth= (endy-starty); rp=rectmain= MEM_mallocN(heigth*len*sizeof(int), "rect"); for(y=0; yx; rp+= len; } return rectmain; } static void draw_image_transform(ImBuf *ibuf) { if(G.moving) { float aspx, aspy, center[3]; BIF_drawConstraint(); if(ibuf==0 || ibuf->rect==0 || ibuf->x==0 || ibuf->y==0) { aspx= aspy= 1.0; } else { aspx= 256.0/ibuf->x; aspy= 256.0/ibuf->y; } BIF_getPropCenter(center); /* scale and translate the circle into place and draw it */ glPushMatrix(); glScalef(aspx, aspy, 1.0); glTranslatef((1/aspx)*center[0] - center[0], (1/aspy)*center[1] - center[1], 0.0); BIF_drawPropCircle(); glPopMatrix(); } } static void draw_image_view_icon(void) { float xPos = 5.0; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); if(G.sima->flag & SI_STICKYUVS) { BIF_icon_draw_aspect(xPos, 5.0, ICON_STICKY2_UVS, 1.0f); xPos = 25.0; } else if(!(G.sima->flag & SI_LOCALSTICKY)) { BIF_icon_draw_aspect(xPos, 5.0, ICON_STICKY_UVS, 1.0f); xPos = 25.0; } if(G.sima->flag & SI_SELACTFACE) { BIF_icon_draw_aspect(xPos, 5.0, ICON_DRAW_UVFACES, 1.0f); } glBlendFunc(GL_ONE, GL_ZERO); glDisable(GL_BLEND); } static void draw_image_view_tool(void) { ToolSettings *settings= G.scene->toolsettings; Brush *brush= settings->imapaint.brush; short mval[2]; float radius; int draw= 0; if(brush) { if(settings->imapaint.flag & IMAGEPAINT_DRAWING) { if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING) draw= 1; } else if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL) draw= 1; if(draw) { getmouseco_areawin(mval); radius= brush->size*G.sima->zoom/2; fdrawXORcirc(mval[0], mval[1], radius); if (brush->innerradius != 1.0) { radius *= brush->innerradius; fdrawXORcirc(mval[0], mval[1], radius); } } } } /* ************ panel stuff ************* */ // button define is local, only events defined here possible #define B_TRANS_IMAGE 1 /* is used for both read and write... */ static void image_editvertex_buts(uiBlock *block) { static float ocent[2]; float cent[2]= {0.0, 0.0}; int imx, imy; int i, nactive= 0, step, digits; Mesh *me; if( is_uv_tface_editing_allowed_silent()==0 ) return; me= get_mesh(OBACT); if (G.sima->image && G.sima->image->ibuf) { imx= G.sima->image->ibuf->x; imy= G.sima->image->ibuf->y; } else imx= imy= 256; for (i=0; itotface; i++) { MFace *mf= &((MFace*) me->mface)[i]; MTFace *tf= &((MTFace*) me->mtface)[i]; if (!(tf->flag & TF_SELECT)) continue; if (tf->flag & TF_SEL1) { cent[0]+= tf->uv[0][0]; cent[1]+= tf->uv[0][1]; nactive++; } if (tf->flag & TF_SEL2) { cent[0]+= tf->uv[1][0]; cent[1]+= tf->uv[1][1]; nactive++; } if (tf->flag & TF_SEL3) { cent[0]+= tf->uv[2][0]; cent[1]+= tf->uv[2][1]; nactive++; } if (mf->v4 && (tf->flag & TF_SEL4)) { cent[0]+= tf->uv[3][0]; cent[1]+= tf->uv[3][1]; nactive++; } } if(block) { // do the buttons if (nactive) { ocent[0]= cent[0]/nactive; ocent[1]= cent[1]/nactive; if (G.sima->flag & SI_COORDFLOATS) { step= 1; digits= 3; } else { ocent[0] *= imx; ocent[1] *= imy; step= 100; digits= 2; } uiDefBut(block, LABEL, 0, "UV Vertex:",10,55,300,19,0,0,0,0,0,""); uiBlockBeginAlign(block); if(nactive==1) { uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex X:", 10, 35, 290, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, ""); uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex Y:", 10, 15, 290, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, ""); } else { uiDefButF(block, NUM, B_TRANS_IMAGE, "Median X:", 10, 35, 290, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, ""); uiDefButF(block, NUM, B_TRANS_IMAGE, "Median Y:", 10, 15, 290, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, ""); } uiBlockEndAlign(block); } } else { // apply event float delta[2]; cent[0]= cent[0]/nactive; cent[1]= cent[1]/nactive; if (G.sima->flag & SI_COORDFLOATS) { delta[0]= ocent[0]-cent[0]; delta[1]= ocent[1]-cent[1]; } else { delta[0]= ocent[0]/imx - cent[0]; delta[1]= ocent[1]/imy - cent[1]; } for (i=0; itotface; i++) { MFace *mf= &((MFace*) me->mface)[i]; MTFace *tf= &((MTFace*) me->mtface)[i]; if (!(tf->flag & TF_SELECT)) continue; if (tf->flag & TF_SEL1) { tf->uv[0][0]+= delta[0]; tf->uv[0][1]+= delta[1]; } if (tf->flag & TF_SEL2) { tf->uv[1][0]+= delta[0]; tf->uv[1][1]+= delta[1]; } if (tf->flag & TF_SEL3) { tf->uv[2][0]+= delta[0]; tf->uv[2][1]+= delta[1]; } if (mf->v4 && (tf->flag & TF_SEL4)) { tf->uv[3][0]+= delta[0]; tf->uv[3][1]+= delta[1]; } } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); } } void do_imagebuts(unsigned short event) { ToolSettings *settings= G.scene->toolsettings; switch(event) { case B_TRANS_IMAGE: image_editvertex_buts(NULL); break; case B_SIMAGEDRAW: if(G.f & G_FACESELECT) { make_repbind(G.sima->image); image_changed(G.sima, 1); } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); break; case B_SIMAGEDRAW1: image_changed(G.sima, 2); /* 2: only tileflag */ allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); break; case B_TWINANIM: { Image *ima; int nr; ima = G.sima->image; if (ima) { if(ima->flag & IMA_TWINANIM) { nr= ima->xrep*ima->yrep; if(ima->twsta>=nr) ima->twsta= 1; if(ima->twend>=nr) ima->twend= nr-1; if(ima->twsta>ima->twend) ima->twsta= 1; allqueue(REDRAWIMAGE, 0); } } } break; case B_SIMACLONEBROWSE: if (settings->imapaint.brush) if (brush_clone_image_set_nr(settings->imapaint.brush, G.sima->menunr)) allqueue(REDRAWIMAGE, 0); break; case B_SIMACLONEDELETE: if (settings->imapaint.brush) if (brush_clone_image_delete(settings->imapaint.brush)) allqueue(REDRAWIMAGE, 0); break; case B_SIMABRUSHCHANGE: allqueue(REDRAWIMAGE, 0); allqueue(REDRAWBUTSEDIT, 0); break; case B_SIMACURVES: curvemapping_do_image(G.sima->cumap, G.sima->image); allqueue(REDRAWIMAGE, 0); break; case B_SIMARANGE: curvemapping_set_black_white(G.sima->cumap, NULL, NULL); curvemapping_do_image(G.sima->cumap, G.sima->image); allqueue(REDRAWIMAGE, 0); break; case B_SIMABRUSHBROWSE: if(G.sima->menunr==-2) { activate_databrowse((ID*)settings->imapaint.brush, ID_BR, 0, B_SIMABRUSHBROWSE, &G.sima->menunr, do_global_buttons); break; } else if(G.sima->menunr < 0) break; if(brush_set_nr(&settings->imapaint.brush, G.sima->menunr)) { BIF_undo_push("Browse Brush"); allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWIMAGE, 0); } break; case B_SIMABRUSHDELETE: if(brush_delete(&settings->imapaint.brush)) { BIF_undo_push("Unlink Brush"); allqueue(REDRAWIMAGE, 0); allqueue(REDRAWBUTSEDIT, 0); } break; case B_KEEPDATA: brush_toggle_fake_user(settings->imapaint.brush); allqueue(REDRAWIMAGE, 0); allqueue(REDRAWBUTSEDIT, 0); break; case B_SIMABRUSHLOCAL: if(settings->imapaint.brush && settings->imapaint.brush->id.lib) { if(okee("Make local")) { make_local_brush(settings->imapaint.brush); allqueue(REDRAWIMAGE, 0); allqueue(REDRAWBUTSEDIT, 0); } } break; case B_SIMABTEXBROWSE: if(settings->imapaint.brush) { Brush *brush= settings->imapaint.brush; if(G.sima->menunr==-2) { MTex *mtex= brush->mtex[brush->texact]; ID *id= (ID*)((mtex)? mtex->tex: NULL); activate_databrowse(id, ID_TE, 0, B_SIMABTEXBROWSE, &G.sima->menunr, do_global_buttons); break; } else if(G.sima->menunr < 0) break; if(brush_texture_set_nr(brush, G.sima->menunr)) { BIF_undo_push("Browse Brush Texture"); allqueue(REDRAWBUTSSHADING, 0); allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWIMAGE, 0); } } break; case B_SIMABTEXDELETE: if(settings->imapaint.brush) { if (brush_texture_delete(settings->imapaint.brush)) { BIF_undo_push("Unlink Brush Texture"); allqueue(REDRAWBUTSSHADING, 0); allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWIMAGE, 0); } } break; } } static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES { uiBlock *block; block= uiNewBlock(&curarea->uiblocks, "image_panel_properties", UI_EMBOSS, UI_HELV, curarea->win); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_PROPERTIES); // for close and esc if(uiNewPanel(curarea, block, "Properties", "Image", 10, 10, 318, 204)==0) return; if (G.sima->image && G.sima->image->ibuf) { ImBuf *ibuf= G.sima->image->ibuf; char str[64]; sprintf(str, "Image: size %d x %d", ibuf->x, ibuf->y); if(ibuf->rect_float) { if(ibuf->depth==32) strcat(str, " RGBA float"); else strcat(str, " RGB float"); } else { if(ibuf->depth==32) strcat(str, " RGBA byte"); else strcat(str, " RGB byte"); } if(ibuf->zbuf || ibuf->zbuf_float) strcat(str, " + Z"); uiDefBut(block, LABEL, B_NOP, str, 10,180,300,19, 0, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, IMA_TWINANIM, B_TWINANIM, "Anim", 10,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of animated texture"); uiDefButS(block, NUM, B_TWINANIM, "Start:", 10,130,140,19, &G.sima->image->twsta, 0.0, 128.0, 0, 0, "Displays the start frame of an animated texture"); uiDefButS(block, NUM, B_TWINANIM, "End:", 10,110,140,19, &G.sima->image->twend, 0.0, 128.0, 0, 0, "Displays the end frame of an animated texture"); uiDefButS(block, NUM, B_NOP, "Speed", 10,90,140,19, &G.sima->image->animspeed, 1.0, 100.0, 0, 0, "Displays Speed of the animation in frames per second"); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, IMA_TILES, B_SIMAGEDRAW1, "Tiles", 160,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of tilemode for faces"); uiDefButS(block, NUM, B_SIMAGEDRAW, "X:", 160,130,70,19, &G.sima->image->xrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the X direction"); uiDefButS(block, NUM, B_SIMAGEDRAW, "Y:", 230,130,70,19, &G.sima->image->yrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the Y direction"); uiBlockBeginAlign(block); } image_editvertex_buts(block); } static void image_panel_paint(short cntrl) // IMAGE_HANDLER_PROPERTIES { /* B_SIMABRUSHCHANGE only redraws and eats the mouse messages */ /* so that LEFTMOUSE does not 'punch' through the floating panel */ /* B_SIMANOTHING */ ToolSettings *settings= G.scene->toolsettings; Brush *brush= settings->imapaint.brush; uiBlock *block; ID *id; int yco, xco, butw; block= uiNewBlock(&curarea->uiblocks, "image_panel_paint", UI_EMBOSS, UI_HELV, curarea->win); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_PAINT); // for close and esc if(uiNewPanel(curarea, block, "Image Paint", "Image", 10, 230, 318, 204)==0) return; yco= 160; uiBlockBeginAlign(block); uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Draw", 0 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Soften", 80 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush"); uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Smear", 160,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Clone", 