/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): David Millan Escriva, Juho Vepsäläinen * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_action_types.h" #include "DNA_color_types.h" #include "DNA_image_types.h" #include "DNA_ipo_types.h" #include "DNA_object_types.h" #include "DNA_material_types.h" #include "DNA_texture_types.h" #include "DNA_node_types.h" #include "DNA_space_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_userdef_types.h" #include "BKE_colortools.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_material.h" #include "BKE_texture.h" #include "BKE_scene.h" #include "BKE_utildefines.h" #include "BIF_cursors.h" #include "BIF_editview.h" #include "BIF_gl.h" #include "BIF_graphics.h" #include "BIF_imasel.h" #include "BIF_interface.h" #include "BIF_mywindow.h" #include "BIF_previewrender.h" #include "BIF_resources.h" #include "BIF_renderwin.h" #include "BIF_space.h" #include "BIF_scrarea.h" #include "BIF_screen.h" #include "BIF_toolbox.h" #include "BSE_drawipo.h" #include "BSE_edit.h" #include "BSE_filesel.h" #include "BSE_headerbuttons.h" #include "BSE_node.h" #include "BLI_arithb.h" #include "BLI_blenlib.h" #include "BLI_storage_types.h" #include "BDR_editobject.h" #include "BDR_gpencil.h" #include "RE_pipeline.h" #include "IMB_imbuf_types.h" #include "blendef.h" #include "butspace.h" #include "PIL_time.h" #include "mydevice.h" #include "winlay.h" /* currently called from BIF_preview_changed */ void snode_tag_dirty(SpaceNode *snode) { bNode *node; if(snode->treetype==NTREE_SHADER) { if(snode->nodetree) { for(node= snode->nodetree->nodes.first; node; node= node->next) { if(node->type==SH_NODE_OUTPUT) node->lasty= 0; } snode->flag |= SNODE_DO_PREVIEW; /* this adds an afterqueue on a redraw, to allow button previews to work first */ } } allqueue(REDRAWNODE, 1); } static void shader_node_previewrender(ScrArea *sa, SpaceNode *snode) { bNode *node; if(snode->id==NULL) return; if( ((Material *)snode->id )->use_nodes==0 ) return; for(node= snode->nodetree->nodes.first; node; node= node->next) { if(node->type==SH_NODE_OUTPUT) { if(node->flag & NODE_DO_OUTPUT) { if(node->lastylasty; ri.curtile = 0; ri.tottile = 0; ri.rect = NULL; ri.pr_rectx = PREVIEW_RENDERSIZE; ri.pr_recty = PREVIEW_RENDERSIZE; BIF_previewrender(snode->id, &ri, NULL, PR_DO_RENDER); /* sends redraw event */ if(ri.rect) MEM_freeN(ri.rect); /* when not finished... */ if(ri.curtilewin, RENDERPREVIEW, 1); // if(test!=node->lasty) // printf("node rendered to %d\n", node->lasty); break; } } } } } static void snode_handle_recalc(SpaceNode *snode) { if(snode->treetype==NTREE_SHADER) { BIF_preview_changed(ID_MA); /* signals buttons windows and node editors */ } else if(snode->treetype==NTREE_COMPOSIT) { if(G.scene->use_nodes) { snode->nodetree->timecursor= set_timecursor; G.afbreek= 0; snode->nodetree->test_break= blender_test_break; BIF_store_spare(); ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */ snode->nodetree->timecursor= NULL; snode->nodetree->test_break= NULL; waitcursor(0); allqueue(REDRAWIMAGE, 1); if(G.scene->r.scemode & R_DOCOMP) { BIF_redraw_render_rect(); /* seems to screwup display? */ mywinset(curarea->win); } } allqueue(REDRAWNODE, 1); } else if(snode->treetype==NTREE_TEXTURE) { ntreeTexUpdatePreviews(snode->nodetree); BIF_preview_changed(ID_TE); } } static void shader_node_event(SpaceNode *snode, short event) { switch(event) { case B_REDR: allqueue(REDRAWNODE, 1); break; default: /* B_NODE_EXEC */ snode_handle_recalc(snode); break; } } static int image_detect_file_sequence(int *start_p, int *frames_p, char *str) { SpaceFile *sfile; char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX], filename[FILE_MAX]; int a, frame, totframe, found, minframe; unsigned short numlen; sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==NULL || sfile->filelist==NULL) return 0; /* find first frame */ found= 0; minframe= 0; for(a=0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { BLI_strncpy(name, sfile->filelist[a].relname, sizeof(name)); frame= BLI_stringdec(name, head, tail, &numlen); if(!found || frame < minframe) { BLI_strncpy(filename, name, sizeof(name)); minframe= frame; found= 1; } } } /* not one frame found */ if(!found) return 0; /* counter number of following frames */ found= 1; totframe= 0; for(frame=minframe; found; frame++) { found= 0; BLI_strncpy(name, filename, sizeof(name)); BLI_stringenc(name, head, tail, numlen, frame); for(a=0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if(strcmp(sfile->filelist[a].relname, name) == 0) { found= 1; totframe++; break; } } } } if(totframe > 1) { BLI_strncpy(str, sfile->dir, sizeof(name)); strcat(str, filename); *start_p= minframe; *frames_p= totframe; return 1; } return 0; } static void load_node_image(char *str) /* called from fileselect */ { SpaceNode *snode= curarea->spacedata.first; bNode *node= nodeGetActive(snode->edittree); Image *ima= NULL; ImageUser *iuser= node->storage; char filename[FILE_MAX]; int start=0, frames=0, sequence; sequence= image_detect_file_sequence(&start, &frames, filename); if(sequence) str= filename; ima= BKE_add_image_file(str); if(ima) { if(node->id) node->id->us--; node->id= &ima->id; id_us_plus(node->id); BLI_strncpy(node->name, node->id->name+2, 21); if(sequence) { ima->source= IMA_SRC_SEQUENCE; iuser->frames= frames; iuser->offset= start-1; } BKE_image_signal(ima, node->storage, IMA_SIGNAL_RELOAD); NodeTagChanged(snode->edittree, node); snode_handle_recalc(snode); allqueue(REDRAWNODE, 0); } } static void set_node_imagepath(char *str) /* called from fileselect */ { SpaceNode *snode= curarea->spacedata.first; bNode *node= nodeGetActive(snode->edittree); BLI_strncpy(((NodeImageFile *)node->storage)->name, str, sizeof( ((NodeImageFile *)node->storage)->name )); } static bNode *snode_get_editgroup(SpaceNode *snode) { bNode *gnode; /* get the groupnode */ for(gnode= snode->nodetree->nodes.first; gnode; gnode= gnode->next) if(gnode->flag & NODE_GROUP_EDIT) break; return gnode; } /* node has to be of type 'render layers' */ /* is a bit clumsy copying renderdata here... scene nodes use render size of current render */ static void composite_node_render(SpaceNode *snode, bNode *node) { RenderData rd; Scene *scene= NULL; int scemode, actlay; /* the button press won't show up otherwise, button hilites disabled */ force_draw(0); if(node->id && node->id!