/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "DNA_group_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_view3d_types.h" #include "BKE_depsgraph.h" #include "BKE_group.h" #include "BKE_global.h" #include "BKE_main.h" #include "BIF_interface.h" #include "BIF_editgroup.h" #include "BIF_space.h" #include "BIF_toolbox.h" #include "blendef.h" #include "mydevice.h" #ifdef HAVE_CONFIG_H #include #endif void add_selected_to_group(Group *group) { Base *base; for(base=FIRSTBASE; base; base= base->next) { if TESTBASE(base) { add_to_group(group, base->object); base->object->flag |= OB_FROMGROUP; base->flag |= OB_FROMGROUP; } } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); DAG_scene_sort(G.scene); BIF_undo_push("Add to Group"); } void add_selected_to_act_ob_groups(void) { Object *ob= OBACT, *obt; Base *base; Group *group; if (!ob) return; /* linking to same group requires its own loop so we can avoid looking up the active objects groups each time */ group= G.main->group.first; while(group) { if(object_in_group(ob, group)) { /* Assign groups to selected objects */ base= FIRSTBASE; while(base) { if(TESTBASE(base)) { obt= base->object; add_to_group(group, obt); obt->flag |= OB_FROMGROUP; base->flag |= OB_FROMGROUP; } base= base->next; } } group= group->id.next; } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); DAG_scene_sort(G.scene); BIF_undo_push("Add to Active Objects Group"); } void rem_selected_from_all_groups(void) { Base *base; Group *group; for(base=FIRSTBASE; base; base= base->next) { if TESTBASE(base) { group = NULL; while( (group = find_group(base->object, group)) ) { rem_from_group(group, base->object); } base->object->flag &= ~OB_FROMGROUP; base->flag &= ~OB_FROMGROUP; } } DAG_scene_sort(G.scene); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); BIF_undo_push("Remove from Group"); } void rem_selected_from_group(void) { char menutext[30+(22*22)], *menupt; int i=0; short ret; Group *group= NULL; Object *ob; Base *base; Group *group_array[24] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; /* UnSet Tags for Objects and Groups */ for(group= G.main->group.first; group; group= group->id.next) { if(group->id.lib==NULL) { group->id.flag &= ~LIB_DOIT; } } for(ob=G.main->object.first; ob; ob= ob->id.next) { ob->id.flag &= ~LIB_DOIT; } /* Not tag selected objects */ for(base=FIRSTBASE; base; base= base->next) { if TESTBASELIB(base) { base->object->id.flag |= LIB_DOIT; } } menupt = menutext; /* Build a list of groups that contain selected objects */ for(group= G.main->group.first; group && i<24; group= group->id.next) { if(group->id.lib==NULL) { GroupObject *go; for(go= group->gobject.first; go; go= go->next) { if(go->ob->id.flag & LIB_DOIT) { group_array[i] = group; menupt += sprintf(menupt, "|%s", group->id.name+2); i++; break; /* Only want to know if this group should go in the list*/ } } } } /* do we have any groups? */ if (group_array[0] == NULL) { error("Object selection contains no groups"); } else { ret = pupmenu(menutext); if (ret==-1) { return; } else { group = group_array[ret-1]; for(base=FIRSTBASE; base; base= base->next) { if TESTBASELIB(base) { /* if we are removed and are not in any group, set our flag */ if(rem_from_group(group, base->object) && find_group(base->object, NULL)==NULL) { base->object->flag &= ~OB_FROMGROUP; base->flag &= ~OB_FROMGROUP; } } } } } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); DAG_scene_sort(G.scene); BIF_undo_push("Remove from Group"); } void group_operation_with_menu(void) { Group *group= NULL; int mode; /* are there existing groups? */ for(group= G.main->group.first; group; group= group->id.next) if(group->id.lib==NULL) break; if(group) mode= pupmenu("Groups %t|Add to Existing Group %x3|Add to Active Objects Groups %x4|Add to New Group %x1|Remove from Group %x5|Remove from All Groups %x2"); else mode= pupmenu("Groups %t|Add to New Group %x1|Remove from All Groups %x2"); group_operation(mode); } void group_operation(int mode) { Group *group= NULL; /* are there existing groups? */ for(group= G.main->group.first; group; group= group->id.next) if(group->id.lib==NULL) break; if(mode>0) { if(group==NULL || mode==1) group= add_group( "Group" ); if(mode==3) { int tot= BLI_countlist(&G.main->group); char *strp= MEM_callocN(tot*32 + 32, "group menu"), *strp1; strp1= strp; for(tot=1, group= G.main->group.first; group; group= group->id.next, tot++) { if(group->id.lib==NULL) { strp1 += sprintf(strp1, "%s %%x%d|", group->id.name+2, tot); } } tot= pupmenu_col(strp, 20); MEM_freeN(strp); if(tot>0) group= BLI_findlink(&G.main->group, tot-1); else return; } if(mode==4) add_selected_to_act_ob_groups(); else if(mode==1 || mode==3) add_selected_to_group(group); else if(mode==2) rem_selected_from_all_groups(); else if(mode==5) rem_selected_from_group(); } }