240,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image"); uiBlockEndAlign(block); yco -= 30; uiBlockSetCol(block, TH_BUT_SETTING2); id= (ID*)settings->imapaint.brush; xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABRUSHBROWSE, ID_BR, 0, id, NULL, &(G.sima->menunr), 0, B_SIMABRUSHLOCAL, B_SIMABRUSHDELETE, 0, B_KEEPDATA); uiBlockSetCol(block, TH_AUTO); if(brush && !brush->id.lib) { butw= 320-(xco+10); uiDefButS(block, MENU, B_SIMANOTHING, "Mix %x0|Add %x1|Subtract %x2|Multiply %x3|Lighten %x4|Darken %x5|Erase Alpha %x6|Add Alpha %x7", xco+10,yco,butw,19, &brush->blend, 0, 0, 0, 0, "Blending method for applying brushes"); uiDefButBitS(block, TOG|BIT, BRUSH_TORUS, B_SIMABRUSHCHANGE, "Wrap", xco+10,yco-25,butw,19, &brush->flag, 0, 0, 0, 0, "Enables torus wrapping"); uiBlockBeginAlign(block); uiDefButBitS(block, TOG|BIT, BRUSH_AIRBRUSH, B_SIMABRUSHCHANGE, "Airbrush", xco+10,yco-50,butw,19, &brush->flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse (spray)"); uiDefButF(block, NUM, B_SIMANOTHING, "Rate ", xco+10,yco-70,butw,19, &brush->rate, 0.01, 1.0, 0, 0, "Number of paints per second for Airbrush"); uiBlockEndAlign(block); yco -= 25; uiBlockBeginAlign(block); uiDefButF(block, COL, B_VPCOLSLI, "", 0,yco,200,19, brush->rgb, 0, 0, 0, 0, ""); uiDefButF(block, NUMSLI, B_SIMANOTHING, "Opacity ", 0,yco-20,180,19, &brush->alpha, 0.0, 1.0, 0, 0, "The amount of pressure on the brush"); uiDefButBitS(block, TOG|BIT, BRUSH_ALPHA_PRESSURE, B_SIMANOTHING, "P", 180,yco-20,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); uiDefButI(block, NUMSLI, B_SIMANOTHING, "Size ", 0,yco-40,180,19, &brush->size, 1, 200, 0, 0, "The size of the brush"); uiDefButBitS(block, TOG|BIT, BRUSH_SIZE_PRESSURE, B_SIMANOTHING, "P", 180,yco-40,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); uiDefButF(block, NUMSLI, B_SIMANOTHING, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush"); uiDefButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, B_SIMANOTHING, "P", 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); uiDefButF(block, NUMSLI, B_SIMANOTHING, "Spacing ",0,yco-80,180,19, &brush->spacing, 1.0, 100.0, 0, 0, "Repeating paint on %% of brush diameter"); uiDefButBitS(block, TOG|BIT, BRUSH_SPACING_PRESSURE, B_SIMANOTHING, "P", 180,yco-80,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); uiBlockEndAlign(block); yco -= 110; if(settings->imapaint.tool == PAINT_TOOL_CLONE) { id= (ID*)brush->clone.image; uiBlockSetCol(block, TH_BUT_SETTING2); xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMACLONEBROWSE, ID_IM, 0, id, 0, &G.sima->menunr, 0, 0, B_SIMACLONEDELETE, 0, 0); uiBlockSetCol(block, TH_AUTO); if(id) { butw= 320-(xco+5); uiDefButF(block, NUMSLI, B_SIMABRUSHCHANGE, "B ",xco+5,yco,butw,19, &brush->clone.alpha , 0.0, 1.0, 0, 0, "Opacity of clone image display"); } } else { uiBlockSetCol(block, TH_BUT_SETTING2); id= (brush->mtex[0])? (ID*)brush->mtex[0]->tex: NULL; xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABTEXBROWSE, ID_TE, 0, id, NULL, &(G.sima->menunr), 0, 0, B_SIMABTEXDELETE, 0, 0); /*uiDefButBitS(block, TOG|BIT, BRUSH_FIXED_TEX, B_SIMABRUSHCHANGE, "Fixed", xco+5,yco,butw,19, &brush->flag, 0, 0, 0, 0, "Keep texture origin in fixed position");*/ uiBlockSetCol(block, TH_AUTO); } } #if 0 uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL_DRAWING, B_SIMABRUSHCHANGE, "TD", 0,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while drawing"); uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL, B_SIMABRUSHCHANGE, "TP", 50,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while not drawing"); #endif } static void image_panel_curves_reset(void *cumap_v, void *unused) { CurveMapping *cumap = cumap_v; int a; for(a=0; acm+a, &cumap->clipr); cumap->black[0]=cumap->black[1]=cumap->black[2]= 0.0f; cumap->white[0]=cumap->white[1]=cumap->white[2]= 1.0f; curvemapping_set_black_white(cumap, NULL, NULL); curvemapping_changed(cumap, 0); curvemapping_do_image(cumap, G.sima->image); allqueue(REDRAWIMAGE, 0); } static void image_panel_curves(short cntrl) // IMAGE_HANDLER_PROPERTIES { uiBlock *block; uiBut *bt; block= uiNewBlock(&curarea->uiblocks, "image_panel_curves", UI_EMBOSS, UI_HELV, curarea->win); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_CURVES); // for close and esc if(uiNewPanel(curarea, block, "Curves", "Image", 10, 450, 318, 204)==0) return; if (G.sima->image && G.sima->image->ibuf) { rctf rect; if(G.sima->cumap==NULL) G.sima->cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); rect.xmin= 110; rect.xmax= 310; rect.ymin= 10; rect.ymax= 200; curvemap_buttons(block, G.sima->cumap, 'c', B_SIMACURVES, B_SIMAGEDRAW, &rect); bt=uiDefBut(block, BUT, B_SIMARANGE, "Reset", 10, 160, 90, 19, NULL, 0.0f, 0.0f, 0, 0, "Reset Black/White point and curves"); uiButSetFunc(bt, image_panel_curves_reset, G.sima->cumap, NULL); uiBlockBeginAlign(block); uiDefButF(block, NUM, B_SIMARANGE, "Min R:", 10, 120, 90, 19, G.sima->cumap->black, -1000.0f, 1000.0f, 10, 2, "Black level"); uiDefButF(block, NUM, B_SIMARANGE, "Min G:", 10, 100, 90, 19, G.sima->cumap->black+1, -1000.0f, 1000.0f, 10, 2, "Black level"); uiDefButF(block, NUM, B_SIMARANGE, "Min B:", 10, 