=(ID *)G.scene) { scene= G.scene; set_scene_bg((Scene *)node->id); rd= G.scene->r; G.scene->r.xsch= scene->r.xsch; G.scene->r.ysch= scene->r.ysch; G.scene->r.size= scene->r.size; G.scene->r.mode &= ~(R_BORDER|R_DOCOMP); G.scene->r.mode |= scene->r.mode & R_BORDER; G.scene->r.border= scene->r.border; G.scene->r.cfra= scene->r.cfra; } scemode= G.scene->r.scemode; actlay= G.scene->r.actlay; G.scene->r.scemode |= R_SINGLE_LAYER|R_COMP_RERENDER; G.scene->r.actlay= node->custom1; BIF_do_render(0); G.scene->r.scemode= scemode; G.scene->r.actlay= actlay; node->custom2= 0; if(scene) { G.scene->r= rd; set_scene_bg(scene); } } static void composit_node_event(SpaceNode *snode, short event) { switch(event) { case B_REDR: allqueue(REDRAWNODE, 1); break; case B_NODE_LOADIMAGE: { bNode *node= nodeGetActive(snode->edittree); char name[FILE_MAXDIR+FILE_MAXFILE]; if(node->id) strcpy(name, ((Image *)node->id)->name); else strcpy(name, U.textudir); if (G.qual & LR_CTRLKEY) { activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); } else { activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); } break; } case B_NODE_SETIMAGE: { bNode *node= nodeGetActive(snode->edittree); char name[FILE_MAXDIR+FILE_MAXFILE]; strcpy(name, ((NodeImageFile *)node->storage)->name); if (G.qual & LR_CTRLKEY) { activate_imageselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath); } else { activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath); } break; } case B_NODE_TREE_EXEC: snode_handle_recalc(snode); break; default: /* B_NODE_EXEC */ { bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC); if(node) { NodeTagChanged(snode->edittree, node); /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */ /* not the best implementation of the world... but we need it to work now :) */ if(node->type==CMP_NODE_R_LAYERS && node->custom2) { /* add event for this window (after render curarea can be changed) */ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); composite_node_render(snode, node); snode_handle_recalc(snode); /* add another event, a render can go fullscreen and open new window */ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); } else { node= snode_get_editgroup(snode); if(node) NodeTagIDChanged(snode->nodetree, node->id); snode_handle_recalc(snode); } } } } } static void texture_node_event(SpaceNode *snode, short event) { switch(event) { case B_REDR: allqueue(REDRAWNODE, 1); break; case B_NODE_LOADIMAGE: { bNode *node= nodeGetActive(snode->edittree); char name[FILE_MAXDIR+FILE_MAXFILE]; if(node->id) strcpy(name, ((Image *)node->id)->name); else strcpy(name, U.textudir); if (G.qual & LR_CTRLKEY) { activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); } else { activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); } break; } default: /* B_NODE_EXEC */ ntreeTexCheckCyclics( snode->nodetree ); snode_handle_recalc(snode); allqueue(REDRAWNODE, 1); break; } } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void node_shader_default(Material *ma) { bNode *in, *out; bNodeSocket *fromsock, *tosock; /* but lets check it anyway */ if(ma->nodetree) { printf("error in shader initialize\n"); return; } ma->nodetree= ntreeAddTree(NTREE_SHADER); out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL); out->locx= 300.0f; out->locy= 300.0f; in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL); in->locx= 10.0f; in->locy= 300.0f; nodeSetActive(ma->nodetree, in); /* only a link from color to color */ fromsock= in->outputs.first; tosock= out->inputs.first; nodeAddLink(ma->nodetree, in, fromsock, out, tosock); ntreeSolveOrder(ma->nodetree); /* needed for pointers */ } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void node_composit_default(Scene *sce) { bNode *in, *out; bNodeSocket *fromsock, *tosock; /* but lets check it anyway */ if(sce->nodetree) { printf("error in composit initialize\n"); return; } sce->nodetree= ntreeAddTree(NTREE_COMPOSIT); out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL); out->locx= 300.0f; out->locy= 400.0f; in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, NULL); in->locx= 10.0f; in->locy= 400.0f; nodeSetActive(sce->nodetree, in); /* links from color to color */ fromsock= in->outputs.first; tosock= out->inputs.first; nodeAddLink(sce->nodetree, in, fromsock, out, tosock); ntreeSolveOrder(sce->nodetree); /* needed for pointers */ ntreeCompositForceHidden(sce->nodetree); } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void node_texture_default(Tex *tx) { bNode *in, *out; bNodeSocket *fromsock, *tosock; /* but lets check it anyway */ if(tx->nodetree) { printf("error in texture initialize\n"); return; } tx->nodetree= ntreeAddTree(NTREE_TEXTURE); out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL); out->locx= 300.0f; out->locy= 300.0f; in= nodeAddNodeType(tx->nodetree, TEX_NODE_CHECKER, NULL, NULL); in->locx= 10.0f; in->locy= 300.0f; nodeSetActive(tx->nodetree, in); fromsock= in->outputs.first; tosock= out->inputs.first; nodeAddLink(tx->nodetree, in, fromsock, out, tosock); ntreeSolveOrder(tx->nodetree); /* needed for pointers */ ntreeTexUpdatePreviews(tx->nodetree); } /* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */ void snode_set_context(SpaceNode *snode) { Object *ob= OBACT; bNode *node= NULL; snode->nodetree= NULL; snode->id= snode->from= NULL; if(snode->treetype==NTREE_SHADER) { /* need active object, or we allow pinning... */ if(ob) { Material *ma= give_current_material(ob, ob->actcol); if(ma) { snode->from= material_from(ob, ob->actcol); snode->id= &ma->id; snode->nodetree= ma->nodetree; } } } else if(snode->treetype==NTREE_COMPOSIT) { snode->from= NULL; snode->id= &G.scene->id; /* bit clumsy but reliable way to see if we draw first time */ if(snode->nodetree==NULL) ntreeCompositForceHidden(G.scene->nodetree); snode->nodetree= G.scene->nodetree; } else if(snode->treetype==NTREE_TEXTURE) { if(ob) { Tex *tx= give_current_texture(ob, ob->actcol); if(tx) { snode->from= (ID*)ob; /* please check this; i have no idea what 'from' is. */ snode->id= &tx->id; snode->nodetree= tx->nodetree; } } } /* find editable group */ if(snode->nodetree) for(node= snode->nodetree->nodes.first; node; node= node->next) if(node->flag & NODE_GROUP_EDIT) break; if(node && node->id) snode->edittree= (bNodeTree *)node->id; else snode->edittree= snode->nodetree; } /* on activate image viewer, check if we show it */ static void node_active_image(Image *ima) { ScrArea *sa; SpaceImage *sima= NULL; /* find an imagewindow showing render result */ for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { if(sa->spacetype==SPACE_IMAGE) { sima= sa->spacedata.first; if(sima->image && sima->image->source!=IMA_SRC_VIEWER) break; } } if(sa && sima) { sima->image= ima; scrarea_queue_winredraw(sa); scrarea_queue_headredraw(sa); } } static void node_set_active(SpaceNode *snode, bNode *node) { nodeSetActive(snode->edittree, node); if(node->type!=NODE_GROUP) { /* tree specific activate calls */ if(snode->treetype==NTREE_SHADER) { /* when we select a material, active texture is cleared, for buttons */ if(node->id && GS(node->id->name)==ID_MA) nodeClearActiveID(snode->edittree, ID_TE); if(node->id) BIF_preview_changed(-1); /* temp hack to force texture preview to update */ allqueue(REDRAWBUTSSHADING, 1); allqueue(REDRAWIPO, 0); } else if(snode->treetype==NTREE_COMPOSIT) { /* make active viewer, currently only 1 supported... */ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { bNode *tnode; int was_output= node->flag & NODE_DO_OUTPUT; for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next) if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) tnode->flag &= ~NODE_DO_OUTPUT; node->flag |= NODE_DO_OUTPUT; if(was_output==0) { bNode *gnode; NodeTagChanged(snode->edittree, node); /* if inside group, tag entire group */ gnode= snode_get_editgroup(snode); if(gnode) NodeTagIDChanged(snode->nodetree, gnode->id); snode_handle_recalc(snode); } /* addnode() doesnt link this yet... */ node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); } else if(node->type==CMP_NODE_IMAGE) { if(node->id) node_active_image((Image *)node->id); } else if(node->type==CMP_NODE_R_LAYERS) { if(node->id==NULL || node->id==(ID *)G.scene) { G.scene->r.actlay= node->custom1; allqueue(REDRAWBUTSSCENE, 0); } } } else if(snode->treetype==NTREE_TEXTURE) { if(node->id) BIF_preview_changed(-1); allqueue(REDRAWBUTSSHADING, 1); allqueue(REDRAWIPO, 0); } } } void snode_make_group_editable(SpaceNode *snode, bNode *gnode) { bNode *node; /* make sure nothing has group editing on */ for(node= snode->nodetree->nodes.first; node; node= node->next) node->flag &= ~NODE_GROUP_EDIT; if(gnode==NULL) { /* with NULL argument we do a toggle */ if(snode->edittree==snode->nodetree) gnode= nodeGetActive(snode->nodetree); } if(gnode && gnode->type==NODE_GROUP && gnode->id) { if(gnode->id->lib) { if(okee("Make Group Local")) ntreeMakeLocal((bNodeTree *)gnode->id); else return; } gnode->flag |= NODE_GROUP_EDIT; snode->edittree= (bNodeTree *)gnode->id; /* deselect all other nodes, so we can also do grabbing of entire subtree */ for(node= snode->nodetree->nodes.first; node; node= node->next) node->flag &= ~SELECT; gnode->flag |= SELECT; } else snode->edittree= snode->nodetree; ntreeSolveOrder(snode->nodetree); /* finally send out events for new active node */ if(snode->treetype==NTREE_SHADER) { allqueue(REDRAWBUTSSHADING, 0); BIF_preview_changed(-1); /* temp hack to force texture preview to update */ } allqueue(REDRAWNODE, 0); } void node_ungroup(SpaceNode *snode) { bNode *gnode; /* are we inside of a group? */ gnode= snode_get_editgroup(snode); if(gnode) snode_make_group_editable(snode, NULL); gnode= nodeGetActive(snode->edittree); if(gnode==NULL) return; if(gnode->type!=NODE_GROUP) error("Not a group"); else { if(nodeGroupUnGroup(snode->edittree, gnode)) { BIF_undo_push("Deselect all nodes"); allqueue(REDRAWNODE, 0); } else error("Can't ungroup"); } } /* when links in groups change, inputs/outputs change, nodes added/deleted... */ static void snode_verify_groups(SpaceNode *snode) { bNode *gnode; gnode= snode_get_editgroup(snode); /* does all materials */ if(gnode) nodeVerifyGroup((bNodeTree *)gnode->id); } static void node_addgroup(SpaceNode *snode) { bNodeTree *ngroup; int tot= 0, offs, val; char *strp; if(snode->edittree!=snode->nodetree) { error("Can not add a Group in a Group"); return; } /* construct menu with choices */ for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) { if(ngroup->type==snode->treetype) tot++; } if(tot==0) { error("No groups available in database"); return; } strp= MEM_mallocN(32*tot+32, "menu"); strcpy(strp, "Add Group %t"); offs= strlen(strp); for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) { if(ngroup->type==snode->treetype) offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot); } val= pupmenu(strp); if(val>=0) { ngroup= BLI_findlink(&G.main->nodetree, val); if(ngroup) { bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL); /* generics */ if(node) { float locx, locy; short mval[2]; node_deselectall(snode, 0); getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &locx, &locy); node->locx= locx; node->locy= locy + 60.0f; // arbitrary.. so its visible node->flag |= SELECT; id_us_plus(node->id); node_set_active(snode, node); BIF_undo_push("Add Node"); } } } MEM_freeN(strp); } /* ************************** Node generic ************** */ /* allows to walk the list in order of visibility */ static bNode *next_node(bNodeTree *ntree) { static bNode *current=NULL, *last= NULL; if(ntree) { /* set current to the first selected node */ for(current= ntree->nodes.last; current; current= current->prev) if(current->flag & NODE_SELECT) break; /* set last to the first unselected node */ for(last= ntree->nodes.last; last; last= last->prev) if((last->flag & NODE_SELECT)==0) break; if(current==NULL) current= last; return NULL; } /* no nodes, or we are ready */ if(current==NULL) return NULL; /* now we walk the list backwards, but we always return current */ if(current->flag & NODE_SELECT) { bNode *node= current; /* find previous selected */ current= current->prev; while(current && (current->flag & NODE_SELECT)==0) current= current->prev; /* find first unselected */ if(current==NULL) current= last; return node; } else { bNode *node= current; /* find previous unselected */ current= current->prev; while(current && (current->flag & NODE_SELECT)) current= current->prev; return node; } return NULL; } /* is rct in visible part of node? */ static bNode *visible_node(SpaceNode *snode, rctf *rct) { bNode *tnode; for(next_node(snode->edittree); (tnode=next_node(NULL));) { if(BLI_isect_rctf(&tnode->totr, rct, NULL)) break; } return tnode; } void snode_home(ScrArea *sa, SpaceNode *snode) { bNode *node; int first= 1; snode->v2d.cur.xmin= snode->v2d.cur.ymin= 0.0f; snode->v2d.cur.xmax= sa->winx; snode->v2d.cur.xmax= sa->winy; if(snode->edittree) { for(node= snode->edittree->nodes.first; node; node= node->next) { if(first) { first= 0; snode->v2d.cur= node->totr; } else { BLI_union_rctf(&snode->v2d.cur, &node->totr); } } } snode->v2d.tot= snode->v2d.cur; snode->xof = snode->yof = 0.0; test_view2d(G.v2d, sa->winx, sa->winy); } void snode_zoom_out(ScrArea *sa) { float dx; dx= (float)(0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin)); G.v2d->cur.xmin-= dx; G.v2d->cur.xmax+= dx; dx= (float)(0.15*(G.v2d->cur.ymax-G.v2d->cur.ymin)); G.v2d->cur.ymin-= dx; G.v2d->cur.ymax+= dx; test_view2d(G.v2d, sa->winx, sa->winy); } void snode_zoom_in(ScrArea *sa) { float dx; dx= (float)(0.1154*(G.v2d->cur.xmax-G.v2d->cur.xmin)); G.v2d->cur.xmin+= dx; G.v2d->cur.xmax-= dx; dx= (float)(0.1154*(G.v2d->cur.ymax-G.v2d->cur.ymin)); G.v2d->cur.ymin+= dx; G.v2d->cur.ymax-= dx; test_view2d(G.v2d, sa->winx, sa->winy); } static void snode_bg_viewmove(SpaceNode *snode) { ScrArea *sa; Image *ima; ImBuf *ibuf; Window *win; short mval[2], mvalo[2]; short rectx, recty, xmin, xmax, ymin, ymax, pad; int oldcursor; ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); ibuf= BKE_image_get_ibuf(ima, NULL); sa = snode->area; if(ibuf) { rectx = ibuf->x; recty = ibuf->y; } else { rectx = recty = 1; } pad = 10; xmin = -(sa->winx/2) - rectx/2 + pad; xmax = sa->winx/2 + rectx/2 - pad; ymin = -(sa->winy/2) - recty/2 + pad; ymax = sa->winy/2 + recty/2 - pad; getmouseco_sc(mvalo); /* store the old cursor to temporarily change it */ oldcursor=get_cursor(); win=winlay_get_active_window(); SetBlenderCursor(BC_NSEW_SCROLLCURSOR); while(get_mbut()&(L_MOUSE|M_MOUSE)) { getmouseco_sc(mval); if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) { snode->xof -= (mvalo[0]-mval[0]); snode->yof -= (mvalo[1]-mval[1]); /* prevent dragging image outside of the window and losing it! */ CLAMP(snode->xof, xmin, xmax); CLAMP(snode->yof, ymin, ymax); mvalo[0]= mval[0]; mvalo[1]= mval[1]; scrarea_do_windraw(curarea); screen_swapbuffers(); } else BIF_wait_for_statechange(); } window_set_cursor(win, oldcursor); } static void reset_sel_socket(SpaceNode *snode, int in_out) { bNode *node; bNodeSocket *sock; for(node= snode->edittree->nodes.first; node; node= node->next) { if(in_out & SOCK_IN) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; } if(in_out & SOCK_OUT) { for(sock= node->outputs.first; sock; sock= sock->next) if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; } } } /* checks mouse position, and returns found node/socket */ /* type is SOCK_IN and/or SOCK_OUT */ static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out) { bNode *node; bNodeSocket *sock; rctf rect; short mval[2]; getmouseco_areawin(mval); /* check if we click in a socket */ for(node= snode->edittree->nodes.first; node; node= node->next) { areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin); rect.xmin -= NODE_SOCKSIZE+3; rect.ymin -= NODE_SOCKSIZE+3; rect.xmax = rect.xmin + 2*NODE_SOCKSIZE+6; rect.ymax = rect.ymin + 2*NODE_SOCKSIZE+6; if (!(node->flag & NODE_HIDDEN)) { /* extra padding inside and out - allow dragging on the text areas too */ if (in_out == SOCK_IN) { rect.xmax += NODE_SOCKSIZE; rect.xmin -= NODE_SOCKSIZE*4; } else if (in_out == SOCK_OUT) { rect.xmax += NODE_SOCKSIZE*4; rect.xmin -= NODE_SOCKSIZE; } } if(in_out & SOCK_IN) { for(sock= node->inputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { if(BLI_in_rctf(&rect, sock->locx, sock->locy)) { if(node == visible_node(snode, &rect)) { *nodep= node; *sockp= sock; return 1; } } } } } if(in_out & SOCK_OUT) { for(sock= node->outputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { if(BLI_in_rctf(&rect, sock->locx, sock->locy)) { if(node == visible_node(snode, &rect)) { *nodep= node; *sockp= sock; return 1; } } } } } } return 0; } /* ********************* transform ****************** */ /* releases on event, only intern (for extern see below) */ /* we need argument ntree to allow operations on edittree or nodetree */ static void transform_nodes(bNodeTree *ntree, char mode, char *undostr) { bNode *node; float mxstart, mystart, mx, my, *oldlocs, *ol; int cont=1, tot=0, cancel=0, firsttime=1; short mval[2], mvalo[2]; /* count total */ for(node= ntree->nodes.first; node; node= node->next) if(node->flag & SELECT) tot++; if(tot==0) return; /* store oldlocs */ ol= oldlocs= MEM_mallocN(sizeof(float)*2*tot, "oldlocs transform"); for(node= ntree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { ol[0]= node->locx; ol[1]= node->locy; ol+= 2; } } getmouseco_areawin(mvalo); areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart); while(cont) { getmouseco_areawin(mval); if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) { firsttime= 0; areamouseco_to_ipoco(G.v2d, mval, &mx, &my); mvalo[0]= mval[0]; mvalo[1]= mval[1]; for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { node->locx= ol[0] + mx-mxstart; node->locy= ol[1] + my-mystart; ol+= 2; } } force_draw(0); } else PIL_sleep_ms(10); while (qtest()) { short val; unsigned short event= extern_qread(&val); switch (event) { case LEFTMOUSE: case SPACEKEY: case RETKEY: cont=0; break; case ESCKEY: case RIGHTMOUSE: if(val) { cancel=1; cont=0; } break; default: if(val) arrows_move_cursor(event); break; } } } if(cancel) { for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { node->locx= ol[0]; node->locy= ol[1]; ol+= 2; } } } else BIF_undo_push(undostr); allqueue(REDRAWNODE, 1); MEM_freeN(oldlocs); } /* external call, also for callback */ void node_transform_ext(int mode, int unused) { SpaceNode *snode= curarea->spacedata.first; transform_nodes(snode->edittree, 'g', "Move Node"); } /* releases on event, only 1 node */ static void scale_node(SpaceNode *snode, bNode *node) { float mxstart, mystart, mx, my, oldwidth; int cont=1, cancel=0; short mval[2], mvalo[2]; /* store old */ if(node->flag & NODE_HIDDEN) oldwidth= node->miniwidth; else oldwidth= node->width; getmouseco_areawin(mvalo); areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart); while(cont) { getmouseco_areawin(mval); if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) { areamouseco_to_ipoco(G.v2d, mval, &mx, &my); mvalo[0]= mval[0]; mvalo[1]= mval[1]; if(node->flag & NODE_HIDDEN) { node->miniwidth= oldwidth + mx-mxstart; CLAMP(node->miniwidth, 0.0f, 100.0f); } else { node->width= oldwidth + mx-mxstart; CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth); } force_draw(0); } else PIL_sleep_ms(10); while (qtest()) { short val; unsigned short event= extern_qread(&val); switch (event) { case LEFTMOUSE: case SPACEKEY: case RETKEY: cont=0; break; case ESCKEY: case RIGHTMOUSE: if(val) { cancel=1; cont=0; } break; } } } if(cancel) { node->width= oldwidth; } else BIF_undo_push("Scale Node"); allqueue(REDRAWNODE, 1); if(snode->nodetree->type == NTREE_TEXTURE) ntreeTexUpdatePreviews(snode->nodetree); } /* ******************** rename ******************* */ void node_rename(SpaceNode *snode) { bNode *node, *rename_node; short found_node= 0; /* check if a node is selected */ for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { found_node= 1; break; } } if(found_node) { rename_node= nodeGetActive(snode->edittree); node_rename_but((char *)rename_node->username); BIF_undo_push("Rename Node"); allqueue(REDRAWNODE, 1); } } /* ********************** select ******************** */ /* used in buttons to check context, also checks for edited groups */ bNode *editnode_get_active_idnode(bNodeTree *ntree, short id_code) { return nodeGetActiveID(ntree, id_code); } /* used in buttons to check context, also checks for edited groups */ Material *editnode_get_active_material(Material *ma) { if(ma && ma->use_nodes && ma->nodetree) { bNode *node= editnode_get_active_idnode(ma->nodetree, ID_MA); if(node) return (Material *)node->id; else return NULL; } return ma; } /* used in buttons to check context, also checks for edited groups */ bNode *editnode_get_active(bNodeTree *ntree) { bNode *node; /* check for edited group */ for(node= ntree->nodes.first; node; node= node->next) if(node->flag & NODE_GROUP_EDIT) break; if(node) return nodeGetActive((bNodeTree *)node->id); else return nodeGetActive(ntree); } /* no undo here! */ void node_deselectall(SpaceNode *snode, int swap) { bNode *node; if(swap) { for(node= snode->edittree->nodes.first; node; node= node->next) if(node->flag & SELECT) break; if(node==NULL) { for(node= snode->edittree->nodes.first; node; node= node->next) node->flag |= SELECT; allqueue(REDRAWNODE, 0); return; } /* else pass on to deselect */ } for(node= snode->edittree->nodes.first; node; node= node->next) node->flag &= ~SELECT; allqueue(REDRAWNODE, 0); } int node_has_hidden_sockets(bNode *node) { bNodeSocket *sock; for(sock= node->inputs.first; sock; sock= sock->next) if(sock->flag & SOCK_HIDDEN) return 1; for(sock= node->outputs.first; sock; sock= sock->next) if(sock->flag & SOCK_HIDDEN) return 1; return 0; } static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) { bNodeSocket *sock; /* unhide all */ if( node_has_hidden_sockets(node) ) { for(sock= node->inputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_HIDDEN; for(sock= node->outputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_HIDDEN; } else { bNode *gnode= snode_get_editgroup(snode); /* hiding inside group should not break links in other group users */ if(gnode) { nodeGroupSocketUseFlags((bNodeTree *)gnode->id); for(sock= node->inputs.first; sock; sock= sock->next) if(!