80, 90, 19, G.sima->cumap->black+2, -1000.0f, 1000.0f, 10, 2, "Black level"); uiBlockBeginAlign(block); uiDefButF(block, NUM, B_SIMARANGE, "Max R:", 10, 50, 90, 19, G.sima->cumap->white, -1000.0f, 1000.0f, 10, 2, "White level"); uiDefButF(block, NUM, B_SIMARANGE, "Max G:", 10, 30, 90, 19, G.sima->cumap->white+1, -1000.0f, 1000.0f, 10, 2, "White level"); uiDefButF(block, NUM, B_SIMARANGE, "Max B:", 10, 10, 90, 19, G.sima->cumap->white+2, -1000.0f, 1000.0f, 10, 2, "White level"); } } /* are there curves? curves visible? and curves do something? */ static int image_curves_active(ScrArea *sa) { SpaceImage *sima= sa->spacedata.first; if(sima->cumap) { if(curvemapping_RGBA_does_something(sima->cumap)) { short a; for(a=0; ablockhandler[a] == IMAGE_HANDLER_CURVES) return 1; } } } return 0; } void image_preview_event(int event) { int exec= 0; if(event==0) { G.scene->r.scemode &= ~R_COMP_CROP; exec= 1; } else if(event==2 || (G.scene->r.scemode & R_COMP_CROP)==0) { if(image_preview_active(curarea, NULL, NULL)) { G.scene->r.scemode |= R_COMP_CROP; exec= 1; } } if(exec) { ScrArea *sa; ntreeCompositTagGenerators(G.scene->nodetree); for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { if(sa->spacetype==SPACE_NODE) { addqueue(sa->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); break; } } } } /* nothing drawn here, we use it to store values */ static void preview_cb(struct ScrArea *sa, struct uiBlock *block) { rctf dispf; rcti *disprect= &G.scene->r.disprect; int winx= (G.scene->r.size*G.scene->r.xsch)/100; int winy= (G.scene->r.size*G.scene->r.ysch)/100; short mval[2]; if(G.scene->r.mode & R_BORDER) { winx*= (G.scene->r.border.xmax - G.scene->r.border.xmin); winy*= (G.scene->r.border.ymax - G.scene->r.border.ymin); } /* while dragging we don't update the rects */ if(block->panel->flag & PNL_SELECT) return; if(get_mbut() & M_MOUSE) return; BLI_init_rctf(&dispf, 15.0f, (block->maxx - block->minx)-15.0f, 15.0f, (block->maxy - block->miny)-15.0f); ui_graphics_to_window_rct(sa->win, &dispf, disprect); /* correction for gla draw */ BLI_translate_rcti(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin); calc_image_view(G.sima, 'p'); // printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax); /* map to image space coordinates */ mval[0]= disprect->xmin; mval[1]= disprect->ymin; areamouseco_to_ipoco(G.v2d, mval, &dispf.xmin, &dispf.ymin); mval[0]= disprect->xmax; mval[1]= disprect->ymax; areamouseco_to_ipoco(G.v2d, mval, &dispf.xmax, &dispf.ymax); /* map to render coordinates */ disprect->xmin= dispf.xmin; disprect->xmax= dispf.xmax; disprect->ymin= dispf.ymin; disprect->ymax= dispf.ymax; CLAMP(disprect->xmin, 0, winx); CLAMP(disprect->xmax, 0, winx); CLAMP(disprect->ymin, 0, winy); CLAMP(disprect->ymax, 0, winy); // printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax); image_preview_event(1); } static int is_preview_allowed(ScrArea *cur) { ScrArea *sa; for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { if(sa!=cur && sa->spacetype==SPACE_IMAGE) { if(image_preview_active(sa, NULL, NULL)) return 0; } } return 1; } static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW { uiBlock *block; SpaceImage *sima= sa->spacedata.first; int ofsx, ofsy; if(is_preview_allowed(sa)==0) { rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW); G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */ return; } block= uiNewBlock(&sa->uiblocks, "image_panel_preview", UI_EMBOSS, UI_HELV, sa->win); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc ofsx= -150+(sa->winx/2)/sima->blockscale; ofsy= -100+(sa->winy/2)/sima->blockscale; if(uiNewPanel(sa, block, "Preview", "Image", ofsx, ofsy, 300, 200)==0) return; uiBlockSetDrawExtraFunc(block, preview_cb); } static void image_blockhandlers(ScrArea *sa) { SpaceImage *sima= sa->spacedata.first; short a; /* warning; blocks need to be freed each time, handlers dont remove */ uiFreeBlocksWin(&sa->uiblocks, sa->win); for(a=0; ablockhandler[a]) { case IMAGE_HANDLER_PROPERTIES: image_panel_properties(sima->blockhandler[a+1]); break; case IMAGE_HANDLER_PAINT: image_panel_paint(sima->blockhandler[a+1]); break; case IMAGE_HANDLER_CURVES: image_panel_curves(sima->blockhandler[a+1]); break; case IMAGE_HANDLER_PREVIEW: image_panel_preview(sa, sima->blockhandler[a+1]); break; } /* clear action value for event */ sima->blockhandler[a+1]= 0; } uiDrawBlocksPanels(sa, 0); } static void imagespace_grid(SpaceImage *sima) { float gridsize, gridstep= 1.0f/32.0f; float fac, blendfac; gridsize= sima->zoom; calc_image_view(sima, 'f'); myortho2(sima->v2d.cur.xmin, sima->v2d.cur.xmax, sima->v2d.cur.ymin, sima->v2d.cur.ymax); BIF_ThemeColorShade(TH_BACK, 20); glRectf(0.0, 0.0, 1.0, 1.0); if(gridsize<=0.0f) return; if(gridsize<1.0f) { while(gridsize<1.0f) { gridsize*= 4.0; gridstep*= 4.0; } } else { while(gridsize>=4.0f) { gridsize/= 4.0; gridstep/= 4.0; } } /* the fine resolution level */ blendfac= 0.25*gridsize - floor(0.25*gridsize); CLAMP(blendfac, 0.0, 1.0); BIF_ThemeColorShade(TH_BACK, (int)(20.0*(1.0-blendfac))); fac= 0.0f; glBegin(GL_LINES); while(fac<1.0) { glVertex2f(0.0f, fac); glVertex2f(1.0f, fac); glVertex2f(fac, 0.0f); glVertex2f(fac, 1.0f); fac+= gridstep; } /* the