(sock->flag & SOCK_IN_USE)) if(sock->link==NULL) sock->flag |= SOCK_HIDDEN; for(sock= node->outputs.first; sock; sock= sock->next) if(!(sock->flag & SOCK_IN_USE)) if(nodeCountSocketLinks(snode->edittree, sock)==0) sock->flag |= SOCK_HIDDEN; } else { /* hide unused sockets */ for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->link==NULL) sock->flag |= SOCK_HIDDEN; } for(sock= node->outputs.first; sock; sock= sock->next) { if(nodeCountSocketLinks(snode->edittree, sock)==0) sock->flag |= SOCK_HIDDEN; } } } allqueue(REDRAWNODE, 1); snode_verify_groups(snode); BIF_undo_push("Hide/Unhide sockets"); } static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my) { rctf totr= node->totr; totr.ymin= totr.ymax-20.0f; totr.xmax= totr.xmin+15.0f; if(BLI_in_rctf(&totr, mx, my)) { node->flag |= NODE_HIDDEN; allqueue(REDRAWNODE, 0); return 1; } totr.xmax= node->totr.xmax; totr.xmin= totr.xmax-18.0f; if(node->typeinfo->flag & NODE_PREVIEW) { if(BLI_in_rctf(&totr, mx, my)) { node->flag ^= NODE_PREVIEW; allqueue(REDRAWNODE, 0); return 1; } totr.xmin-=18.0f; } if(node->type == NODE_GROUP) { if(BLI_in_rctf(&totr, mx, my)) { snode_make_group_editable(snode, node); return 1; } totr.xmin-=18.0f; } if(node->typeinfo->flag & NODE_OPTIONS) { if(BLI_in_rctf(&totr, mx, my)) { node->flag ^= NODE_OPTIONS; allqueue(REDRAWNODE, 0); return 1; } totr.xmin-=18.0f; } /* hide unused sockets */ if(BLI_in_rctf(&totr, mx, my)) { node_hide_unhide_sockets(snode, node); } totr= node->totr; totr.xmin= totr.xmax-10.0f; totr.ymax= totr.ymin+10.0f; if(BLI_in_rctf(&totr, mx, my)) { scale_node(snode, node); return 1; } return 0; } static int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my) { rctf totr= node->totr; totr.xmax= totr.xmin+15.0f; if(BLI_in_rctf(&totr, mx, my)) { node->flag &= ~NODE_HIDDEN; allqueue(REDRAWNODE, 0); return 1; } totr.xmax= node->totr.xmax; totr.xmin= node->totr.xmax-15.0f; if(BLI_in_rctf(&totr, mx, my)) { scale_node(snode, node); return 1; } return 0; } static void node_link_viewer(SpaceNode *snode, bNode *tonode) { bNode *node; /* context check */ if(tonode==NULL || tonode->outputs.first==NULL) return; if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) return; /* get viewer */ for(node= snode->edittree->nodes.first; node; node= node->next) if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) if(node->flag & NODE_DO_OUTPUT) break; if(node) { bNodeLink *link; /* get link to viewer */ for(link= snode->edittree->links.first; link; link= link->next) if(link->tonode==node) break; if(link) { link->fromnode= tonode; link->fromsock= tonode->outputs.first; NodeTagChanged(snode->edittree, node); snode_handle_recalc(snode); } } } void node_active_link_viewer(SpaceNode *snode) { bNode *node= editnode_get_active(snode->edittree); if(node) node_link_viewer(snode, node); } /* return 0: nothing done */ static int node_mouse_select(SpaceNode *snode, unsigned short event) { bNode *node; float mx, my; short mval[2]; getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &mx, &my); for(next_node(snode->edittree); (node=next_node(NULL));) { /* first check for the headers or scaling widget */ if(node->flag & NODE_HIDDEN) { if(do_header_hidden_node(snode, node, mx, my)) return 1; } else { if(do_header_node(snode, node, mx, my)) return 1; } /* node body */ if(BLI_in_rctf(&node->totr, mx, my)) break; } if(node) { if((G.qual & LR_SHIFTKEY)==0) node_deselectall(snode, 0); if(G.qual & LR_SHIFTKEY) { if(node->flag & SELECT) node->flag &= ~SELECT; else node->flag |= SELECT; } else node->flag |= SELECT; node_set_active(snode, node); /* viewer linking */ if(G.qual & LR_CTRLKEY) node_link_viewer(snode, node); /* not so nice (no event), but function below delays redraw otherwise */ force_draw(0); std_rmouse_transform(node_transform_ext); /* does undo push for select */ return 1; } return 0; } /* return 0, nothing done */ static int node_mouse_groupheader(SpaceNode *snode) { bNode *gnode; float mx, my; short mval[2]; gnode= snode_get_editgroup(snode); if(gnode==NULL) return 0; getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &mx, &my); /* click in header or outside? */ if(BLI_in_rctf(&gnode->totr, mx, my)==0) { rctf rect= gnode->totr; rect.ymax += NODE_DY; if(BLI_in_rctf(&rect, mx, my)==0) snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */ else transform_nodes(snode->nodetree, 'g', "Move group"); return 1; } return 0; } static int node_socket_hilights(SpaceNode *snode, int in_out) { bNode *node; bNodeSocket *sock, *tsock, *socksel= NULL; float mx, my; short mval[2], redraw= 0; if(snode->edittree==NULL) return 0; getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &mx, &my); /* deselect socks */ for(node= snode->edittree->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->flag & SELECT) { sock->flag &= ~SELECT; redraw++; socksel= sock; } } for(sock= node->outputs.first; sock; sock= sock->next) { if(sock->flag & SELECT) { sock->flag &= ~SELECT; redraw++; socksel= sock; } } } if(find_indicated_socket(snode, &node, &tsock, in_out)) { tsock->flag |= SELECT; if(redraw==1 && tsock==socksel) redraw= 0; else redraw= 1; } return redraw; } void node_border_select(SpaceNode *snode) { bNode *node; rcti rect; rctf rectf; short val, mval[2]; if ( (val = get_border(&rect, 3)) ) { mval[0]= rect.xmin; mval[1]= rect.ymin; areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin); mval[0]= rect.xmax; mval[1]= rect.ymax; areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax); for(node= snode->edittree->nodes.first; node; node= node->next) { if(BLI_isect_rctf(&rectf, &node->totr, NULL)) { if(val==LEFTMOUSE) node->flag |= SELECT; else node->flag &= ~SELECT; } } allqueue(REDRAWNODE, 1); BIF_undo_push("Border select nodes"); } } /* ****************** Add *********************** */ void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag) { bNodeSocket *sock, *sockfrom[8]; bNode *node, *nodefrom[8]; int totsock= 0, socktype=0; if(node_to==NULL || node_to->inputs.first==NULL) return; /* no inputs for node allowed (code it) */ /* connect first 1 socket type now */ for(sock= node_to->inputs.first; sock; sock= sock->next) if(socktypetype) socktype= sock->type; /* find potential sockets, max 8 should work */ for(node= snode->edittree->nodes.first; node; node= node->next) { if((node->flag & flag) && node!