large resolution level */ BIF_ThemeColor(TH_BACK); fac= 0.0f; while(fac<1.0) { glVertex2f(0.0f, fac); glVertex2f(1.0f, fac); glVertex2f(fac, 0.0f); glVertex2f(fac, 1.0f); fac+= 4.0*gridstep; } glEnd(); } static void sima_draw_alpha_backdrop(SpaceImage *sima, float x1, float y1, float xsize, float ysize) { float tile= sima->zoom*15.0f; float x, y, maxx, maxy; glColor3ub(100, 100, 100); glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize); glColor3ub(160, 160, 160); maxx= x1+sima->zoom*xsize; maxy= y1+sima->zoom*ysize; for(x=0; xzoom*x; float fy= y1 + sima->zoom*y; float tilex= tile, tiley= tile; if(fx+tile > maxx) tilex= maxx-fx; if(fy+tile > maxy) tiley= maxy-fy; glRectf(fx, fy, fx + tilex, fy + tiley); } } for(x=15; xzoom*x; float fy= y1 + sima->zoom*y; float tilex= tile, tiley= tile; if(fx+tile > maxx) tilex= maxx-fx; if(fy+tile > maxy) tiley= maxy-fy; glRectf(fx, fy, fx + tilex, fy + tiley); } } } static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti) { /* swap bytes, so alpha is most significant one, then just draw it as luminance int */ if(G.order==B_ENDIAN) glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_UNSIGNED_INT, recti); glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); } static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf) { float *trectf= MEM_mallocN(rectx*recty*4, "temp"); int a, b; for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4) trectf[a]= rectf[b]; glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf); MEM_freeN(trectf); /* ogl trick below is slower... (on ATI 9600) */ // glColorMask(1, 0, 0, 0); // glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3); // glColorMask(0, 1, 0, 0); // glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2); // glColorMask(0, 0, 1, 0); // glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1); // glColorMask(1, 1, 1, 1); } static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti) { if(recti==NULL) return; /* zbuffer values are signed, so we need to shift color range */ glPixelTransferf(GL_RED_SCALE, 0.5f); glPixelTransferf(GL_GREEN_SCALE, 0.5f); glPixelTransferf(GL_BLUE_SCALE, 0.5f); glPixelTransferf(GL_RED_BIAS, 0.5f); glPixelTransferf(GL_GREEN_BIAS, 0.5f); glPixelTransferf(GL_BLUE_BIAS, 0.5f); glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_INT, recti); glPixelTransferf(GL_RED_SCALE, 1.0f); glPixelTransferf(GL_GREEN_SCALE, 1.0f); glPixelTransferf(GL_BLUE_SCALE, 1.0f); glPixelTransferf(GL_RED_BIAS, 0.0f); glPixelTransferf(GL_GREEN_BIAS, 0.0f); glPixelTransferf(GL_BLUE_BIAS, 0.0f); } static void sima_draw_zbuffloat_pixels(float x1, float y1, int rectx, int recty, float *rect_float) { float bias, scale, *rectf, clipend; int a; if(rect_float==NULL) return; if(G.scene->camera && G.scene->camera->type==OB_CAMERA) { bias= ((Camera *)G.scene->camera->data)->clipsta; clipend= ((Camera *)G.scene->camera->data)->clipend; scale= 1.0f/(clipend-bias); } else { bias= 0.1f; scale= 0.01f; clipend= 100.0f; } rectf= MEM_mallocN(rectx*recty*4, "temp"); for(a= rectx*recty -1; a>=0; a--) { if(rect_float[a]>clipend) rectf[a]= 0.0f; else if(rect_float[a]spacedata.first; rcti rect; float colf[3]; if(sima->info_str==NULL) return; rect= sa->winrct; rect.ymin= rect.ymax-RW_HEADERY; glaDefine2DArea(&rect); /* clear header rect */ BIF_GetThemeColor3fv(TH_BACK, colf); glClearColor(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 1.0); glClear(GL_COLOR_BUFFER_BIT); BIF_ThemeColor(TH_TEXT_HI); glRasterPos2i(12, 5); BMF_DrawString(G.fonts, sima->info_str); } void drawimagespace(ScrArea *sa, void *spacedata) { SpaceImage *sima= spacedata; ImBuf *ibuf= NULL; Brush *brush; float col[3]; unsigned int *rect; float x1, y1; short sx, sy, dx, dy, show_render= 0; /* If derived data is used then make sure that object * is up-to-date... might not be the case because updates * are normally done in drawview and could get here before * drawing a View3D. */ if (!G.obedit && OBACT && (sima->flag & SI_DRAWSHADOW)) { object_handle_update(OBACT); } BIF_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); bwin_clear_viewmat(sa->win); /* clear buttons view */ glLoadIdentity(); if(sima->image && BLI_streq(sima->image->id.name+2, "Render Result") ) show_render= 1; what_image(sima); if(sima->image) { if(sima->image->ibuf==NULL && show_render==0) { load_image(sima->image, IB_rect, G.sce, G.scene->r.cfra); scrarea_queue_headredraw(sa); /* update header for image options */ } tag_image_time(sima->image); ibuf= sima->image->ibuf; } if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) { imagespace_grid(sima); if(show_render==0) draw_tfaces(); } else { float xim, yim, xoffs=0.0f, yoffs= 0.0f; if(image_preview_active(sa, &xim, &yim)) { xoffs= G.scene->r.disprect.xmin; yoffs= G.scene->r.disprect.ymin; glColor3ub(0,0,0); calc_image_view(sima, 'f'); myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); glRectf(0.0f, 0.0f, 1.0f, 1.0f); glLoadIdentity(); } else { xim= ibuf->x; yim= ibuf->y; } /* calc location */ x1= sima->zoom*xoffs + ((float)sa->winx - sima->zoom*(float)xim)/2.0f; y1= sima->zoom*yoffs + ((float)sa->winy - sima->zoom*(float)yim)/2.0f; x1-= sima->zoom*sima->xof; y1-= sima->zoom*sima->yof; /* needed for