=node_to) { for(sock= node->outputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { sockfrom[totsock]= sock; nodefrom[totsock]= node; totsock++; if(totsock>7) break; } } } if(totsock>7) break; } /* now just get matching socket types and create links */ for(sock= node_to->inputs.first; sock; sock= sock->next) { int a; for(a=0; atype==sockfrom[a]->type && sock->type==socktype) { nodeAddLink(snode->edittree, nodefrom[a], sockfrom[a], node_to, sock); sockfrom[a]= NULL; break; } } } } ntreeSolveOrder(snode->edittree); } /* can be called from menus too, but they should do own undopush and redraws */ bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy) { bNode *node= NULL, *gnode; node_deselectall(snode, 0); if(type>=NODE_DYNAMIC_MENU) { node= nodeAddNodeType(snode->edittree, type, NULL, NULL); } else if(type>=NODE_GROUP_MENU) { if(snode->edittree!=snode->nodetree) { error("Can not add a Group in a Group"); return NULL; } else { bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU); if(ngroup) node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL); } } else node= nodeAddNodeType(snode->edittree, type, NULL, NULL); /* generics */ if(node) { node->locx= locx; node->locy= locy + 60.0f; // arbitrary.. so its visible node->flag |= SELECT; gnode= snode_get_editgroup(snode); if(gnode) { node->locx -= gnode->locx; node->locy -= gnode->locy; } snode_verify_groups(snode); node_set_active(snode, node); if(node->id) id_us_plus(node->id); if(snode->nodetree->type==NTREE_COMPOSIT) ntreeCompositForceHidden(snode->edittree); NodeTagChanged(snode->edittree, node); } if(snode->nodetree->type==NTREE_TEXTURE) { ntreeTexCheckCyclics(snode->edittree); ntreeTexUpdatePreviews(snode->edittree); } return node; } void node_mute(SpaceNode *snode) { bNode *node; /* no disabling inside of groups */ if(snode_get_editgroup(snode)) return; for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { if(node->inputs.first && node->outputs.first) { if(node->flag & NODE_MUTED) node->flag &= ~NODE_MUTED; else node->flag |= NODE_MUTED; } } } allqueue(REDRAWNODE, 0); BIF_undo_push("Enable/Disable nodes"); } void node_adduplicate(SpaceNode *snode) { ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */ ntreeSolveOrder(snode->edittree); snode_verify_groups(snode); snode_handle_recalc(snode); transform_nodes(snode->edittree, 'g', "Duplicate"); } #if 0 static void node_insert_convertor(SpaceNode *snode, bNodeLink *link) { bNode *newnode= NULL; if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) { if(snode->edittree->type==NTREE_SHADER) newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f); else if(snode->edittree->type==NTREE_COMPOSIT) newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f); else newnode= NULL; } else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) { if(snode->edittree->type==NTREE_SHADER) newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f); else if(snode->edittree->type==NTREE_COMPOSIT) newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f); else newnode= NULL; } if(newnode) { /* dangerous assumption to use first in/out socks, but thats fine for now */ newnode->flag |= NODE_HIDDEN; newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx); newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD; nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock); link->tonode= newnode; link->tosock= newnode->inputs.first; } } #endif static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link) { bNodeLink *tlink; bNodeSocket *sock; if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) { for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) { if(link!=tlink && tlink->tosock==link->tosock) break; } if(tlink) { /* is there a free input socket with same type? */ for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) { if(sock->type==tlink->fromsock->type) if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit) break; } if(sock) { tlink->tosock= sock; sock->flag &= ~SOCK_HIDDEN; } else { nodeRemLink(snode->edittree, tlink); } } } } /* loop that adds a nodelink, called by function below */ /* in_out = starting socket */ static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, int in_out) { bNode *tnode; bNodeSocket *tsock= NULL; bNodeLink *link= NULL; short mval[2], mvalo[2], firsttime=1; /* firsttime reconnects a link broken by caller */ /* we make a temporal link */ if(in_out==SOCK_OUT) link= nodeAddLink(snode->edittree, node, sock, NULL, NULL); else link= nodeAddLink(snode->edittree, NULL, NULL, node, sock); getmouseco_areawin(mvalo); while (get_mbut() & L_MOUSE) { getmouseco_areawin(mval); if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) { firsttime= 0; mvalo[0]= mval[0]; mvalo[1]= mval[1]; if(in_out==SOCK_OUT) { if(find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) { if(nodeFindLink(snode->edittree, sock, tsock)==NULL) { if(tnode!=node && link->tonode!=tnode && link->tosock!= tsock) { link->tonode= tnode; link->tosock= tsock; ntreeSolveOrder(snode->edittree); /* for interactive red line warning */ } } } else { link->tonode= NULL; link->tosock= NULL; } } else { if(find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) { if(nodeFindLink(snode->edittree, sock, tsock)==NULL) { if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) { if(tnode!=node && link->fromnode!=tnode && link->fromsock!= tsock) { link->fromnode= tnode; link->fromsock= tsock; ntreeSolveOrder(snode->edittree); /* for interactive red line warning */ } } } } else { link->fromnode= NULL; link->fromsock= NULL; } } /* hilight target sockets only */ node_socket_hilights(snode, in_out==SOCK_OUT?SOCK_IN:SOCK_OUT); force_draw(0); } else BIF_wait_for_statechange(); } /* remove link? */ if(link->tonode==NULL || link->fromnode==NULL) { nodeRemLink(snode->edittree, link); } else { /* send changed events for original tonode and new */ if(link->tonode) NodeTagChanged(snode->edittree, link->tonode); /* we might need to remove a link */ if(in_out==SOCK_OUT) node_remove_extra_links(snode, tsock, link); } ntreeSolveOrder(snode->edittree); snode_verify_groups(snode); snode_handle_recalc(snode); allqueue(REDRAWNODE, 0); BIF_undo_push("Add link"); return 1; } /* return 1 when socket clicked */ static int node_add_link(SpaceNode *snode) { bNode *node; bNodeLink *link; bNodeSocket *sock; /* output indicated? */ if(find_indicated_socket(snode, &node, &sock, SOCK_OUT)) { if(nodeCountSocketLinks(snode->edittree, sock)limit) return node_add_link_drag(snode, node, sock, SOCK_OUT); else { /* find if we break a link */ for(link= snode->edittree->links.first; link; link= link->next) { if(link->fromsock==sock) break; } if(link) { node= link->tonode; sock= link->tosock; nodeRemLink(snode->edittree, link); return node_add_link_drag(snode, node, sock, SOCK_IN); } } } /* or an input? */ else if(find_indicated_socket(snode, &node, &sock, SOCK_IN)) { if(nodeCountSocketLinks(snode->edittree, sock)limit) return node_add_link_drag(snode, node, sock, SOCK_IN); else { /* find if we break a link */ for(link= snode->edittree->links.first; link; link= link->next) { if(link->tosock==sock) break; } if(link) { /* send changed event to original tonode */ if(link->tonode) NodeTagChanged(snode->edittree, link->tonode); node= link->fromnode; sock= link->fromsock; nodeRemLink(snode->edittree, link); return node_add_link_drag(snode, node, sock, SOCK_OUT); } } } return 0; } void node_delete(SpaceNode *snode) { bNode *node, *next; bNodeSocket *sock; for(node= snode->edittree->nodes.first; node; node= next) { next= node->next; if(node->flag & SELECT) { /* set selin and selout NULL if the sockets belong to a node to be deleted */ for(sock= node->inputs.first; sock; sock= sock->next) if(snode->edittree->selin == sock) snode->edittree->selin= NULL; for(sock= node->outputs.first; sock; sock= sock->next) if(snode->edittree->selout == sock) snode->edittree->selout= NULL; /* check id user here, nodeFreeNode is called for free dbase too */ if(node->id) node->id->us--; nodeFreeNode(snode->edittree, node); } } snode_verify_groups(snode); snode_handle_recalc(snode); BIF_undo_push("Delete nodes"); allqueue(REDRAWNODE, 1); } void node_hide(SpaceNode *snode) { bNode *node; int nothidden=0, ishidden=0; for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { if(node->flag & NODE_HIDDEN) ishidden++; else nothidden++; } } for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { if( (ishidden && nothidden) || ishidden==0) node->flag |= NODE_HIDDEN; else node->flag &= ~NODE_HIDDEN; } } BIF_undo_push("Hide nodes"); allqueue(REDRAWNODE, 1); } void node_insert_key(SpaceNode *snode) { bNode *node= editnode_get_active(snode->edittree); if(node == NULL) return; if(node->type==CMP_NODE_TIME) { if(node->custom1custom2) { CurveMapping *cumap= node->storage; float fval, curval; curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); fval= curvemapping_evaluateF(cumap, 0, curval); if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) { curvemap_insert(cumap->cm, curval, fval); BIF_undo_push("Insert key in Time node"); allqueue(REDRAWNODE, 1); } } } } void node_select_linked(SpaceNode *snode, int out) { bNodeLink *link; bNode *node; /* NODE_TEST is the free flag */ for(node= snode->edittree->nodes.first; node; node= node->next) node->flag &= ~NODE_TEST; for(link= snode->edittree->links.first; link; link= link->next) { if(out) { if(link->fromnode->flag & NODE_SELECT) link->tonode->flag |= NODE_TEST; } else { if(link->tonode->flag & NODE_SELECT) link->fromnode->flag |= NODE_TEST; } } for(node= snode->edittree->nodes.first; node; node= node->next) if(node->flag & NODE_TEST) node->flag |= NODE_SELECT; BIF_undo_push("Select Linked nodes"); allqueue(REDRAWNODE, 1); } /* makes a link between selected output and input sockets */ void node_make_link(SpaceNode *snode) { bNode *fromnode, *tonode; bNodeLink *link; bNodeSocket *outsock= snode->edittree->selout; bNodeSocket *insock= snode->edittree->selin; if(!insock || !outsock) return; if(nodeFindLink(snode->edittree, outsock, insock)) return; if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) && nodeFindNode(snode->edittree, insock, &tonode, NULL)) { link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock); NodeTagChanged(snode->edittree, tonode); node_remove_extra_links(snode, insock, link); } else return; ntreeSolveOrder(snode->edittree); snode_verify_groups(snode); snode_handle_recalc(snode); allqueue(REDRAWNODE, 0); BIF_undo_push("Make Link Between Sockets"); } static void node_border_link_delete(SpaceNode *snode) { rcti rect; short val, mval[2], mvalo[2]; /* to make this work more friendly, we first wait for a mouse move */ getmouseco_areawin(mvalo); while (get_mbut() & L_MOUSE) { getmouseco_areawin(mval); if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) break; else BIF_wait_for_statechange(); } if((get_mbut() & L_MOUSE)==0) return; /* now change cursor and draw border */ setcursor_space(SPACE_NODE, CURSOR_VPAINT); if ( (val = get_border(&rect, 2)) ) { if(rect.xminv2d, mval, &rectf.xmin, &rectf.ymin); mval[0]= rect.xmax; mval[1]= rect.ymax; areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmax, &rectf.ymax); glLoadIdentity(); myortho2(rectf.xmin, rectf.xmax, rectf.ymin, rectf.ymax); glSelectBuffer(256, buffer); glRenderMode(GL_SELECT); glInitNames(); glPushName(-1); /* draw links */ for(link= snode->edittree->links.first; link; link= link->next) { glLoadName(code++); node_draw_link(snode, link); } hits= glRenderMode(GL_RENDER); glPopName(); if(hits>0) { int a; for(a=0; aedittree->links, buffer[ (4 * a) + 3]); if(link) link->fromnode= NULL; /* first tag for delete, otherwise indices are wrong */ } for(link= snode->edittree->links.first; link; link= next) { next= link->next; if(link->fromnode==NULL) { NodeTagChanged(snode->edittree, link->tonode); nodeRemLink(snode->edittree, link); } } ntreeSolveOrder(snode->edittree); snode_verify_groups(snode); snode_handle_recalc(snode); } allqueue(REDRAWNODE, 0); BIF_undo_push("Erase links"); } } setcursor_space(SPACE_NODE, CURSOR_STD); } /* goes over all scenes, reads render layerss */ void node_read_renderlayers(SpaceNode *snode) { Scene *scene; bNode *node; /* first tag scenes unread */ for(scene= G.main->scene.first; scene; scene= scene->id.next) scene->id.flag |= LIB_DOIT; for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->type==CMP_NODE_R_LAYERS) { ID *id= node->id; if(id==NULL) id= (ID *)G.scene; if(id->flag & LIB_DOIT) { RE_ReadRenderResult(G.scene, (Scene *)id); ntreeCompositTagRender((Scene *)id); id->flag &= ~LIB_DOIT; } } } /* own render result should be read/allocated */ if(G.scene->id.flag & LIB_DOIT) RE_ReadRenderResult(G.scene, G.scene); snode_handle_recalc(snode); } void node_read_fullsamplelayers(SpaceNode *snode) { Render *re= RE_NewRender(G.scene->id.name); waitcursor(1); BIF_init_render_callbacks(re, 1); RE_MergeFullSample(re, G.scene, snode->nodetree); BIF_end_render_callbacks(); allqueue(REDRAWNODE, 1); allqueue(REDRAWIMAGE, 1); waitcursor(0); } /* called from header_info, when deleting a scene * goes over all scenes other than the input, checks if they have * render layer nodes referencing the to-be-deleted scene, and * resets them to NULL. */ void clear_scene_in_nodes(Scene *sce) { Scene *sce1; bNode *node; sce1= G.main->scene.first; while(sce1) { if(sce1!=sce) { if (sce1->nodetree) { for(node= sce1->nodetree->nodes.first; node; node= node->next) { if(node->type==CMP_NODE_R_LAYERS) { Scene *nodesce= (Scene *)node->id; if (nodesce==sce) node->id = NULL; } } } } sce1= sce1->id.next; } } /* gets active viewer user */ struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree) { bNode *node; if(ntree) for(node= ntree->nodes.first; node; node= node->next) if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) if(node->flag & NODE_DO_OUTPUT) return node->storage; return NULL; } void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser) { bNode *node; if(ntree==NULL) return; /* search for renderresults */ if(image->type==IMA_TYPE_R_RESULT) { for(node= ntree->nodes.first; node; node= node->next) { if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) { /* imageuser comes from ImageWin, so indexes are offset 1 */ if(node->custom1==iuser->layer-1) NodeTagChanged(ntree, node); } } } else { for(node= ntree->nodes.first; node; node= node->next) { if(node->id== &image->id) NodeTagChanged(ntree, node); } } } /* ********************** */ void node_make_group(SpaceNode *snode) { bNode *gnode; if(snode->edittree!