gla draw */ if(show_render) { rcti rct= sa->winrct; imagewindow_draw_renderinfo(sa); /* calls glaDefine2DArea too */ rct.ymax-=RW_HEADERY; glaDefine2DArea(&rct); } else glaDefine2DArea(&sa->winrct); glPixelZoom((float)sima->zoom, (float)sima->zoom); if(sima->flag & SI_EDITTILE) { glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); glPixelZoom(1.0, 1.0); dx= ibuf->x/sima->image->xrep; dy= ibuf->y/sima->image->yrep; sy= (sima->curtile / sima->image->xrep); sx= sima->curtile - sy*sima->image->xrep; sx*= dx; sy*= dy; calc_image_view(sima, 'p'); /* pixel */ myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); cpack(0x0); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx, sy, sx+dx-1, sy+dy-1); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); cpack(0xFFFFFF); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx+1, sy+1, sx+dx, sy+dy); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } else if(sima->mode==SI_TEXTURE) { if(sima->image->tpageflag & IMA_TILES) { /* just leave this a while */ if(sima->image->xrep<1) return; if(sima->image->yrep<1) return; if(sima->curtile >= sima->image->xrep*sima->image->yrep) sima->curtile = sima->image->xrep*sima->image->yrep - 1; dx= ibuf->x/sima->image->xrep; dy= ibuf->y/sima->image->yrep; sy= (sima->curtile / sima->image->xrep); sx= sima->curtile - sy*sima->image->xrep; sx*= dx; sy*= dy; rect= get_part_from_ibuf(ibuf, sx, sy, sx+dx, sy+dy); /* rect= ibuf->rect; */ for(sy= 0; sy+dy<=ibuf->y; sy+= dy) { for(sx= 0; sx+dx<=ibuf->x; sx+= dx) { glaDrawPixelsSafe(x1+sx*sima->zoom, y1+sy*sima->zoom, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect); } } MEM_freeN(rect); } else { /* this part is generic image display */ if(sima->flag & SI_SHOW_ALPHA) { if(ibuf->rect) sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect); else if(ibuf->rect_float) sima_draw_alpha_pixelsf(x1, y1, ibuf->x, ibuf->y, ibuf->rect_float); } else if(sima->flag & SI_SHOW_ZBUF) { if(ibuf->zbuf) sima_draw_zbuf_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->zbuf); else sima_draw_zbuffloat_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->zbuf_float); } else { if(sima->flag & SI_USE_ALPHA) { sima_draw_alpha_backdrop(sima, x1, y1, (float)ibuf->x, (float)ibuf->y); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); } /* detect if we need to redo the curve map. ibuf->rect is zero for compositor and render results after change convert to 32 bits always... drawing float rects isnt supported well (atis) */ if(ibuf->rect_float) { if(ibuf->rect==NULL) { if(image_curves_active(sa)) curvemapping_do_image(G.sima->cumap, G.sima->image); else IMB_rect_from_float(ibuf); } } if(ibuf->rect) glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); // else // glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float); if(sima->flag & SI_USE_ALPHA) glDisable(GL_BLEND); } } brush= G.scene->toolsettings->imapaint.brush; if(brush && (G.scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) { int w, h; unsigned char *clonerect; /* this is not very efficient, but glDrawPixels doesn't allow drawing with alpha */ clonerect= alloc_alpha_clone_image(&w, &h); if(clonerect) { int offx, offy; offx = sima->zoom*ibuf->x * + brush->clone.offset[0]; offy = sima->zoom*ibuf->y * + brush->clone.offset[1]; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glaDrawPixelsSafe(x1 + offx, y1 + offy, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, clonerect); glDisable(GL_BLEND); MEM_freeN(clonerect); } } glPixelZoom(1.0, 1.0); if(show_render==0) draw_tfaces(); } glPixelZoom(1.0, 1.0); calc_image_view(sima, 'f'); /* float */ } draw_image_transform(ibuf); mywinset(sa->win); /* restore scissor after gla call... */ myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375); if(G.rendering==0) { draw_image_view_tool(); draw_image_view_icon(); } draw_area_emboss(sa); /* it is important to end a view in a transform compatible with buttons */ bwin_scalematrix(sa->win, sima->blockscale, sima->blockscale, sima->blockscale); if(!(G.rendering && show_render)) image_blockhandlers(sa); sa->win_swap= WIN_BACK_OK; } static void image_zoom_power_of_two(void) { /* Make zoom a power of 2 */ G.sima->zoom = 1 / G.sima->zoom; G.sima->zoom = log(G.sima->zoom) / log(2); G.sima->zoom = ceil(G.sima->zoom); G.sima->zoom = pow(2, G.sima->zoom); G.sima->zoom = 1 / G.sima->zoom; } static void image_zoom_set_factor(float zoomfac) { SpaceImage *sima= curarea->spacedata.first; int width, height; if (zoomfac <= 0.0f) return; sima->zoom *= zoomfac; if (sima->zoom > 0.1f && sima->zoom < 4.0f) return; /* check zoom limits */ calc_image_view(G.sima, 'p'); width= 256; height= 256; if (sima->image) { if (sima->image->ibuf) { float xim, yim; /* I know a bit weak... but preview uses not actual image size */ if(image_preview_active(curarea, &xim, &yim)) { width= (int) xim; height= (int) yim; } else { width= sima->image->ibuf->x; height= sima->image->ibuf->y; } } } width *= sima->zoom; height *= sima->zoom; if ((width < 4) && (height < 4)) sima->zoom /= zoomfac; else if((curarea->winrct.xmax - curarea->winrct.xmin) <= sima->zoom) sima->zoom /= zoomfac; else if((curarea->winrct.ymax - curarea->winrct.ymin) <= sima->zoom) sima->zoom /= zoomfac; } void image_viewmove(int mode) { short mval[2], mvalo[2], zoom0; int oldcursor; Window *win; getmouseco_sc(mvalo); zoom0= G.sima->zoom; oldcursor=get_cursor(); win=winlay_get_active_window(); SetBlenderCursor(BC_NSEW_SCROLLCURSOR); while(get_mbut()&(L_MOUSE|M_MOUSE)) { getmouseco_sc(mval); if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) { if(mode==0) { G.sima->xof += (mvalo[0]-mval[0])/G.sima->zoom; G.sima->yof += (mvalo[1]-mval[1])/G.sima->zoom; } else if (mode==1) { float factor; factor= 1.0+(float)(mvalo[0]-mval[0]+mvalo[1]-mval[1])/300.0; image_zoom_set_factor(factor); } mvalo[0]= mval[0]; mvalo[1]= mval[1]; scrarea_do_windraw(curarea); screen_swapbuffers(); } else BIF_wait_for_statechange(); } window_set_cursor(win, oldcursor); if(image_preview_active(curarea, NULL, NULL)) { /* recalculates new preview rect */ scrarea_do_windraw(curarea); image_preview_event(2); } } void image_viewzoom(unsigned short event, int invert) { SpaceImage *sima= curarea->spacedata.first; if(event==WHEELDOWNMOUSE || event==PADMINUS) image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 1.25: 0.8); else if(event==WHEELUPMOUSE || event==PADPLUSKEY) image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 0.8: 1.25); else if(event==PAD1) sima->zoom= 1.0; else if(event==PAD2) sima->zoom= (invert)? 2.0: 0.5; else if(event==PAD4) sima->zoom= (invert)? 4.0: 0.25; else if(event==PAD8) sima->zoom= (invert)? 8.0: 0.125; /* ensure pixel exact locations for draw */ sima->xof= (int)sima->xof; sima->yof= (int)sima->yof; if(image_preview_active(curarea, NULL, NULL)) { /* recalculates new preview rect */ scrarea_do_windraw(curarea); image_preview_event(2); } } /** * Updates the fields of the View2D member of the SpaceImage struct. * Default behavior is to reset the position of the image and set the zoom to 1 * If the image will not fit within the window rectangle, the zoom is adjusted * * @return void * */ void image_home(void) { int width, height, imgwidth, imgheight; float zoomX, zoomY; if (curarea->spacetype != SPACE_IMAGE) return; if ((G.sima->image == NULL) || (G.sima->image->ibuf == NULL)) { imgwidth = 256; imgheight = 256; } else { imgwidth = G.sima->image->ibuf->x; imgheight = G.sima->image->ibuf->y; } /* Check if the image will fit in the image with zoom==1 */ width = curarea->winx; height = curarea->winy; if (((imgwidth >= width) || (imgheight >= height)) && ((width > 0) && (height > 0))) { /* Find the zoom value that will fit the image in the image space */ zoomX = ((float)width) / ((float)imgwidth); zoomY = ((float)height) / ((float)imgheight); G.sima->zoom= MIN2(zoomX, zoomY); image_zoom_power_of_two(); } else { G.sima->zoom= 1.0f; } G.sima->xof= G.sima->yof= 0.0f; calc_image_view(G.sima, 'p'); scrarea_queue_winredraw(curarea); } void image_viewcentre(void) { float size, min[2], max[2], d[2], xim=256.0f, yim=256.0f; if( is_uv_tface_editing_allowed()==0 ) return; if (!minmax_tface_uv(min, max)) return; if(G.sima->image && G.sima->image->ibuf) { xim= G.sima->image->ibuf->x; yim= G.sima->image->ibuf->y; } G.sima->xof= (int) (((min[0] + max[0])*0.5f - 0.5f)*xim); G.sima->yof= (int) (((min[1] + max[1])*0.5f - 0.5f)*yim); d[0] = max[0] - min[0]; d[1] = max[1] - min[1]; size= 0.5*MAX2(d[0], d[1])*MAX2(xim, yim)/256.0f; if(size<=0.01) size= 0.01; G.sima->zoom= 0.7/size; calc_image_view(G.sima, 'p'); scrarea_queue_winredraw(curarea); } /* *********************** render callbacks ***************** */ /* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */ static ScrArea *image_area= NULL; /* can get as well the full picture, as the parts while rendering */ static void imagewindow_progress(ScrArea *sa, RenderResult *rr, volatile rcti *renrect) { SpaceImage *sima= sa->spacedata.first; float x1, y1, *rectf= NULL; unsigned int *rect32= NULL; int ymin, ymax, xmin, xmax; /* if renrect argument, we only display scanlines */ if(renrect) { /* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */ if(rr->renlay==NULL || renrect->ymax>=rr->recty) return; /* xmin here is first subrect x coord, xmax defines subrect width */ xmin = renrect->xmin; xmax = renrect->xmax - xmin; if (xmax<2) return; ymin= renrect->ymin; ymax= renrect->ymax - ymin; if(ymax<2) return; renrect->ymin= renrect->ymax; } else { xmin = ymin = 0; xmax = rr->rectx - 2*rr->crop; ymax = rr->recty - 2*rr->crop; } /* image window cruft */ /* find current float rect for display, first case is after composit... still weak */ if(rr->rectf) rectf= rr->rectf; else { if(rr->rect32) rect32= rr->rect32; else { if(rr->renlay==NULL || rr->renlay->rectf==NULL) return; rectf= rr->renlay->rectf; } } if(rectf) { /* if scanline updates... */ rectf+= 4*(rr->rectx*ymin + xmin); /* when rendering more pixels than needed, we crop away cruft */ if(rr->crop) rectf+= 4*(rr->crop*rr->rectx + rr->crop); } /* tilerect defines drawing offset from (0,0) */ /* however, tilerect (xmin, ymin) is first pixel */ x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom; y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom; /* needed for gla draw */ { rcti rct= sa->winrct; rct.ymax-= RW_HEADERY; glaDefine2DArea(&rct);} glPixelZoom((float)sima->zoom, (float)sima->zoom); if(rect32) glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32); else glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf); glPixelZoom(1.0, 1.0); } /* in render window; display a couple of scanlines of rendered image */ /* NOTE: called while render, so no malloc allowed! */ static void imagewindow_progress_display_cb(RenderResult *rr, volatile rcti *rect) { if (image_area) { if(rect==NULL) { SpaceImage *sima= image_area->spacedata.first; /* this enforces reading correct buffer in what_image(), renderlayers/scenes/compo/sequences... */ IMB_freeImBuf(sima->image->ibuf); sima->image->ibuf= NULL; } imagewindow_progress(image_area, rr, rect); /* no screen_swapbuffers, prevent any other window to draw */ myswapbuffers(); } } /* unused, init_display_cb is called on each render */ static void imagewindow_clear_display_cb(RenderResult *rr) { if (image_area) { } } static ScrArea *biggest_non_image_area(void) { ScrArea *sa, *big= NULL; int size, maxsize= 0; for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { if(sa->spacetype!=SPACE_IMAGE) { size= sa->winx*sa->winy; if(sa->winx > 10 && sa->winy > 10 && size > maxsize) { maxsize= size; big= sa; } } } return big; } static ScrArea *biggest_area(void) { ScrArea *sa, *big= NULL; int size, maxsize= 0; for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { size= sa->winx*sa->winy; if(size > maxsize) { maxsize= size; big= sa; } } return big; } /* if R_DISPLAYIMAGE use Image Window showing Render Result else: turn largest non-image area into Image Window (not to frustrate texture or composite usage) else: then we use Image Window anyway... if R_DISPSCREEN make a new temp fullscreen area with Image Window */ static ScrArea *imagewindow_set_render_display(void) { ScrArea *sa; SpaceImage *sima; /* find an imagewindow showing render result */ for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { if(sa->spacetype==SPACE_IMAGE) { sima= sa->spacedata.first; if(sima->image && BLI_streq(sima->image->id.name+2, "Render Result") ) break; } } if(sa==NULL) { /* find largest open non-image area */ sa= biggest_non_image_area(); if(sa) { newspace(sa, SPACE_IMAGE); sima= sa->spacedata.first; /* makes ESC go back to prev space */ sima->flag |= SI_PREVSPACE; } else { /* use any area of decent size */ sa= biggest_area(); if(sa->spacetype!=SPACE_IMAGE) { newspace(sa, SPACE_IMAGE); sima= sa->spacedata.first; /* makes ESC go back to prev space */ sima->flag |= SI_PREVSPACE; } } } sima= sa->spacedata.first; /* get the correct image, and scale it */ sima->image = (Image *)find_id("IM", "Render Result"); if(sima->image==NULL) { Image *ima= alloc_libblock(&G.main->image, ID_IM, "Render Result"); strcpy(ima->name, "Render Result"); ima->ok= 1; ima->xrep= ima->yrep= 1; sima->image= ima; } else if(sima->image->id.us==0) /* well... happens on reload, dunno yet what todo, imagewindow cannot be user when hidden*/ id_us_plus(&sima->image->id); /* this enforces reading empty buffer in what_image(), so display is cleared */ IMB_freeImBuf(sima->image->ibuf); sima->image->ibuf= NULL; if(G.displaymode==R_DISPLAYSCREEN) { if(sa->full==0) { sima->flag |= SI_FULLWINDOW; /* fullscreen works with lousy curarea */ curarea= sa; area_fullscreen(); sa= curarea; } } return sa; } static void imagewindow_init_display_cb(RenderResult *rr) { image_area= imagewindow_set_render_display(); if(image_area) { SpaceImage *sima= image_area->spacedata.first; areawinset(image_area->win); if(sima->info_str==NULL) sima->info_str= MEM_callocN(RW_MAXTEXT, "info str imagewin"); /* calc location using original size (tiles don't tell) */ sima->centx= (image_area->winx - sima->zoom*(float)rr->rectx)/2.0f; sima->centy= (image_area->winy - sima->zoom*(float)rr->recty)/2.0f; sima->centx-= sima->zoom*sima->xof; sima->centy-= sima->zoom*sima->yof; drawimagespace(image_area, sima); if(image_area->headertype) scrarea_do_headdraw(image_area); screen_swapbuffers(); allqueue(REDRAWIMAGE, 0); /* redraw in end */ } } /* coming from BIF_toggle_render_display() */ void imagewindow_toggle_render(void) { ScrArea *sa; /* check if any imagewindow is showing temporal render output */ for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { if(sa->spacetype==SPACE_IMAGE) { SpaceImage *sima= sa->spacedata.first; if(sima->image && BLI_streq(sima->image->id.name+2, "Render Result") ) if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW)) break; } } if(sa) { addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */ } else { sa= imagewindow_set_render_display(); scrarea_queue_headredraw(sa); scrarea_queue_winredraw(sa); } } /* NOTE: called while render, so no malloc allowed! */ static void imagewindow_renderinfo_cb(RenderStats *rs) { if(image_area) { SpaceImage *sima= image_area->spacedata.first; if(rs) make_renderinfo_string(rs, sima->info_str); imagewindow_draw_renderinfo(image_area); /* no screen_swapbuffers, prevent any other window to draw */ myswapbuffers(); } } void imagewindow_render_callbacks(Render *re) { RE_display_init_cb(re, imagewindow_init_display_cb); RE_display_draw_cb(re, imagewindow_progress_display_cb); RE_display_clear_cb(re, imagewindow_clear_display_cb); RE_stats_draw_cb(re, imagewindow_renderinfo_cb); }