=snode->nodetree) { error("Can not add a new Group in a Group"); return; } /* for time being... is too complex to handle */ if(snode->treetype==NTREE_COMPOSIT) { for(gnode=snode->nodetree->nodes.first; gnode; gnode= gnode->next) { if(gnode->flag & SELECT) if(gnode->type==CMP_NODE_R_LAYERS) break; } if(gnode) { error("Can not add RenderLayer in a Group"); return; } } gnode= nodeMakeGroupFromSelected(snode->nodetree); if(gnode==NULL) { error("Can not make Group"); } else { nodeSetActive(snode->nodetree, gnode); ntreeSolveOrder(snode->nodetree); allqueue(REDRAWNODE, 0); BIF_undo_push("Make Node Group"); } } /* ******************** main event loop ****************** */ /* special version to prevent overlapping buttons, has a bit of hack... */ /* yes, check for example composit_node_event(), file window use... */ static int node_uiDoBlocks(ScrArea *sa, short event) { SpaceNode *snode= sa->spacedata.first; ListBase *lb= &sa->uiblocks; ListBase listb= *lb; uiBlock *block; bNode *node; rctf rect; void *prev, *next; int retval= UI_NOTHING; short mval[2]; getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin); /* this happens after filesel usage... */ if(lb->first==NULL) { return UI_NOTHING; } /* evil hack: try to do grease-pencil floating panel (like for nodes) */ block= uiGetBlock("nodes_panel_gpencil", sa); if (block) { /* try to process events here... if failed, just carry on */ /* when there's menus, the prev pointer becomes zero! */ prev= ((struct Link *)block)->prev; next= ((struct Link *)block)->next; ((struct Link *)block)->prev= NULL; ((struct Link *)block)->next= NULL; lb->first= lb->last= block; retval= uiDoBlocks(lb, event, 1); ((struct Link *)block)->prev= prev; ((struct Link *)block)->next= next; *lb= listb; /* if something happened, get the heck outta here */ if (retval != UI_NOTHING) return retval; } rect.xmin -= 2.0f; rect.ymin -= 2.0f; rect.xmax = rect.xmin + 4.0f; rect.ymax = rect.ymin + 4.0f; for(node= snode->edittree->nodes.first; node; node= node->next) { char str[32]; /* retreive unique block name, see also drawnode.c */ sprintf(str, "node buttons %p", node); block= uiGetBlock(str, sa); if(block) { if(node == visible_node(snode, &rect)) { /* when there's menus, the prev pointer becomes zero! */ prev= ((struct Link *)block)->prev; next= ((struct Link *)block)->next; ((struct Link *)block)->prev= NULL; ((struct Link *)block)->next= NULL; lb->first= lb->last= block; retval= uiDoBlocks(lb, event, 1); ((struct Link *)block)->prev= prev; ((struct Link *)block)->next= next; break; } } } *lb= listb; return retval; } void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt) { SpaceNode *snode= spacedata; bNode *actnode; bNodeSocket *actsock; unsigned short event= evt->event; short val= evt->val, doredraw=0, fromlib= 0; if(sa->win==0) return; if(snode->nodetree==NULL) { /* no other events should be handled, but floating panels still should get handled */ uiDoBlocks(&curarea->uiblocks, event, 1); return; } if(val) { if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0; fromlib= (snode->id && snode->id->lib); switch(event) { case LEFTMOUSE: if(gpencil_do_paint(sa, L_MOUSE)) { return; } else if(fromlib) { if(node_mouse_groupheader(snode)==0) node_mouse_select(snode, event); } else { if(G.qual & LR_CTRLKEY) if(gesture()) break; if(node_add_link(snode)==0) if(node_mouse_groupheader(snode)==0) if(node_mouse_select(snode, event)==0) node_border_link_delete(snode); } break; case RIGHTMOUSE: if(gpencil_do_paint(sa, R_MOUSE)) { return; } else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) { if(actsock->flag & SOCK_SEL) { snode->edittree->selin= NULL; actsock->flag&= ~SOCK_SEL; } else { snode->edittree->selin= actsock; reset_sel_socket(snode, SOCK_IN); actsock->flag|= SOCK_SEL; } } else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) { if(actsock->flag & SOCK_SEL) { snode->edittree->selout= NULL; actsock->flag&= ~SOCK_SEL; } else { snode->edittree->selout= actsock; reset_sel_socket(snode, SOCK_OUT); actsock->flag|= SOCK_SEL; } } else if(!node_mouse_select(snode, event)) toolbox_n(); break; case MIDDLEMOUSE: if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT) && (G.qual==LR_SHIFTKEY)) { snode_bg_viewmove(snode); } else { view2dmove(event); } case WHEELUPMOUSE: case WHEELDOWNMOUSE: view2dmove(event); /* in drawipo.c */ break; case MOUSEY: doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT); break; case UI_BUT_EVENT: /* future: handlerize this! */ if(snode->treetype==NTREE_SHADER) shader_node_event(snode, val); else if(snode->treetype==NTREE_COMPOSIT) composit_node_event(snode, val); else if(snode->treetype==NTREE_TEXTURE) texture_node_event(snode, val); break; case RENDERPREVIEW: if(snode->treetype==NTREE_SHADER) shader_node_previewrender(sa, snode); break; case PADPLUSKEY: snode_zoom_in(sa); doredraw= 1; break; case PADMINUS: snode_zoom_out(sa); doredraw= 1; break; case HOMEKEY: snode_home(sa, snode); doredraw= 1; break; case TABKEY: if(fromlib) fromlib= -1; else snode_make_group_editable(snode, NULL); break; case AKEY: if(G.qual==LR_SHIFTKEY) { if(fromlib) fromlib= -1; else toolbox_n_add(); } else if(G.qual==0) { node_deselectall(snode, 1); BIF_undo_push("Deselect all nodes"); } break; case BKEY: if(G.qual==0) node_border_select(snode); break; case CKEY: /* sort again, showing cyclics */ ntreeSolveOrder(snode->edittree); doredraw= 1; break; case DKEY: if(G.qual==LR_SHIFTKEY) { if(fromlib) fromlib= -1; else node_adduplicate(snode); } break; case EKEY: snode_handle_recalc(snode); break; case FKEY: node_make_link(snode); break; case GKEY: if(fromlib) fromlib= -1; else { if(G.qual==LR_CTRLKEY) { if(okee("Make Group")) node_make_group(snode); } else if(G.qual==LR_ALTKEY) { if(okee("Ungroup")) node_ungroup(snode); } else if(G.qual==LR_SHIFTKEY) { node_addgroup(snode); } else transform_nodes(snode->edittree, 'g', "Move Node"); } break; case HKEY: node_hide(snode); break; case IKEY: node_insert_key(snode); break; case LKEY: node_select_linked(snode, G.qual==LR_SHIFTKEY); break; case MKEY: node_mute(snode); break; case RKEY: if(G.qual==LR_CTRLKEY) { node_rename(snode); } else if(G.qual==LR_SHIFTKEY) { if(okee("Read saved Full Sample Layers")) node_read_fullsamplelayers(snode); } else { if(okee("Read saved Render Layers")) node_read_renderlayers(snode); } break; case DELKEY: case XKEY: if(G.qual==LR_ALTKEY) { gpencil_delete_menu(); } else { if(fromlib) fromlib= -1; else node_delete(snode); } break; } } if(fromlib==-1) error_libdata(); if(doredraw) scrarea_queue_winredraw(sa); if(doredraw==2) scrarea_queue_headredraw(sa); }